Player Matchup

Sobek
Sobek
JointedPack2652
Sobek
Level 126
God Stats
10W - 10L
1,591 SR
Queue Stats
146W - 144L
1,437 Elo+
Party 2
Scylla
Scylla
TrippyPanda42000
Scylla
Level 128
God Stats
1W - 1L
1,445 SR
Queue Stats
167W - 165L
1,448 Elo+
Party 2
Charybdis
Charybdis
TwoNPinkLink
Charybdis
Level 87
God Stats
1W - 2L
1,465 SR
Queue Stats
45W - 45L
1,495 Elo+
Party 2
Team Averages
Level 114
1,501 SR
1,460 Elo+

VS

Team Averages
Level 94
1,668 SR
1,441 Elo+
He Bo
He Bo
Bubblegamer8698
He Bo
Level 64
God Stats
1W - 0L
1,758 SR
Queue Stats
209W - 187L
1,468 Elo+
Solo
Surtr
Surtr
MediaRobot920
Surtr
Level 129
God Stats
15W - 8L
1,666 SR
Queue Stats
46W - 45L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jawar692
Ah Muzen Cab
Level 89
God Stats
5W - 4L
1,580 SR
Queue Stats
51W - 50L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
9,194
707
6,538
17,909
18,624
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 4 / 3
10,519
809
13,323
10,712
4,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
TwoNPinkLink
Charybdis
12
1 / 5 / 5
9,432
726
6,343
9,953
3,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
10,972
844
8,612
11,965
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 12
10,012
770
6,641
14,648
9,201
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
jawar692
Ah Muzen Cab
15
7 / 1 / 6
11,643
896
15,996
6,954
2,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
13
13
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
2
4
6
1.25
W
0
5
12
1.2
L
6
4
3
1.88
L
Charybdis
TwoNPinkLink
Charybdis
1
5
5
0.7
W
Ah Muzen Cab
jawar692
Ah Muzen Cab
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
31,249
38,574
Taken
33,567
26,493
Mitigated
15,892
3,530
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,612
1,105
0
3,620
11,965
3,857
369
7,902
4,063
37,894
0
L
6,538
0
0
944
17,909
18,624
0
4,192
13,717
14,204
959
W
6,641
1,525
268
2,937
14,648
9,201
601
8,010
6,638
1,520
22,238
L
13,323
288
0
1,821
10,712
4,056
184
3,206
7,506
45,425
0
L
Charybdis
TwoNPinkLink
Charybdis
6,343
3,357
0
765
9,953
3,813
0
2,460
7,493
0
36,873
W
Ah Muzen Cab
jawar692
Ah Muzen Cab
15,996
8,253
275
985
6,954
2,834
1,766
3,243
3,711
0
61,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
32,627
145
Minions Killed
143
0
Camps Cleared
0
677,502
Distance Traveled
781,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,972
844
47
4
0
251,574
0
L
Sobek
9,194
707
24
2
0
251,906
0
W
Surtr
10,012
770
29
2
0
268,382
0
L
Scylla
10,519
809
68
5
0
232,343
0
L
Charybdis
9,432
726
53
4
0
193,253
0
W
Ah Muzen Cab
11,643
896
67
5
0
261,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role