Player Matchup

Anubis
Anubis
Blaze1_912
Anubis
Level 143
God Stats
26W - 19L
1,589 SR
Queue Stats
255W - 266L
1,409 Elo+
Solo
Arachne
Arachne
MarlonZatara
Arachne
Level 107
God Stats
21W - 16L
1,494 SR
Queue Stats
726W - 715L
1,477 Elo+
Solo
Charybdis
Charybdis
TheJollyCpu
Charybdis
Level 85
God Stats
1W - 1L
1,280 SR
Queue Stats
40W - 51L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Zyrianbunton0911
Cthulhu
Level 108
God Stats
2W - 7L
1,327 SR
Queue Stats
384W - 376L
1,459 Elo+
Solo
Thor
Thor
tobirama_kin1
Thor
Level 105
God Stats
8W - 5L
1,493 SR
Queue Stats
218W - 239L
1,397 Elo+
Solo
Team Averages
Level 110
1,437 SR
1,430 Elo+

VS

Team Averages
Level 76
1,575 SR
1,406 Elo+
Thor
Thor
IsraelRamosBR
Thor
Level 25
God Stats
24W - 29L
1,462 SR
Queue Stats
31W - 39L
1,384 Elo+
Party 1
Olorun
Olorun
JDURBO19D
Olorun
Level 140
God Stats
13W - 12L
1,588 SR
Queue Stats
330W - 334L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
NextOriginalKing
Zhong Kui
Level 56
God Stats
3W - 5L
1,535 SR
Queue Stats
150W - 155L
1,419 Elo+
Solo
Camazotz
Camazotz
NotegustaR6
Camazotz
Level 96
God Stats
2W - 2L
1,649 SR
Queue Stats
127W - 141L
1,370 Elo+
Party 1
Ix Chel
Ix Chel
guiguicord
Ix Chel
Level 63
God Stats
2W - 3L
1,643 SR
Queue Stats
61W - 65L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaze1_912
Anubis
14
6 / 1 / 2
8,249
635
9,447
9,086
5,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MarlonZatara
Arachne
12
1 / 1 / 3
7,048
542
4,312
9,925
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TheJollyCpu
Charybdis
10
1 / 2 / 1
6,258
481
3,691
6,688
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,804
523
4,406
10,239
6,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,454
496
2,506
10,892
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
4,047
311
0
1,807
802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
JDURBO19D
Olorun
11
0 / 1 / 1
6,620
509
6,326
8,796
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
13
2 / 2 / 0
6,938
534
9,244
9,200
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
NotegustaR6
Camazotz
11
2 / 3 / 1
6,476
498
4,001
13,326
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
guiguicord
Ix Chel
11
3 / 3 / 0
7,379
568
8,182
9,809
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
7
7
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blaze1_912
Anubis
6
1
2
7
L
0
2
0
0
L
Olorun
JDURBO19D
Olorun
0
1
1
0.5
W
Arachne
MarlonZatara
Arachne
1
1
3
2.5
L
Zhong Kui
2
2
0
1
L
Camazotz
NotegustaR6
Camazotz
2
3
1
0.83
W
Charybdis
TheJollyCpu
Charybdis
1
2
1
0.75
W
1
0
2
2
L
Ix Chel
guiguicord
Ix Chel
3
3
0
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
27,753
46,830
Taken
42,938
27,174
Mitigated
19,103
18,016
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blaze1_912
Anubis
9,447
365
0
4,727
9,086
5,299
1,337
5,498
3,548
59,732
0
L
0
0
0
110
1,807
802
0
461
1,346
0
1,596
L
Olorun
JDURBO19D
Olorun
6,326
2,547
120
4,710
8,796
3,997
0
3,064
5,732
38,281
9,507
W
Arachne
MarlonZatara
Arachne
4,312
2,586
0
4,661
9,925
4,731
0
4,012
5,793
0
52,547
L
Zhong Kui
9,244
1,220
0
3,470
9,200
6,149
0
3,758
5,442
58,252
0
L
Camazotz
NotegustaR6
Camazotz
4,001
828
0
3,761
13,326
3,965
0
4,566
8,682
0
45,983
W
Charybdis
TheJollyCpu
Charybdis
3,691
2,518
0
2,496
6,688
2,382
1,254
3,663
3,025
0
38,075
W
4,406
461
1,474
1,824
10,239
6,782
182
4,905
5,315
27,419
0
L
Ix Chel
guiguicord
Ix Chel
8,182
805
177
3,913
9,809
4,190
427
2,004
7,402
50,850
0
W
2,506
171
0
2,834
10,892
7,980
0
4,640
5,878
126
32,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
31,460
324
Minions Killed
325
0
Camps Cleared
0
1,188,885
Distance Traveled
955,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,249
635
86
7
0
223,831
0
L
Thor
4,047
311
1
0
0
29,016
0
L
Olorun
6,620
509
84
6
0
170,975
0
W
Arachne
7,048
542
81
6
0
298,991
0
L
Zhong Kui
6,938
534
88
7
0
241,885
0
L
Camazotz
6,476
498
69
5
0
295,169
0
W
Charybdis
6,258
481
70
5
0
198,081
2
W
Cthulhu
6,804
523
37
3
0
243,811
0
L
Ix Chel
7,379
568
83
6
0
218,648
0
W
Thor
6,454
496
50
4
0
224,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role