Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
HEE12345
Guan Yu
Bronze III
Level 109
God Stats
2W - 1L
1,238 SR
Queue Stats
10W - 11L
1,568 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,413 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,586 SR
1,546 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold II
BassMATRIXPL
Ganesha
Gold II
Level 145
God Stats
6W - 4L
1,528 SR
Queue Stats
42W - 48L
1,555 MMR
Solo
Hun Batz
Hun Batz
Silver I
ReportMeDude
Hun Batz
Silver I
Level 68
God Stats
5W - 5L
1,730 SR
Queue Stats
19W - 21L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
8,081
808
3,924
4,553
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
10
0 / 0 / 3
7,319
732
9,523
4,686
1,736
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
HEE12345
Guan Yu
10
1 / 0 / 2
7,445
745
5,381
7,308
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
AchillesShivaThothMorgan Le FayKuzenbo

VS

Bans
BacchusCharonNoxAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
6,754
675
6,648
3,575
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
BassMATRIXPL
Ganesha
9
0 / 2 / 0
6,379
638
2,043
8,106
6,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ReportMeDude
Hun Batz
9
0 / 1 / 0
6,429
643
2,407
10,360
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Hou Yi
 
Hou Yi
0
0
3
1.5
L
Merlin
 
Merlin
0
0
0
0
L
Ganesha
BassMATRIXPL
Ganesha
0
2
0
0
W
Guan Yu
HEE12345
Guan Yu
1
0
2
2
L
Hun Batz
ReportMeDude
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
11,098
16,547
Taken
22,041
7,073
Mitigated
14,268
5,781
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,924
172
0
666
4,553
1,583
0
2,265
2,134
40,601
0
W
Hou Yi
 
Hou Yi
9,523
5,101
0
1,991
4,686
1,736
1,560
2,908
1,480
0
33,130
L
Merlin
 
Merlin
6,648
307
0
250
3,575
1,186
0
590
2,985
31,786
0
L
Ganesha
BassMATRIXPL
Ganesha
2,043
380
0
1,553
8,106
6,762
0
1,538
6,568
14,269
42
W
Guan Yu
HEE12345
Guan Yu
5,381
862
660
2,464
7,308
3,754
326
2,910
4,062
0
19,390
L
Hun Batz
ReportMeDude
Hun Batz
2,407
327
0
3,000
10,360
6,320
0
2,141
8,219
0
13,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
19,562
133
Minions Killed
97
0
Camps Cleared
0
609,043
Distance Traveled
536,940
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,081
808
57
6
0
213,600
0
W
Hou Yi
7,319
732
46
5
0
180,454
0
L
Merlin
6,754
675
65
7
0
179,361
0
L
Ganesha
6,379
638
1
0
0
153,124
4
W
Guan Yu
7,445
745
30
3
0
214,989
0
L
Hun Batz
6,429
643
31
3
0
204,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role