Player Matchup

Nike
Nike
AttilaThePunn
Nike
Level 88
God Stats
16W - 7L
1,879 SR
Queue Stats
44W - 29L
1,653 Elo+
Party 1
Merlin
Merlin
KidFromBrooklyn
Merlin
Level 144
God Stats
4W - 3L
1,637 SR
Queue Stats
111W - 97L
1,602 Elo+
Party 1
Pele
Pele
Lovelyomnivore
Pele
Level 160
God Stats
3W - 0L
1,850 SR
Queue Stats
246W - 238L
1,520 Elo+
Solo
Artemis
Artemis
MidnightLyfe502
Artemis
Level 128
God Stats
2W - 0L
1,438 SR
Queue Stats
125W - 124L
1,629 Elo+
Solo
Sobek
Sobek
PS4Pro1TB
Sobek
Level 87
God Stats
12W - 6L
1,438 SR
Queue Stats
35W - 15L
1,645 Elo+
Party 1
Team Averages
Level 121
1,649 SR
1,610 Elo+

VS

Team Averages
Level 130
1,655 SR
1,535 Elo+
Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
CoachBrad
Kukulkan
Level 121
God Stats
5W - 5L
1,706 SR
Queue Stats
78W - 97L
1,519 Elo+
Party 2
Hachiman
Hachiman
DommyB
Hachiman
Level 123
God Stats
2W - 4L
1,856 SR
Queue Stats
81W - 92L
1,563 Elo+
Party 2
Artio
Artio
ElMasPapi
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 149L
1,565 Elo+
Party 3
King Arthur
King Arthur
ThomasVzla
King Arthur
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
72W - 64L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,601
782
10,029
12,982
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 1 / 4
8,706
791
12,020
7,016
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 4
8,595
781
11,811
11,837
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 8
8,712
792
7,964
7,690
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
PS4Pro1TB
Sobek
14
1 / 0 / 9
8,565
779
6,369
13,053
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 7 / 1
7,450
677
8,165
12,872
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
CoachBrad
Kukulkan
14
0 / 2 / 1
7,638
694
12,082
6,871
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
DommyB
Hachiman
14
1 / 2 / 1
7,943
722
7,182
11,844
4,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
ElMasPapi
Artio
12
0 / 1 / 2
7,078
643
4,184
12,926
11,602
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
ThomasVzla
King Arthur
13
2 / 2 / 1
7,649
695
9,332
14,956
12,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
14
Kills
4
4
Deaths
14
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
7
1
0.21
W
4
0
8
8
L
Kukulkan
CoachBrad
Kukulkan
0
2
1
0.25
L
Hachiman
DommyB
Hachiman
1
2
1
0.75
L
Artio
ElMasPapi
Artio
0
1
2
1
W
2
1
4
4
W
5
3
4
2.33
W
2
0
8
6
W
Sobek
PS4Pro1TB
Sobek
1
0
9
5.5
L
King Arthur
ThomasVzla
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
40,945
52,578
Taken
59,469
38,875
Mitigated
36,308
9,464
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,165
604
0
246
12,872
5,259
0
2,823
9,852
0
25,455
W
10,029
945
0
1,501
12,982
11,842
0
5,269
7,713
0
17,417
L
Kukulkan
CoachBrad
Kukulkan
12,082
328
0
498
6,871
3,019
78
1,799
4,888
41,669
0
L
Hachiman
DommyB
Hachiman
7,182
3,076
0
2,567
11,844
4,139
0
3,562
8,111
0
37,440
L
Artio
ElMasPapi
Artio
4,184
142
381
2,526
12,926
11,602
0
4,726
7,736
11,651
0
W
12,020
1,129
0
620
7,016
3,036
648
2,013
5,003
56,698
0
W
11,811
2,067
0
2,722
11,837
5,016
0
3,502
8,335
0
32,029
W
7,964
2,890
0
1,988
7,690
3,639
634
1,945
5,745
0
34,754
W
Sobek
PS4Pro1TB
Sobek
6,369
283
0
2,633
13,053
15,342
37
3,537
9,516
14,026
0
L
King Arthur
ThomasVzla
King Arthur
9,332
476
0
1,230
14,956
12,289
0
5,257
9,400
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
37,758
250
Minions Killed
200
0
Camps Cleared
0
1,207,304
Distance Traveled
1,201,623
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,450
677
33
3
0
221,809
4
W
Nike
8,601
782
24
2
0
249,781
0
L
Kukulkan
7,638
694
64
6
0
245,894
0
L
Hachiman
7,943
722
58
5
0
223,521
0
L
Artio
7,078
643
14
1
0
261,294
0
W
Merlin
8,706
791
92
8
0
225,807
0
W
Pele
8,595
781
49
4
0
267,018
0
W
Artemis
8,712
792
67
6
0
217,597
1
W
Sobek
8,565
779
18
2
0
247,101
0
L
King Arthur
7,649
695
31
3
0
249,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role