Player Matchup

Zhong Kui
Zhong Kui
EliteBuckets
Zhong Kui
Level 58
God Stats
8W - 2L
1,518 SR
Queue Stats
173W - 186L
1,426 Elo+
Party 2
Izanami
Izanami
JJShortPeen
Izanami
Level 9
God Stats
16W - 7L
1,614 SR
Queue Stats
40W - 43L
1,261 Elo+
Party 1
Thanatos
Thanatos
TRXXcouch3
Thanatos
Level 43
God Stats
8W - 4L
1,345 SR
Queue Stats
113W - 135L
1,296 Elo+
Party 1
Bacchus
Bacchus
crow1703
Bacchus
Level 39
God Stats
7W - 17L
1,628 SR
Queue Stats
240W - 245L
1,439 Elo+
Solo
Chaac
Chaac
wondermexican99
Chaac
Level 18
God Stats
5W - 1L
1,517 SR
Queue Stats
71W - 79L
1,500 Elo+
Party 2
Team Averages
Level 33
1,524 SR
1,384 Elo+

VS

Team Averages
Level 41
1,472 SR
1,375 Elo+
Tiamat
Tiamat
Charking13
Tiamat
Level 46
God Stats
0W - 2L
1,432 SR
Queue Stats
27W - 29L
1,431 Elo+
Solo
Ymir
Ymir
Petyr74
Ymir
Level 34
God Stats
4W - 3L
1,710 SR
Queue Stats
18W - 22L
1,406 Elo+
Solo
Nemesis
Nemesis
WardenKal
Nemesis
Level 26
God Stats
0W - 3L
1,217 SR
Queue Stats
60W - 59L
1,421 Elo+
Party 3
Susano
Susano
Zink3r
Susano
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 81L
1,486 Elo+
Party 3
Xbalanque
Xbalanque
jolly-lugger7
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EliteBuckets
Zhong Kui
15
2 / 0 / 4
8,947
596
11,078
7,991
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JJShortPeen
Izanami
13
3 / 0 / 6
7,928
529
12,730
7,468
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TRXXcouch3
Thanatos
15
12 / 3 / 3
9,645
643
9,991
13,988
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
crow1703
Bacchus
11
1 / 1 / 9
7,385
492
6,945
11,995
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 2
6,810
454
4,737
11,728
10,729
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Charking13
Tiamat
12
0 / 4 / 1
6,729
449
2,614
9,732
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Petyr74
Ymir
10
0 / 2 / 1
6,480
432
4,403
14,275
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
WardenKal
Nemesis
13
1 / 2 / 0
8,174
545
7,537
13,247
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Zink3r
Susano
12
3 / 4 / 1
7,511
501
10,699
14,899
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
jolly-lugger7
Xbalanque
9
0 / 6 / 0
5,865
391
6,843
11,091
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
5
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Charking13
Tiamat
0
4
1
0.13
W
Zhong Kui
EliteBuckets
Zhong Kui
2
0
4
4
W
Izanami
JJShortPeen
Izanami
3
0
6
6
L
Ymir
Petyr74
Ymir
0
2
1
0.25
W
Thanatos
TRXXcouch3
Thanatos
12
3
3
4.5
L
Nemesis
WardenKal
Nemesis
1
2
0
0.5
L
Susano
Zink3r
Susano
3
4
1
0.88
W
Bacchus
crow1703
Bacchus
1
1
9
5.5
L
Xbalanque
jolly-lugger7
Xbalanque
0
6
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
32,096
53,170
Taken
63,244
39,602
Mitigated
36,626
21,173
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Charking13
Tiamat
2,614
319
101
1,301
9,732
4,502
0
4,756
4,976
43,169
0
W
Zhong Kui
EliteBuckets
Zhong Kui
11,078
783
0
6,756
7,991
6,556
720
1,952
6,039
76,174
0
W
Izanami
JJShortPeen
Izanami
12,730
7,826
0
1,007
7,468
2,987
1,513
1,093
6,375
0
82,809
L
Ymir
Petyr74
Ymir
4,403
896
0
3,576
14,275
12,892
0
3,609
10,666
22,203
0
W
Thanatos
TRXXcouch3
Thanatos
9,991
2,635
0
8,996
13,988
5,854
0
835
13,153
0
64,108
L
Nemesis
WardenKal
Nemesis
7,537
1,824
0
2,757
13,247
9,810
0
2,999
10,248
79
56,119
L
Susano
Zink3r
Susano
10,699
2,266
0
2,579
14,899
5,451
0
3,884
11,015
0
54,236
W
Bacchus
crow1703
Bacchus
6,945
1,380
0
2,710
11,995
13,476
34
3,137
8,858
17,374
0
L
Xbalanque
jolly-lugger7
Xbalanque
6,843
3,338
0
2,386
11,091
3,971
0
2,775
8,316
0
34,719
W
4,737
1,072
0
1,704
11,728
10,729
0
11
11,717
0
41,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
34,759
398
Minions Killed
329
0
Camps Cleared
0
1,440,555
Distance Traveled
1,438,268
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,729
449
76
5
0
280,573
0
W
Zhong Kui
8,947
596
129
9
0
274,168
0
W
Izanami
7,928
529
117
8
0
264,777
0
L
Ymir
6,480
432
30
2
0
279,535
0
W
Thanatos
9,645
643
85
6
0
324,762
0
L
Nemesis
8,174
545
109
7
0
295,509
5
L
Susano
7,511
501
71
5
0
328,736
1
W
Bacchus
7,385
492
15
1
0
298,978
2
L
Xbalanque
5,865
391
43
3
0
253,915
0
W
Chaac
6,810
454
52
3
0
277,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role