Player Matchup

Lancelot
Lancelot
Bronze III
Ass-a-seins
Lancelot
Bronze III
Level 116
God Stats
0W - 1L
1,641 SR
Queue Stats
48W - 57L
1,441 MMR
Party 1
Anubis
Anubis
Bronze III
Tahitibob998
Anubis
Bronze III
Level 105
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 5L
1,555 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
l-Yokai
Cabrakan
Bronze III
Level 107
God Stats
3W - 2L
1,728 SR
Queue Stats
14W - 15L
1,555 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,681 SR
1,517 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,530 SR
1,486 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver II
GigantHorizont
Hou Yi
Silver II
Level 196
God Stats
1W - 0L
1,492 SR
Queue Stats
5W - 4L
1,459 MMR
Solo
Shiva
Shiva
Bronze III
HEE12345
Shiva
Bronze III
Level 109
God Stats
5W - 5L
1,599 SR
Queue Stats
10W - 11L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ass-a-seins
Lancelot
10
1 / 3 / 1
8,173
743
6,998
10,991
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
10
0 / 5 / 1
8,003
728
5,056
7,405
3,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
l-Yokai
Cabrakan
10
1 / 4 / 1
8,120
738
4,099
11,446
13,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesPersephoneXbalanqueFenrirArachne

VS

Bans
BastetThanatosUllrKing ArthurCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 6
9,495
863
7,338
3,998
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 5
9,087
826
6,226
7,383
2,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
HEE12345
Shiva
13
4 / 1 / 8
9,596
872
11,884
10,583
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
6
7
L
Lancelot
Ass-a-seins
Lancelot
1
3
1
0.5
W
4
1
5
6.5
W
Shiva
HEE12345
Shiva
4
1
8
8
L
Anubis
0
5
1
0.1
L
Cabrakan
l-Yokai
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
25,448
29,842
Taken
21,964
23,619
Mitigated
10,488
2,007
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,338
360
0
0
3,998
1,293
382
1,894
2,104
42,424
0
L
Lancelot
Ass-a-seins
Lancelot
6,998
797
0
495
10,991
6,912
0
1,594
9,397
0
23,934
W
6,226
2,625
0
1,000
7,383
2,646
794
4,426
2,957
0
30,230
W
Shiva
HEE12345
Shiva
11,884
1,396
138
1,068
10,583
6,549
25
3,428
7,155
0
36,037
L
Anubis
5,056
47
0
1,264
7,405
3,184
0
1,410
5,995
37,040
0
L
Cabrakan
l-Yokai
Cabrakan
4,099
587
0
248
11,446
13,523
0
4,334
7,112
7,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
28,178
99
Minions Killed
152
0
Camps Cleared
0
643,741
Distance Traveled
656,404
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,495
863
62
6
0
246,722
0
L
Lancelot
8,173
743
40
4
0
232,818
2
W
Hou Yi
9,087
826
46
4
0
170,794
0
W
Shiva
9,596
872
44
4
0
238,888
0
L
Anubis
8,003
728
45
4
0
200,749
0
L
Cabrakan
8,120
738
14
1
0
210,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role