Player Matchup

Scylla
Scylla
IBOLS_razensky_
Scylla
Level 46
God Stats
16W - 25L
1,317 SR
Queue Stats
92W - 93L
1,330 Elo+
Solo
Raijin
Raijin
II Miralis
Raijin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 169L
1,474 Elo+
Party 3
Geb
Geb
Jamitaro
Geb
Level 65
God Stats
9W - 3L
1,928 SR
Queue Stats
107W - 73L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
NutSamurai
Erlang Shen
Level 26
God Stats
3W - 2L
1,397 SR
Queue Stats
75W - 62L
1,460 Elo+
Party 2
Awilix
Awilix
VII Angelic
Awilix
Level 129
God Stats
29W - 20L
1,604 SR
Queue Stats
190W - 171L
1,477 Elo+
Party 3
Team Averages
Level 59
1,549 SR
1,452 Elo+

VS

Team Averages
Level 32
1,567 SR
1,487 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cowbeezy1375
Fenrir
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 37L
1,500 Elo+
Party 4
Charon
Charon
PantsMaGoo
Charon
Level 18
God Stats
4W - 4L
1,644 SR
Queue Stats
11W - 10L
1,581 Elo+
Party 1
Anubis
Anubis
RockyCactus9
Anubis
Level 45
God Stats
0W - 1L
1,692 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo
Surtr
Surtr
charlesnomad
Surtr
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 37L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,840
584
3,490
3,484
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
II Miralis
Raijin
12
4 / 0 / 2
6,697
670
3,766
3,124
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 4
5,000
500
1,327
7,572
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
NutSamurai
Erlang Shen
12
7 / 0 / 1
7,800
780
8,706
9,608
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
11
6 / 1 / 3
6,602
660
6,044
5,203
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 3 / 1
5,803
580
4,706
7,114
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
0 / 3 / 0
4,370
437
1,376
7,123
2,710
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
PantsMaGoo
Charon
7
0 / 2 / 1
5,004
500
1,255
6,675
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
8
0 / 5 / 0
4,863
486
757
6,013
2,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 6 / 0
4,552
455
2,447
9,250
4,140
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
19
Kills
2
3
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
1
0.83
L
Fenrir
0
3
0
0
W
2
0
3
3.5
W
Raijin
II Miralis
Raijin
4
0
2
5
W
0
2
4
1
W
Erlang Shen
NutSamurai
Erlang Shen
7
0
1
7.5
L
Charon
PantsMaGoo
Charon
0
2
1
0.25
L
Anubis
0
5
0
0
W
Awilix
6
1
3
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
10,541
28,991
Taken
36,175
12,292
Mitigated
15,316
12,192
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,706
3,883
0
2,172
7,114
2,744
0
2,615
4,499
0
43,218
L
Fenrir
1,376
949
0
1,846
7,123
2,710
0
694
6,429
0
18,421
W
3,490
537
0
1,772
3,484
877
51
165
3,319
37,877
0
W
Raijin
II Miralis
Raijin
3,766
408
0
750
3,124
944
497
459
2,665
46,956
0
W
1,327
383
0
1,673
7,572
4,002
156
1,034
6,538
10,694
0
W
Erlang Shen
NutSamurai
Erlang Shen
8,706
5,835
0
7,751
9,608
4,723
836
305
9,303
0
52,344
L
Charon
PantsMaGoo
Charon
1,255
322
1,187
901
6,675
3,532
0
3,198
3,477
9,731
0
L
Anubis
757
94
0
865
6,013
2,190
130
2,076
3,937
26,785
0
W
Awilix
6,044
2,798
0
246
5,203
1,746
33
84
5,119
0
45,433
L
2,447
878
0
1,262
9,250
4,140
0
0
9,250
87
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
24,592
328
Minions Killed
214
0
Camps Cleared
0
1,018,633
Distance Traveled
970,694
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,803
580
92
9
0
191,996
0
L
Fenrir
4,370
437
22
2
0
217,384
0
W
Scylla
5,840
584
71
7
0
211,025
3
W
Raijin
6,697
670
97
10
0
185,267
0
W
Geb
5,000
500
7
1
0
197,284
2
W
Erlang Shen
7,800
780
98
10
0
166,899
0
L
Charon
5,004
500
15
2
0
200,562
0
L
Anubis
4,863
486
58
6
0
183,081
0
W
Awilix
6,602
660
55
6
0
258,158
0
L
Surtr
4,552
455
27
3
0
177,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role