Player Matchup

Arachne
Arachne
Cryptic_Attxck
Arachne
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 149L
1,253 Elo+
Party 1
Ymir
Ymir
FISHTANK483
Ymir
Level 76
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 12L
1,123 Elo+
Solo
Achilles
Achilles
KoaLOL
Achilles
Level 64
God Stats
3W - 2L
1,615 SR
Queue Stats
55W - 54L
1,372 Elo+
Party 2
Sol
Sol
T-Slaps
Sol
Level 49
God Stats
10W - 7L
1,183 SR
Queue Stats
196W - 218L
1,255 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Voultra
Morgan Le Fay
Level 31
God Stats
9W - 5L
1,644 SR
Queue Stats
53W - 52L
1,382 Elo+
Party 2
Team Averages
Level 50
1,446 SR
1,277 Elo+

VS

Team Averages
Level 67
1,375 SR
1,439 Elo+
Janus
Janus
Big_Nut_Berry
Janus
Level 56
God Stats
9W - 14L
1,745 SR
Queue Stats
92W - 112L
1,426 Elo+
Party 3
Surtr
Surtr
Carlosbtr09
Surtr
Level 45
God Stats
1W - 2L
1,233 SR
Queue Stats
121W - 109L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Exclusiv3ppl
Ao Kuang
Level 87
God Stats
1W - 2L
1,338 SR
Queue Stats
100W - 84L
1,470 Elo+
Solo
Hachiman
Hachiman
SamuraiDC4ever
Hachiman
Level 89
God Stats
37W - 68L
1,421 SR
Queue Stats
114W - 162L
1,424 Elo+
Solo
Athena
Athena
Tee_Wally
Athena
Level 59
God Stats
2W - 8L
1,140 SR
Queue Stats
185W - 184L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,504
532
5,851
12,215
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
7,081
443
2,124
9,590
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
KoaLOL
Achilles
14
3 / 0 / 3
7,742
484
9,437
11,587
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
15
3 / 1 / 1
9,336
584
7,149
11,863
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Voultra
Morgan Le Fay
13
3 / 0 / 1
7,825
489
3,617
4,148
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,854
491
8,812
8,229
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,679
480
7,183
15,386
11,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Exclusiv3ppl
Ao Kuang
3
0 / 1 / 0
4,851
303
537
1,852
484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
11
0 / 3 / 0
6,256
391
2,237
10,460
4,131
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Tee_Wally
Athena
12
4 / 1 / 0
7,954
497
6,281
12,863
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
4
2
0.25
W
3
2
1
1.75
L
Ao Kuang
Exclusiv3ppl
Ao Kuang
0
1
0
0
W
0
1
2
1
W
Achilles
KoaLOL
Achilles
3
0
3
4.5
L
Hachiman
0
3
0
0
W
Sol
3
1
1
3.5
L
Athena
Tee_Wally
Athena
4
1
0
4
W
Morgan Le Fay
Voultra
Morgan Le Fay
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
25,050
49,403
Taken
48,790
31,098
Mitigated
30,945
11,740
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,812
104
0
750
8,229
3,254
47
2,246
5,895
63,457
0
L
7,183
1,984
0
3,371
15,386
11,420
28
2,840
11,510
494
56,677
W
5,851
5,222
0
1,718
12,215
4,982
0
4,740
7,367
0
67,132
L
Ao Kuang
Exclusiv3ppl
Ao Kuang
537
70
0
710
1,852
484
0
743
1,109
3,944
0
W
2,124
607
0
1,268
9,590
8,211
164
2,358
7,148
35,594
0
W
Achilles
KoaLOL
Achilles
9,437
1,935
0
2,428
11,587
11,502
66
1,641
9,914
0
38,177
L
Hachiman
2,237
1,947
0
1,667
10,460
4,131
55
3,285
6,812
0
32,489
W
Sol
7,149
3,499
0
4,637
11,863
4,273
1,674
5,704
5,765
77,708
250
L
Athena
Tee_Wally
Athena
6,281
1,150
0
2,033
12,863
11,656
22
3,214
9,310
28,410
0
W
Morgan Le Fay
Voultra
Morgan Le Fay
3,617
513
0
1,689
4,148
2,130
802
767
3,349
46,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
34,594
395
Minions Killed
308
0
Camps Cleared
0
1,472,271
Distance Traveled
1,243,447
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,854
491
124
8
0
311,366
4
L
Surtr
7,679
480
80
5
0
297,691
2
W
Arachne
8,504
532
91
6
0
393,760
0
L
Ao Kuang
4,851
303
13
1
0
40,116
0
W
Ymir
7,081
443
49
3
0
212,725
0
W
Achilles
7,742
484
69
4
0
275,370
0
L
Hachiman
6,256
391
54
3
0
263,689
0
W
Sol
9,336
584
121
8
0
292,436
0
L
Athena
7,954
497
37
2
0
330,585
2
W
Morgan Le Fay
7,825
489
65
4
0
297,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role