Player Matchup

Thanatos
Thanatos
Cblaze98
Thanatos
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 5L
1,282 Elo+
Party 4
Cerberus
Cerberus
CorvoDaNubank
Cerberus
Level 16
God Stats
1W - 5L
1,302 SR
Queue Stats
31W - 47L
1,218 Elo+
Party 2
Chaac
Chaac
KnownDutchboy
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,193 Elo+
Party 4
Olorun
Olorun
Mutanox1666
Olorun
Level 54
God Stats
0W - 5L
1,308 SR
Queue Stats
195W - 205L
1,301 Elo+
Party 2
Izanami
Izanami
Saupic
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,181 Elo+
Party 2
Team Averages
Level 23
1,374 SR
1,235 Elo+

VS

Team Averages
Level 42
1,404 SR
1,317 Elo+
Neith
Neith
CreamiestCake
Neith
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
138W - 138L
1,371 Elo+
Party 1
Cerberus
Cerberus
FatherFlappy
Cerberus
Level 37
God Stats
10W - 16L
1,366 SR
Queue Stats
12W - 32L
1,248 Elo+
Party 3
Aphrodite
Aphrodite
Nugge_-l-
Aphrodite
Level 66
God Stats
10W - 6L
1,538 SR
Queue Stats
111W - 110L
1,376 Elo+
Party 1
Set
Set
dme-cme
Set
Level 29
God Stats
2W - 3L
1,222 SR
Queue Stats
25W - 38L
1,280 Elo+
Party 3
Discordia
Discordia
juanfer296
Discordia
Level 37
God Stats
7W - 10L
1,394 SR
Queue Stats
174W - 175L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cblaze98
Thanatos
8
0 / 4 / 1
5,078
462
591
7,860
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
CorvoDaNubank
Cerberus
7
0 / 3 / 1
4,927
448
4,574
12,551
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 4 / 0
5,053
459
1,907
8,110
3,638
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
10
0 / 1 / 0
5,122
466
2,486
4,890
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Saupic
Izanami
8
0 / 6 / 1
4,902
446
5,637
9,322
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
6,903
628
11,174
8,736
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
FatherFlappy
Cerberus
11
4 / 0 / 1
7,246
659
4,504
5,125
3,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Nugge_-l-
Aphrodite
11
3 / 0 / 10
7,366
670
5,530
9,117
4,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
12
5 / 0 / 8
7,413
674
4,473
7,331
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
juanfer296
Discordia
10
1 / 0 / 2
6,140
558
2,595
2,793
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
18
18
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cblaze98
Thanatos
0
4
1
0.13
L
Cerberus
CorvoDaNubank
Cerberus
0
3
1
0.17
W
5
1
5
7.5
W
Cerberus
FatherFlappy
Cerberus
4
0
1
4.5
L
1
4
0
0.25
L
Olorun
0
1
0
0
W
Aphrodite
Nugge_-l-
Aphrodite
3
0
10
8
L
Izanami
Saupic
Izanami
0
6
1
0.08
W
Set
5
0
8
9
W
Discordia
juanfer296
Discordia
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,195
Damage
28,276
42,733
Taken
33,102
20,013
Mitigated
15,655
12,986
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cblaze98
Thanatos
591
366
0
4,108
7,860
2,639
0
2,293
5,449
0
25,130
L
Cerberus
CorvoDaNubank
Cerberus
4,574
341
0
5,266
12,551
8,781
0
3,574
8,853
17,501
0
W
11,174
5,384
0
1,720
8,736
4,066
1,692
2,237
6,499
0
45,538
W
Cerberus
FatherFlappy
Cerberus
4,504
161
0
1,357
5,125
3,582
763
942
4,183
42,070
0
L
1,907
198
0
606
8,110
3,638
0
2,597
5,343
0
33,576
L
Olorun
2,486
869
0
2,034
4,890
1,900
0
1,887
2,836
34,271
0
W
Aphrodite
Nugge_-l-
Aphrodite
5,530
1,469
4,439
5,041
9,117
4,001
668
1,728
7,389
28,927
0
L
Izanami
Saupic
Izanami
5,637
3,957
0
972
9,322
3,055
278
1,699
7,623
0
34,170
W
Set
4,473
2,707
0
765
7,331
3,114
742
1,546
5,785
0
47,926
W
Discordia
juanfer296
Discordia
2,595
97
0
120
2,793
892
185
607
2,186
27,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
35,068
225
Minions Killed
310
0
Camps Cleared
0
1,046,388
Distance Traveled
1,096,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,078
462
50
5
0
231,744
0
L
Cerberus
4,927
448
36
3
0
198,630
0
W
Neith
6,903
628
66
6
0
211,577
0
W
Cerberus
7,246
659
83
8
0
206,626
0
L
Chaac
5,053
459
45
4
0
222,710
0
L
Olorun
5,122
466
44
4
0
197,124
0
W
Aphrodite
7,366
670
38
3
0
206,653
0
L
Izanami
4,902
446
50
5
0
196,180
0
W
Set
7,413
674
76
7
0
264,939
0
W
Discordia
6,140
558
47
4
0
206,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role