Player Matchup

Jing Wei
Jing Wei
FreakyTiki2
Jing Wei
Level 124
God Stats
9W - 5L
1,406 SR
Queue Stats
308W - 300L
1,439 Elo+
Party 2
Atlas
Atlas
Icatchfish47
Atlas
Level 99
God Stats
31W - 14L
1,664 SR
Queue Stats
884W - 916L
1,405 Elo+
Party 2
Khepri
Khepri
M85RIPPER
Khepri
Level 149
God Stats
3W - 1L
1,538 SR
Queue Stats
475W - 468L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
SynysterReborn
Baron Samedi
Level 29
God Stats
2W - 2L
1,547 SR
Queue Stats
127W - 147L
1,461 Elo+
Solo
Hou Yi
Hou Yi
Torstein1053
Hou Yi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,376 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,446 Elo+

VS

Team Averages
Level 98
1,374 SR
1,455 Elo+
Artio
Artio
Carnage977
Artio
Level 113
God Stats
1W - 3L
1,521 SR
Queue Stats
351W - 374L
1,418 Elo+
Solo
Mulan
Mulan
IX ZO IX
Mulan
Level 124
God Stats
0W - 2L
1,235 SR
Queue Stats
65W - 72L
1,491 Elo+
Party 1
Chronos
Chronos
NewMooseTestamnt
Chronos
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 145L
1,450 Elo+
Solo
Sobek
Sobek
Rei559
Sobek
Level 67
God Stats
0W - 4L
1,191 SR
Queue Stats
225W - 241L
1,384 Elo+
Solo
Nox
Nox
SmooveNelson
Nox
Level 135
God Stats
2W - 4L
1,426 SR
Queue Stats
158W - 136L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreakyTiki2
Jing Wei
18
6 / 2 / 12
10,147
846
13,597
8,059
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 16
10,403
867
11,779
17,234
22,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
M85RIPPER
Khepri
14
1 / 3 / 12
9,459
788
3,466
13,362
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SynysterReborn
Baron Samedi
18
6 / 2 / 15
10,469
872
18,592
9,921
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
18
12 / 3 / 12
11,015
918
20,177
9,954
5,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 6 / 7
8,698
725
4,036
19,804
20,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
IX ZO IX
Mulan
16
7 / 5 / 5
10,055
838
7,698
14,315
14,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 8
9,257
771
13,015
14,828
7,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Rei559
Sobek
16
4 / 7 / 6
10,015
835
8,990
18,928
25,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 4 / 4
9,375
781
8,493
10,195
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
28
Kills
14
14
Deaths
28
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
1
6
7
0.75
W
Jing Wei
FreakyTiki2
Jing Wei
6
2
12
6
L
Mulan
IX ZO IX
Mulan
7
5
5
1.9
W
3
4
16
2.75
W
Khepri
M85RIPPER
Khepri
1
3
12
2.33
L
0
6
8
0.67
L
Sobek
Rei559
Sobek
4
7
6
1
L
2
4
4
1
W
Baron Samedi
SynysterReborn
Baron Samedi
6
2
15
6.75
W
Hou Yi
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,611
Damage
42,232
58,530
Taken
78,070
56,401
Mitigated
73,422
19,756
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,036
615
2,247
3,613
19,804
20,100
503
7,167
12,637
7,535
0
W
Jing Wei
FreakyTiki2
Jing Wei
13,597
11,104
496
912
8,059
4,806
1,162
5,812
2,247
0
21,895
L
Mulan
IX ZO IX
Mulan
7,698
1,147
277
2,879
14,315
14,704
339
6,740
7,575
0
10,574
W
11,779
4,797
1,992
1,686
17,234
22,851
62
9,074
8,160
22,046
406
W
Khepri
M85RIPPER
Khepri
3,466
250
1,662
2,796
13,362
16,477
0
8,378
4,984
7,678
0
L
13,015
4,038
548
1,973
14,828
7,111
0
7,497
7,331
26,390
0
L
Sobek
Rei559
Sobek
8,990
325
696
3,469
18,928
25,639
174
7,903
11,025
21,385
0
L
8,493
379
633
2,603
10,195
5,868
776
4,124
6,071
24,466
0
W
Baron Samedi
SynysterReborn
Baron Samedi
18,592
1,717
3,724
3,237
9,921
6,454
1,145
4,220
5,701
37,541
0
W
Hou Yi
20,177
12,052
1,163
2,088
9,954
5,813
3,059
7,050
2,904
0
33,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
47,400
131
Minions Killed
103
0
Camps Cleared
0
1,017,452
Distance Traveled
928,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,698
725
4
0
0
161,662
0
W
Jing Wei
10,147
846
21
2
0
225,937
0
L
Mulan
10,055
838
14
1
0
171,924
0
W
Atlas
10,403
867
18
2
0
206,727
0
W
Khepri
9,459
788
12
1
0
212,375
0
L
Chronos
9,257
771
34
3
0
196,886
0
L
Sobek
10,015
835
14
1
0
196,262
0
L
Nox
9,375
781
37
3
0
201,530
0
W
Baron Samedi
10,469
872
48
4
0
178,555
0
W
Hou Yi
11,015
918
32
3
0
193,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role