Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
Kuulex
Ganesha
Gold IV
Level 153
God Stats
12W - 9L
1,564 SR
Queue Stats
231W - 251L
1,393 MMR
Solo
Scylla
Scylla
Bronze III
ReportMeDude
Scylla
Bronze III
Level 68
God Stats
2W - 4L
1,323 SR
Queue Stats
19W - 21L
1,487 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,463 SR
1,460 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,487 SR
1,435 MMR
Fenrir
Fenrir
Silver III
ChuckY-DarK1
Fenrir
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,392 MMR
Party 2
Ra
Ra
Gold V
Samuraii_TP
Ra
Gold V
Level 103
God Stats
0W - 3L
1,302 SR
Queue Stats
196W - 248L
1,393 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Toosen7Blood
Cu Chulainn
Bronze III
Level 149
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 5L
1,519 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
10 / 1 / 2
9,428
943
13,365
9,587
3,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kuulex
Ganesha
11
0 / 1 / 13
7,804
780
4,563
9,059
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
3 / 0 / 10
8,550
855
9,898
5,367
1,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaAnubisThothYmirMorgan Le Fay

VS

Bans
MedusaMartichorasKumbhakarnaNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 3 / 0
6,880
688
5,307
10,412
6,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
7,098
710
6,346
9,700
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Toosen7Blood
Cu Chulainn
8
0 / 5 / 1
6,769
677
6,314
12,174
10,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
2
2
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
1
2
11
L
Fenrir
1
3
0
0.33
W
Ganesha
Kuulex
Ganesha
0
1
13
6.5
W
Scylla
3
0
10
8
L
1
5
0
0.2
L
Cu Chulainn
Toosen7Blood
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
17,967
24,013
Taken
32,286
12,209
Mitigated
20,894
9,440
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,365
9,605
0
3,019
9,587
3,651
1,529
2,815
6,438
0
36,114
L
Fenrir
5,307
1,759
0
3,297
10,412
6,442
0
3,226
6,967
0
18,434
W
Ganesha
Kuulex
Ganesha
4,563
692
0
4,409
9,059
6,860
322
1,427
7,444
14,561
0
W
Scylla
9,898
1,111
0
2,012
5,367
1,698
162
1,891
3,366
38,574
0
L
6,346
395
444
2,108
9,700
3,581
0
5,402
4,135
29,121
0
L
Cu Chulainn
Toosen7Blood
Cu Chulainn
6,314
948
0
1,402
12,174
10,871
0
5,794
6,135
0
19,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
20,747
112
Minions Killed
89
0
Camps Cleared
0
598,102
Distance Traveled
546,409
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,428
943
36
4
0
209,245
0
L
Fenrir
6,880
688
22
2
0
185,682
3
W
Ganesha
7,804
780
0
0
0
188,973
4
W
Scylla
8,550
855
76
8
0
199,884
4
L
Ra
7,098
710
44
4
0
192,415
0
L
Cu Chulainn
6,769
677
23
2
0
168,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role