Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Duck-with-hat
Skadi
Level 84
God Stats
1W - 1L
1,411 SR
Queue Stats
49W - 46L
1,490 Elo+
Party 2
Terra
Terra
FewerBirches
Terra
Level 117
God Stats
2W - 3L
1,527 SR
Queue Stats
37W - 43L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Jieshu72
Nu Wa
Level 124
God Stats
0W - 1L
1,983 SR
Queue Stats
29W - 31L
1,480 Elo+
Party 2
Thor
Thor
jUsT_piEE_
Thor
Level 104
God Stats
0W - 1L
1,375 SR
Queue Stats
11W - 13L
1,494 Elo+
Party 2
Team Averages
Level 111
1,559 SR
1,487 Elo+

VS

Team Averages
Level 101
1,602 SR
1,500 Elo+
Bellona
Bellona
ConduitSniper80
Bellona
Level 114
God Stats
64W - 55L
1,521 SR
Queue Stats
173W - 192L
1,446 Elo+
Solo
Poseidon
Poseidon
Henrycast25
Poseidon
Level 67
God Stats
16W - 11L
1,788 SR
Queue Stats
153W - 135L
1,491 Elo+
Solo
Medusa
Medusa
Lawless Beto
Medusa
Level 144
God Stats
12W - 14L
1,223 SR
Queue Stats
512W - 520L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Phildinero
Kuzenbo
Level 77
God Stats
3W - 2L
1,582 SR
Queue Stats
179W - 154L
1,533 Elo+
Party 1
Arachne
Arachne
SushiiKiller
Arachne
Level 105
God Stats
4W - 0L
1,893 SR
Queue Stats
149W - 114L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
2
0 / 1 / 1
4,300
358
911
1,605
509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 0
5,520
460
5,041
9,561
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 0
5,215
435
976
14,345
8,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Jieshu72
Nu Wa
11
3 / 5 / 0
6,747
562
9,355
9,493
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
4,990
416
2,772
9,856
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,040
670
7,642
10,368
9,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
Henrycast25
Poseidon
13
5 / 2 / 4
8,288
691
6,215
6,720
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
2 / 1 / 4
7,744
645
6,650
8,256
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Phildinero
Kuzenbo
11
3 / 0 / 9
7,386
616
4,346
7,889
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SushiiKiller
Arachne
13
7 / 1 / 4
8,080
673
5,701
8,766
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
18
18
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
1
0
1
1.5
L
1
5
0
0.2
L
0
5
0
0
W
Poseidon
Henrycast25
Poseidon
5
2
4
3.5
L
Nu Wa
Jieshu72
Nu Wa
3
5
0
0.6
W
Medusa
2
1
4
4
W
Kuzenbo
Phildinero
Kuzenbo
3
0
9
7.5
W
Arachne
SushiiKiller
Arachne
7
1
4
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
30,554
44,860
Taken
41,999
22,909
Mitigated
26,233
6,440
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
911
322
0
185
1,605
509
0
399
1,206
0
3,201
W
7,642
2,041
0
4,276
10,368
9,508
880
1,618
8,750
0
67,427
L
5,041
1,779
0
366
9,561
3,392
0
2,513
7,048
0
40,688
L
976
352
1,965
2,654
14,345
8,959
0
4,977
9,368
13,800
0
W
Poseidon
Henrycast25
Poseidon
6,215
706
0
1,240
6,720
2,487
0
3,071
3,649
71,784
305
L
Nu Wa
Jieshu72
Nu Wa
9,355
1,538
0
1,020
9,493
3,005
0
2,573
6,920
56,364
0
W
Medusa
6,650
2,717
0
3,328
8,256
3,481
780
1,225
7,031
0
62,300
W
Kuzenbo
Phildinero
Kuzenbo
4,346
1,767
0
2,639
7,889
7,337
608
2,561
5,328
21,866
0
W
Arachne
SushiiKiller
Arachne
5,701
4,107
0
2,276
8,766
3,420
11
2,384
6,382
0
55,804
L
2,772
228
0
250
9,856
7,044
0
0
9,856
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
39,538
234
Minions Killed
431
0
Camps Cleared
0
947,485
Distance Traveled
1,258,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,300
358
4
0
0
61,429
0
W
Bellona
8,040
670
109
9
0
258,357
0
L
Skadi
5,520
460
70
6
0
210,561
0
L
Terra
5,215
435
22
2
0
221,630
4
W
Poseidon
8,288
691
124
10
0
260,089
2
L
Nu Wa
6,747
562
107
9
0
217,135
0
W
Medusa
7,744
645
104
9
0
215,368
2
W
Kuzenbo
7,386
616
16
1
0
253,942
0
W
Arachne
8,080
673
78
7
0
270,436
0
L
Thor
4,990
416
31
3
0
236,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role