Player Matchup

Merlin
Merlin
Dakilla775684
Merlin
Level 95
God Stats
7W - 8L
1,578 SR
Queue Stats
49W - 65L
1,394 Elo+
Solo
Danzaburou
Danzaburou
GudanGarann
Danzaburou
Level 144
God Stats
3W - 0L
1,481 SR
Queue Stats
14W - 18L
1,304 Elo+
Party 1
Maui
Maui
TerrorTorres
Maui
Level 105
God Stats
1W - 0L
1,545 SR
Queue Stats
9W - 4L
1,536 Elo+
Party 1
Team Averages
Level 115
1,535 SR
1,411 Elo+

VS

Team Averages
Level 117
1,518 SR
1,417 Elo+
Mercury
Mercury
BigGrimmlin
Mercury
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 165L
1,374 Elo+
Solo
Scylla
Scylla
bmaloner
Scylla
Level 128
God Stats
0W - 1L
1,375 SR
Queue Stats
50W - 59L
1,427 Elo+
Solo
Anubis
Anubis
sLorias
Anubis
Level 84
God Stats
2W - 5L
1,681 SR
Queue Stats
59W - 53L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,699
791
9,519
3,783
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
GudanGarann
Danzaburou
11
2 / 0 / 6
8,895
809
8,210
7,434
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 3
8,582
780
4,022
8,365
9,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigGrimmlin
Mercury
10
1 / 2 / 1
7,486
681
847
9,996
3,528
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
bmaloner
Scylla
11
2 / 1 / 1
8,089
735
7,324
6,466
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
sLorias
Anubis
10
0 / 6 / 3
7,608
692
5,418
8,866
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigGrimmlin
Mercury
1
2
1
0.75
W
3
1
4
5
W
Danzaburou
GudanGarann
Danzaburou
2
0
6
5
W
4
2
3
2.75
L
Scylla
bmaloner
Scylla
2
1
1
2.5
L
Anubis
sLorias
Anubis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
13,589
19,582
Taken
25,328
13,719
Mitigated
9,569
4,154
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigGrimmlin
Mercury
847
194
0
1,052
9,996
3,528
0
4,303
5,433
0
14,193
W
9,519
172
0
342
3,783
1,633
0
2,375
1,408
36,457
0
W
Danzaburou
GudanGarann
Danzaburou
8,210
3,771
0
3,523
7,434
2,949
621
5,128
2,306
0
33,943
W
4,022
474
0
289
8,365
9,137
48
5,512
2,853
17,065
0
L
Scylla
bmaloner
Scylla
7,324
495
0
762
6,466
2,070
0
4,081
2,147
41,390
0
L
Anubis
sLorias
Anubis
5,418
41
0
670
8,866
3,971
0
4,478
4,088
27,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
23,183
137
Minions Killed
115
0
Camps Cleared
0
576,160
Distance Traveled
599,221
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,486
681
17
2
0
227,543
0
W
Merlin
8,699
791
73
7
0
188,233
0
W
Danzaburou
8,895
809
45
4
0
181,177
5
W
Maui
8,582
780
19
2
0
206,750
0
L
Scylla
8,089
735
51
5
0
194,363
0
L
Anubis
7,608
692
47
4
0
177,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role