Player Matchup

Pele
Pele
Platinum II
 
Pele
Platinum II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
PhyToonToon
Baron Samedi
Platinum V
Level 178
God Stats
1W - 0L
1,563 SR
Queue Stats
70W - 57L
1,865 MMR
Solo
Horus
Horus
Gold I
SupMigi
Horus
Gold I
Level 71
God Stats
3W - 2L
1,657 SR
Queue Stats
42W - 41L
1,863 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Warchipeace
Danzaburou
Platinum IV
Level 104
God Stats
4W - 1L
1,268 SR
Queue Stats
92W - 82L
1,807 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,498 SR
1,707 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,509 SR
1,716 MMR
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
Brezzypoo
Rama
Platinum IV
Level 142
God Stats
2W - 2L
1,875 SR
Queue Stats
51W - 41L
1,936 MMR
Solo
Mulan
Mulan
Platinum IV
ProdigyDDK
Mulan
Platinum IV
Level 127
God Stats
0W - 3L
1,171 SR
Queue Stats
208W - 198L
1,855 MMR
Party 2
Kali
Kali
Platinum III
RaX23
Kali
Platinum III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 319L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 0 / 4
7,441
676
6,206
7,697
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
 
Scylla
12
2 / 0 / 0
7,105
646
4,820
4,032
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PhyToonToon
Baron Samedi
13
6 / 2 / 0
8,134
739
7,957
8,024
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
SupMigi
Horus
10
0 / 0 / 4
6,610
601
3,599
7,006
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Warchipeace
Danzaburou
13
3 / 0 / 3
7,754
705
9,001
10,080
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboThanatosSusanoSun Wukong

VS

Bans
Ao KuangArachneRaijinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 0
5,772
525
2,966
9,146
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
 
Zhong Kui
10
0 / 1 / 0
5,548
504
1,877
6,530
4,801
Rama
10
0 / 4 / 0
5,663
515
7,237
9,433
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
1 / 5 / 1
6,882
626
5,763
12,987
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
RaX23
Kali
11
1 / 2 / 1
6,135
558
2,873
9,977
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
4
6
W
Scylla
 
Scylla
2
0
0
2
L
Ganesha
 
Ganesha
0
3
0
0
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Rama
0
4
0
0
W
Baron Samedi
PhyToonToon
Baron Samedi
6
2
0
3
L
Mulan
1
5
1
0.3
L
Kali
RaX23
Kali
1
2
1
0.75
W
Horus
SupMigi
Horus
0
0
4
2
W
Danzaburou
Warchipeace
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
20,716
36,839
Taken
48,073
19,283
Mitigated
26,142
16,109
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,206
1,794
0
1,349
7,697
2,927
0
1,110
6,587
0
65,922
W
Scylla
 
Scylla
4,820
823
0
750
4,032
1,380
0
2,014
2,018
66,039
0
L
Ganesha
 
Ganesha
2,966
211
0
2,505
9,146
6,587
0
1,029
8,051
21,398
0
L
Zhong Kui
 
Zhong Kui
1,877
76
0
4,060
6,530
4,801
0
2,738
3,526
45,156
0
L
Rama
7,237
5,799
0
2,263
9,433
2,826
0
0
9,433
0
41,268
W
Baron Samedi
PhyToonToon
Baron Samedi
7,957
1,540
170
2,556
8,024
5,927
0
0
8,024
43,738
0
L
Mulan
5,763
261
0
3,857
12,987
8,026
0
6,848
5,693
0
52,190
L
Kali
RaX23
Kali
2,873
1,269
0
2,692
9,977
3,902
0
1,306
8,593
0
43,388
W
Horus
SupMigi
Horus
3,599
1,749
1,710
4,339
7,006
4,844
0
1,767
5,239
0
14,900
W
Danzaburou
Warchipeace
Danzaburou
9,001
4,150
0
5,235
10,080
4,205
420
537
9,543
0
60,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
30,000
410
Minions Killed
355
0
Camps Cleared
0
1,222,536
Distance Traveled
1,129,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,441
676
92
8
0
300,462
3
W
Scylla
7,105
646
125
11
0
235,996
3
L
Ganesha
5,772
525
5
0
0
224,088
2
L
Zhong Kui
5,548
504
100
9
0
231,444
2
L
Rama
5,663
515
83
8
0
201,768
0
W
Baron Samedi
8,134
739
87
8
0
224,833
1
L
Mulan
6,882
626
81
7
0
203,356
0
L
Kali
6,135
558
86
8
0
268,403
0
W
Horus
6,610
601
8
1
0
248,198
1
W
Danzaburou
7,754
705
98
9
0
213,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role