Player Matchup

Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Boogl
Sol
Level 89
God Stats
13W - 6L
1,602 SR
Queue Stats
91W - 75L
1,494 Elo+
Party 1
Chernobog
Chernobog
iispicy
Chernobog
Level 49
God Stats
16W - 14L
1,488 SR
Queue Stats
131W - 156L
1,461 Elo+
Party 1
Team Averages
Level 68
1,530 SR
1,485 Elo+

VS

Team Averages
Level 71
1,571 SR
1,446 Elo+
Thor
Thor
Bleedinglove96
Thor
Level 49
God Stats
2W - 1L
1,766 SR
Queue Stats
127W - 135L
1,418 Elo+
Solo
Janus
Janus
Brianbtcrt
Janus
Level 87
God Stats
31W - 59L
1,345 SR
Queue Stats
274W - 273L
1,393 Elo+
Solo
Surtr
Surtr
cristian231
Surtr
Level 77
God Stats
9W - 8L
1,602 SR
Queue Stats
150W - 138L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 11
7,623
762
4,490
10,151
7,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Boogl
Sol
12
8 / 1 / 6
9,368
937
15,140
13,805
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
iispicy
Chernobog
10
5 / 1 / 7
8,453
845
7,358
6,244
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
8,140
814
4,804
12,463
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
2 / 5 / 1
7,400
740
11,048
7,938
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
7,004
700
6,288
11,108
8,234
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
4
4
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
11
3.25
L
2
4
1
0.63
W
Sol
Boogl
Sol
8
1
6
11
L
Janus
2
5
1
0.5
L
0
5
1
0.1
W
Chernobog
iispicy
Chernobog
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,988
Damage
22,140
30,200
Taken
31,509
14,467
Mitigated
16,261
13,096
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,490
776
0
2,292
10,151
7,290
0
3,284
6,867
0
13,198
L
4,804
491
0
399
12,463
4,956
0
6,155
6,308
0
12,839
W
Sol
Boogl
Sol
15,140
4,548
0
8,915
13,805
4,717
1,084
4,697
9,108
44,559
0
L
Janus
11,048
157
149
320
7,938
3,071
0
3,261
4,677
34,305
0
L
6,288
1,764
0
1,431
11,108
8,234
0
6,000
5,108
261
14,334
W
Chernobog
iispicy
Chernobog
7,358
4,184
0
1,889
6,244
2,460
496
3,391
2,853
0
25,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
22,544
118
Minions Killed
68
0
Camps Cleared
0
548,406
Distance Traveled
511,093
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,623
762
18
2
0
179,541
0
L
Thor
8,140
814
12
1
0
170,781
1
W
Sol
9,368
937
62
6
0
196,373
0
L
Janus
7,400
740
37
4
0
169,577
0
L
Surtr
7,004
700
19
2
0
170,735
0
W
Chernobog
8,453
845
38
4
0
172,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role