Player Matchup

Artemis
Artemis
ItsChBoy
Artemis
Level 123
God Stats
1W - 0L
1,526 SR
Queue Stats
72W - 75L
1,461 Elo+
Party 1
Arachne
Arachne
MrPeace97
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 163L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
SuceMaGraineQC
Baron Samedi
Level 114
God Stats
34W - 28L
1,570 SR
Queue Stats
304W - 270L
1,511 Elo+
Solo
Anubis
Anubis
clapper_hard
Anubis
Level 65
God Stats
52W - 47L
1,422 SR
Queue Stats
142W - 142L
1,536 Elo+
Solo
Jormungandr
Jormungandr
jnro32
Jormungandr
Level 136
God Stats
4W - 4L
1,388 SR
Queue Stats
266W - 246L
1,521 Elo+
Solo
Team Averages
Level 113
1,481 SR
1,488 Elo+

VS

Team Averages
Level 127
1,552 SR
1,488 Elo+
Maui
Maui
 
Maui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DrMomboX
Danzaburou
Level 168
God Stats
30W - 22L
1,590 SR
Queue Stats
456W - 441L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
Hiei_Tomo
Erlang Shen
Level 72
God Stats
2W - 2L
1,503 SR
Queue Stats
77W - 76L
1,431 Elo+
Solo
Nox
Nox
Maxkyle
Nox
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,519 Elo+
Party 2
Arachne
Arachne
foxlvstrng777
Arachne
Level 123
God Stats
10W - 6L
1,668 SR
Queue Stats
112W - 108L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsChBoy
Artemis
10
1 / 1 / 1
5,841
531
4,811
6,104
1,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MrPeace97
Arachne
10
5 / 2 / 1
6,404
582
5,093
7,261
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SuceMaGraineQC
Baron Samedi
11
0 / 1 / 2
6,614
601
3,471
4,325
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
1 / 2 / 4
6,005
546
10,287
6,814
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
jnro32
Jormungandr
12
3 / 0 / 3
7,504
682
8,209
7,150
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 3
5,129
466
2,032
9,574
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DrMomboX
Danzaburou
11
1 / 1 / 0
6,086
553
2,746
8,449
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Hiei_Tomo
Erlang Shen
9
0 / 5 / 1
4,619
420
2,563
12,845
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
10
2 / 1 / 0
6,260
569
3,098
5,783
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
11
3 / 2 / 3
6,438
585
6,205
10,966
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
6
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
3
1.5
L
Danzaburou
DrMomboX
Danzaburou
1
1
0
1
L
Erlang Shen
Hiei_Tomo
Erlang Shen
0
5
1
0.1
W
Artemis
ItsChBoy
Artemis
1
1
1
1.5
L
Nox
2
1
0
2
W
Arachne
MrPeace97
Arachne
5
2
1
2.75
W
Baron Samedi
SuceMaGraineQC
Baron Samedi
0
1
2
1
W
Anubis
1
2
4
1.5
L
Arachne
3
2
3
2.25
W
Jormungandr
jnro32
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
16,644
31,654
Taken
47,617
15,263
Mitigated
23,459
11,019
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,032
642
0
1,418
9,574
6,386
0
5,303
4,237
12,266
0
L
Danzaburou
DrMomboX
Danzaburou
2,746
558
0
3,997
8,449
2,611
0
3,938
4,511
0
49,208
L
Erlang Shen
Hiei_Tomo
Erlang Shen
2,563
1,069
0
2,171
12,845
8,308
0
6,513
5,911
0
20,220
W
Artemis
ItsChBoy
Artemis
4,811
2,310
0
2,753
6,104
1,923
942
626
5,478
0
26,964
L
Nox
3,098
870
0
1,250
5,783
2,147
424
2,214
3,525
44,914
0
W
Arachne
MrPeace97
Arachne
5,093
3,499
0
1,988
7,261
2,425
32
2,277
4,984
0
24,578
W
Baron Samedi
SuceMaGraineQC
Baron Samedi
3,471
487
58
1,276
4,325
2,062
0
701
3,624
43,677
0
W
Anubis
10,287
392
0
3,640
6,814
2,981
444
904
5,910
47,853
0
L
Arachne
6,205
4,862
0
3,055
10,966
4,007
0
2,950
7,974
0
48,283
W
Jormungandr
jnro32
Jormungandr
8,209
2,801
0
1,304
7,150
5,872
189
622
6,528
52,036
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
28,532
352
Minions Killed
307
0
Camps Cleared
0
1,030,971
Distance Traveled
1,020,866
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,129
466
26
2
0
222,478
2
L
Danzaburou
6,086
553
83
8
0
193,110
0
L
Erlang Shen
4,619
420
29
3
0
185,428
0
W
Artemis
5,841
531
58
5
0
180,674
0
L
Nox
6,260
569
94
9
0
218,666
0
W
Arachne
6,404
582
38
3
0
255,878
0
W
Baron Samedi
6,614
601
81
7
0
211,478
0
W
Anubis
6,005
546
75
7
0
193,103
0
L
Arachne
6,438
585
75
7
0
201,184
0
W
Jormungandr
7,504
682
100
9
0
189,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role