Player Matchup

Anubis
Anubis
Arzeck
Anubis
Level 180
God Stats
32W - 17L
1,687 SR
Queue Stats
222W - 219L
1,473 Elo+
Solo
Artemis
Artemis
JoaoEspalhaLixoo
Artemis
Level 67
God Stats
3W - 2L
1,453 SR
Queue Stats
280W - 287L
1,491 Elo+
Solo
Ares
Ares
MicaLab
Ares
Level 112
God Stats
13W - 12L
1,534 SR
Queue Stats
92W - 95L
1,480 Elo+
Solo
Scylla
Scylla
dylanpizzi11
Scylla
Level 109
God Stats
32W - 33L
1,485 SR
Queue Stats
598W - 605L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
gympiegympie
Sun Wukong
Level 152
God Stats
2W - 3L
1,494 SR
Queue Stats
669W - 632L
1,514 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,489 Elo+

VS

Team Averages
Level 114
1,598 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ElPepeGuardiola
Hachiman
Level 149
God Stats
3W - 4L
1,485 SR
Queue Stats
378W - 342L
1,504 Elo+
Party 1
Nemesis
Nemesis
T_r_u_e_D_a_r_K
Nemesis
Level 61
God Stats
1W - 1L
1,674 SR
Queue Stats
25W - 32L
1,397 Elo+
Solo
Ix Chel
Ix Chel
Warllekin
Ix Chel
Level 87
God Stats
6W - 3L
1,831 SR
Queue Stats
109W - 90L
1,596 Elo+
Solo
Vulcan
Vulcan
seiston
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 228L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arzeck
Anubis
11
2 / 2 / 1
6,724
672
6,425
9,651
4,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 0
5,819
582
6,992
4,972
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
MicaLab
Ares
8
0 / 1 / 1
5,244
524
2,222
9,390
5,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
3 / 1 / 0
6,105
611
3,884
5,232
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
gympiegympie
Sun Wukong
11
2 / 2 / 1
6,087
609
4,449
10,055
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 3 / 0
6,021
602
6,230
10,796
7,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
10
2 / 1 / 1
6,050
605
4,994
6,638
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
4,706
471
1,184
9,515
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Warllekin
Ix Chel
9
2 / 1 / 1
6,204
620
4,313
5,290
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
seiston
Vulcan
10
1 / 1 / 0
5,709
571
5,488
5,746
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
7
7
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Anubis
Arzeck
Anubis
2
2
1
1.25
L
Hachiman
2
1
1
2.5
W
2
1
0
2
W
Ares
MicaLab
Ares
0
1
1
0.5
L
0
3
0
0
L
Ix Chel
Warllekin
Ix Chel
2
1
1
2.5
W
Scylla
3
1
0
3
W
Sun Wukong
gympiegympie
Sun Wukong
2
2
1
1.25
L
Vulcan
seiston
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
22,209
39,300
Taken
37,985
18,833
Mitigated
17,643
15,966
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,230
868
0
2,258
10,796
7,209
0
6,425
4,371
0
36,545
W
Anubis
Arzeck
Anubis
6,425
1,439
0
6,130
9,651
4,595
0
0
9,651
53,368
0
L
Hachiman
4,994
2,919
0
2,424
6,638
2,135
0
544
6,094
0
44,506
W
6,992
3,144
0
1,850
4,972
1,741
0
884
4,088
0
38,843
W
Ares
MicaLab
Ares
2,222
0
0
2,293
9,390
5,440
0
3,966
5,424
18,257
0
L
1,184
310
0
1,292
9,515
3,042
0
1,290
8,225
0
30,502
L
Ix Chel
Warllekin
Ix Chel
4,313
1,365
1,138
2,843
5,290
3,158
0
1,667
3,623
18,813
0
W
Scylla
3,884
211
0
1,441
5,232
1,578
120
2,289
2,943
43,006
0
W
Sun Wukong
gympiegympie
Sun Wukong
4,449
556
0
4,252
10,055
5,479
0
2,662
7,393
0
40,416
L
Vulcan
seiston
Vulcan
5,488
1,632
0
1,128
5,746
2,099
0
2,605
3,141
42,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
28,690
316
Minions Killed
298
0
Camps Cleared
0
987,858
Distance Traveled
1,022,094
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,021
602
61
6
0
225,320
2
W
Anubis
6,724
672
84
8
0
170,453
0
L
Hachiman
6,050
605
88
9
0
195,471
0
W
Artemis
5,819
582
61
6
0
181,114
0
W
Ares
5,244
524
23
2
0
215,808
3
L
Nemesis
4,706
471
51
5
0
196,957
0
L
Ix Chel
6,204
620
28
3
0
172,088
0
W
Scylla
6,105
611
78
8
0
202,625
0
W
Sun Wukong
6,087
609
70
7
0
217,858
0
L
Vulcan
5,709
571
70
7
0
232,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role