Player Matchup

Janus
Janus
CuculaD10S
Janus
Level 70
God Stats
39W - 46L
1,479 SR
Queue Stats
244W - 275L
1,484 Elo+
Party 2
Nike
Nike
IKKI-D-FENIX
Nike
Level 162
God Stats
630W - 592L
1,593 SR
Queue Stats
639W - 626L
1,519 Elo+
Solo
Pele
Pele
RIGBI567
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 115L
1,433 Elo+
Party 2
Cupid
Cupid
RaulXSP
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,428 Elo+
Party 3
Sobek
Sobek
Zoioº
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,428 Elo+
Party 3
Team Averages
Level 116
1,514 SR
1,459 Elo+

VS

Team Averages
Level 109
1,530 SR
1,418 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Alexfire707
Sol
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 85L
1,412 Elo+
Solo
Pele
Pele
ByIvoo
Pele
Level 142
God Stats
10W - 6L
1,407 SR
Queue Stats
287W - 295L
1,476 Elo+
Solo
Bastet
Bastet
Eddiox
Bastet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
Harkyyn
Kuzenbo
Level 88
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 1L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
1
0 / 0 / 0
2,508
502
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
3,739
748
2,439
4,181
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
1
0 / 0 / 0
2,508
502
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
RaulXSP
Cupid
5
3 / 1 / 1
3,801
760
2,606
2,942
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Zoioº
Sobek
5
1 / 2 / 2
3,759
752
1,160
4,639
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 1 / 1
4,354
871
1,387
3,176
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 3
3,354
671
1,436
2,573
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
ByIvoo
Pele
6
1 / 0 / 1
3,574
715
1,439
2,533
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Eddiox
Bastet
6
0 / 1 / 0
3,328
666
1,411
4,141
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Harkyyn
Kuzenbo
4
0 / 1 / 0
3,047
609
944
2,852
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
3
3
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
W
0
2
3
0.75
W
Pele
ByIvoo
Pele
1
0
1
1.5
L
Janus
0
0
0
0
W
Bastet
Eddiox
Bastet
0
1
0
0
W
Kuzenbo
Harkyyn
Kuzenbo
0
1
0
0
L
1
0
0
1
L
Pele
0
0
0
0
L
Cupid
RaulXSP
Cupid
3
1
1
3.5
L
Sobek
Zoioº
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,205
Damage
6,617
11,762
Taken
15,275
5,062
Mitigated
5,095
4,170
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,387
220
144
1,111
3,176
1,106
0
282
2,894
27,020
0
W
1,436
807
0
528
2,573
557
0
269
2,304
16,663
0
W
Pele
ByIvoo
Pele
1,439
318
0
956
2,533
621
0
0
2,533
0
16,983
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Eddiox
Bastet
1,411
403
0
691
4,141
1,077
0
0
4,141
0
16,406
W
Kuzenbo
Harkyyn
Kuzenbo
944
598
0
906
2,852
1,734
0
609
2,243
4,211
0
L
2,439
129
0
1,369
4,181
1,314
0
0
4,181
0
18,079
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
RaulXSP
Cupid
2,606
1,624
250
1,006
2,942
805
0
1,551
1,391
0
14,040
L
Sobek
Zoioº
Sobek
1,160
194
0
1,545
4,639
2,943
0
2,216
2,423
6,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,315
Gold Earned
17,657
60
Minions Killed
138
0
Camps Cleared
0
335,920
Distance Traveled
590,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,354
871
49
10
0
111,931
0
W
Sol
3,354
671
31
6
0
108,707
0
W
Pele
3,574
715
26
5
0
120,721
0
L
Janus
2,508
502
0
0
0
0
0
W
Bastet
3,328
666
27
5
0
131,879
1
W
Kuzenbo
3,047
609
5
1
0
117,672
1
L
Nike
3,739
748
30
6
0
110,308
0
L
Pele
2,508
502
0
0
0
6,398
0
L
Cupid
3,801
760
23
5
0
102,748
0
L
Sobek
3,759
752
7
1
0
116,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role