Player Matchup

Cernunnos
Cernunnos
BIGMAC_DOG
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 46L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
CHSCone50
Kuzenbo
Level 108
God Stats
6W - 7L
1,545 SR
Queue Stats
211W - 202L
1,428 Elo+
Solo
Hades
Hades
Goat102312
Hades
Level 42
God Stats
6W - 4L
1,656 SR
Queue Stats
58W - 43L
1,521 Elo+
Party 2
Thoth
Thoth
KatNOONA90
Thoth
Level 86
God Stats
11W - 5L
1,714 SR
Queue Stats
33W - 33L
1,553 Elo+
Solo
Thanatos
Thanatos
cyborg_chicken1
Thanatos
Level 89
God Stats
0W - 2L
1,306 SR
Queue Stats
22W - 24L
1,441 Elo+
Party 2
Team Averages
Level 86
1,544 SR
1,492 Elo+

VS

Team Averages
Level 127
1,520 SR
1,497 Elo+
Horus
Horus
Genghis Swan654
Horus
Level 145
God Stats
11W - 8L
1,586 SR
Queue Stats
223W - 215L
1,564 Elo+
Party 1
Arachne
Arachne
IRONHIDEPRIME13
Arachne
Level 126
God Stats
2W - 0L
1,756 SR
Queue Stats
111W - 123L
1,481 Elo+
Party 1
Bacchus
Bacchus
ImTruu
Bacchus
Level 104
God Stats
1W - 4L
1,377 SR
Queue Stats
189W - 204L
1,414 Elo+
Solo
Poseidon
Poseidon
Karlitator
Poseidon
Level 119
God Stats
1W - 0L
1,593 SR
Queue Stats
73W - 57L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Snnik
Jing Wei
Level 142
God Stats
1W - 1L
1,286 SR
Queue Stats
194W - 190L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGMAC_DOG
Cernunnos
4
0 / 2 / 1
2,972
594
2,203
3,713
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kuzenbo
CHSCone50
Kuzenbo
5
1 / 0 / 0
3,409
682
1,169
3,420
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
1
0 / 0 / 0
2,409
482
0
0
0
Thoth
2
0 / 0 / 0
2,478
496
0
563
100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
5
0 / 1 / 0
2,975
595
1,539
3,919
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,831
766
493
2,590
1,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 0 / 0
3,654
731
354
3,069
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
ImTruu
Bacchus
6
0 / 1 / 1
3,602
720
1,798
4,052
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Poseidon
Karlitator
Poseidon
7
1 / 0 / 0
4,111
822
1,144
1,847
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
Snnik
Jing Wei
5
2 / 0 / 0
3,417
683
2,537
2,867
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BIGMAC_DOG
Cernunnos
0
2
1
0.25
L
Kuzenbo
CHSCone50
Kuzenbo
1
0
0
1
W
0
1
0
0
L
Hades
0
0
0
0
W
0
0
0
0
W
Bacchus
ImTruu
Bacchus
0
1
1
0.5
W
Poseidon
Karlitator
Poseidon
1
0
0
1
L
Thoth
0
0
0
0
W
Jing Wei
Snnik
Jing Wei
2
0
0
2
L
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,911
Damage
6,326
11,615
Taken
14,425
4,961
Mitigated
5,428
4,434
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BIGMAC_DOG
Cernunnos
2,203
1,448
89
1,273
3,713
1,089
0
867
2,846
0
11,001
L
Kuzenbo
CHSCone50
Kuzenbo
1,169
836
0
1,348
3,420
2,642
0
931
2,489
6,470
0
W
493
279
0
776
2,590
1,090
19
0
2,590
0
19,227
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
354
255
0
621
3,069
911
0
0
3,069
0
20,136
W
Bacchus
ImTruu
Bacchus
1,798
181
0
1,256
4,052
2,371
0
696
3,356
12,737
0
W
Poseidon
Karlitator
Poseidon
1,144
215
0
500
1,847
278
377
0
1,847
23,489
0
L
Thoth
0
0
0
130
563
100
0
0
563
844
0
W
Jing Wei
Snnik
Jing Wei
2,537
1,905
0
1,565
2,867
778
0
473
2,394
0
14,288
L
Thanatos
1,539
376
0
1,594
3,919
1,130
0
1,144
2,740
0
10,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,243
Gold Earned
18,615
52
Minions Killed
154
0
Camps Cleared
0
327,348
Distance Traveled
472,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
2,972
594
23
5
0
99,143
0
L
Kuzenbo
3,409
682
8
2
0
105,926
0
W
Horus
3,831
766
36
7
0
77,113
0
L
Hades
2,409
482
0
0
0
0
0
W
Arachne
3,654
731
44
9
0
116,727
0
W
Bacchus
3,602
720
16
3
0
99,957
0
W
Poseidon
4,111
822
33
7
0
89,770
0
L
Thoth
2,478
496
1
0
0
28,604
0
W
Jing Wei
3,417
683
25
5
0
89,071
0
L
Thanatos
2,975
595
20
4
0
93,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role