Player Matchup

Artio
Artio
Brread4057
Artio
Level 47
God Stats
5W - 0L
1,734 SR
Queue Stats
106W - 100L
1,463 Elo+
Party 2
Hel
Hel
IzzaBquizza
Hel
Level 78
God Stats
73W - 73L
1,625 SR
Queue Stats
665W - 631L
1,503 Elo+
Solo
Anubis
Anubis
JustoG312
Anubis
Level 111
God Stats
5W - 2L
1,787 SR
Queue Stats
29W - 28L
1,487 Elo+
Solo
Thanatos
Thanatos
ShadowG8mz
Thanatos
Level 66
God Stats
48W - 53L
1,483 SR
Queue Stats
160W - 169L
1,425 Elo+
Party 2
Anhur
Anhur
TeaBagggginz
Anhur
Level 122
God Stats
5W - 4L
1,532 SR
Queue Stats
405W - 412L
1,424 Elo+
Solo
Team Averages
Level 85
1,632 SR
1,460 Elo+

VS

Team Averages
Level 84
1,465 SR
1,470 Elo+
Skadi
Skadi
Ankles Aquired
Skadi
Level 85
God Stats
7W - 6L
1,617 SR
Queue Stats
109W - 106L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
FlamingxPanda135
Zhong Kui
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 83L
1,466 Elo+
Party 1
Ravana
Ravana
Johnamizer
Ravana
Level 88
God Stats
27W - 25L
1,545 SR
Queue Stats
319W - 315L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Rogue_Killcam
Sun Wukong
Level 87
God Stats
2W - 8L
1,499 SR
Queue Stats
385W - 386L
1,472 Elo+
Solo
Amaterasu
Amaterasu
UntilNil
Amaterasu
Level 106
God Stats
0W - 3L
1,165 SR
Queue Stats
121W - 126L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 1 / 0
5,001
500
2,626
5,720
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 2
5,485
549
2,803
2,801
866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
JustoG312
Anubis
10
3 / 2 / 2
6,094
609
7,253
7,502
3,797
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ShadowG8mz
Thanatos
11
4 / 1 / 1
6,057
606
4,819
7,884
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 0 / 0
6,063
606
3,391
5,029
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,755
476
3,032
4,802
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
10
1 / 3 / 1
5,448
545
4,721
8,431
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Johnamizer
Ravana
10
1 / 1 / 1
5,329
533
1,735
6,188
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Rogue_Killcam
Sun Wukong
6
0 / 3 / 0
4,097
410
1,739
7,251
3,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
UntilNil
Amaterasu
10
1 / 0 / 0
5,812
581
2,267
8,059
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Artio
0
1
0
0
L
Zhong Kui
1
3
1
0.5
W
0
0
2
1
L
Ravana
Johnamizer
Ravana
1
1
1
1.5
W
Anubis
JustoG312
Anubis
3
2
2
2
L
Sun Wukong
Rogue_Killcam
Sun Wukong
0
3
0
0
W
Thanatos
ShadowG8mz
Thanatos
4
1
1
4.5
W
2
0
0
2
L
Amaterasu
UntilNil
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
13,494
28,936
Taken
34,731
12,740
Mitigated
16,250
19,281
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,032
527
116
359
4,802
886
0
445
4,357
0
33,933
W
Artio
2,626
132
0
1,832
5,720
3,340
0
0
5,720
25,371
0
L
Zhong Kui
4,721
1,051
0
2,535
8,431
5,372
0
5,113
3,318
30,329
7,481
W
2,803
177
1,991
2,017
2,801
866
164
0
2,801
17,235
0
L
Ravana
Johnamizer
Ravana
1,735
234
0
3,193
6,188
1,969
0
1,730
4,458
0
28,427
W
Anubis
JustoG312
Anubis
7,253
539
0
4,376
7,502
3,797
495
3,881
3,621
46,248
0
L
Sun Wukong
Rogue_Killcam
Sun Wukong
1,739
283
0
1,566
7,251
3,974
0
2,075
5,176
0
14,162
W
Thanatos
ShadowG8mz
Thanatos
4,819
1,704
0
7,414
7,884
2,960
0
565
7,319
0
48,036
W
3,391
1,256
0
1,651
5,029
1,777
0
0
5,029
0
40,585
L
Amaterasu
UntilNil
Amaterasu
2,267
1,036
0
3,510
8,059
4,049
0
2,753
4,740
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
25,441
284
Minions Killed
244
0
Camps Cleared
0
968,142
Distance Traveled
842,094
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,755
476
53
5
0
162,815
0
W
Artio
5,001
500
40
4
0
190,687
0
L
Zhong Kui
5,448
545
66
7
0
160,202
1
W
Hel
5,485
549
23
2
0
193,029
3
L
Ravana
5,329
533
44
4
0
187,375
0
W
Anubis
6,094
609
79
8
0
172,560
0
L
Sun Wukong
4,097
410
21
2
0
156,151
0
W
Thanatos
6,057
606
70
7
0
223,076
0
W
Anhur
6,063
606
72
7
0
188,790
2
L
Amaterasu
5,812
581
60
6
0
175,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role