Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DrLightSkin
Guan Yu
Level 107
God Stats
2W - 3L
1,555 SR
Queue Stats
754W - 755L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gr3g Got game
Tsukuyomi
Level 107
God Stats
5W - 3L
1,765 SR
Queue Stats
432W - 409L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
IAmTheBoxGhosst
Kuzenbo
Level 101
God Stats
1W - 2L
1,444 SR
Queue Stats
339W - 309L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
JediJuanJo
Cernunnos
Level 129
God Stats
3W - 1L
1,836 SR
Queue Stats
91W - 93L
1,466 Elo+
Solo
Team Averages
Level 114
1,620 SR
1,467 Elo+

VS

Team Averages
Level 112
1,575 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
GânVälZimm
Zeus
Level 104
God Stats
4W - 0L
1,929 SR
Queue Stats
91W - 82L
1,475 Elo+
Party 1
Chang'e
Chang'e
YeetOnMySkeet
Chang'e
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 92L
1,474 Elo+
Solo
Surtr
Surtr
penerojo69
Surtr
Level 123
God Stats
2W - 2L
1,449 SR
Queue Stats
62W - 70L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 5 / 5
8,319
693
9,876
16,151
19,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
DrLightSkin
Guan Yu
8
0 / 3 / 2
6,530
544
411
5,741
2,743
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Gr3g Got game
Tsukuyomi
15
4 / 8 / 3
8,803
734
10,091
15,295
6,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 6 / 2
7,762
647
8,400
16,917
22,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JediJuanJo
Cernunnos
17
4 / 6 / 4
9,838
820
11,671
13,964
5,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 1 / 12
10,798
900
18,750
9,965
4,840
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
 
Kukulkan
16
2 / 1 / 16
9,952
829
9,412
8,295
3,937
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 3 / 11
10,440
870
11,340
10,501
5,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
17
8 / 1 / 11
11,053
921
11,602
12,102
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
16
3 / 3 / 19
9,787
816
10,862
16,962
16,331
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
9
Kills
28
28
Deaths
9
16
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
5
0.7
W
Vulcan
 
Vulcan
7
1
12
13
W
Kukulkan
 
Kukulkan
2
1
16
10
L
Guan Yu
DrLightSkin
Guan Yu
0
3
2
0.33
L
Tsukuyomi
Gr3g Got game
Tsukuyomi
4
8
3
0.69
W
8
3
11
4.5
L
0
6
2
0.17
L
Cernunnos
JediJuanJo
Cernunnos
4
6
4
1
W
Chang'e
8
1
11
13.5
W
Surtr
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
61,966
68,068
Taken
57,825
56,779
Mitigated
35,574
13,814
Healing
30,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,876
165
554
3,504
16,151
19,026
0
10,927
5,224
21,969
0
W
Vulcan
 
Vulcan
18,750
10,665
782
2,052
9,965
4,840
973
2,086
7,879
29,283
0
W
Kukulkan
 
Kukulkan
9,412
1,648
1,100
559
8,295
3,937
919
2,697
5,598
24,650
0
L
Guan Yu
DrLightSkin
Guan Yu
411
106
546
668
5,741
2,743
0
5,011
730
0
1,353
L
Tsukuyomi
Gr3g Got game
Tsukuyomi
10,091
2,791
622
1,104
15,295
6,346
0
10,962
4,333
0
21,501
W
11,340
1,863
989
1,559
10,501
5,251
1,018
3,630
6,833
32,911
0
L
8,400
2,472
1,689
1,963
16,917
22,956
0
13,141
3,776
16,563
0
L
Cernunnos
JediJuanJo
Cernunnos
11,671
2,596
898
2,266
13,964
5,708
0
11,207
2,757
0
47,534
W
Chang'e
11,602
1,311
10,439
7,704
12,102
5,215
1,815
4,699
7,364
24,468
0
W
Surtr
10,862
2,439
1,193
4,591
16,962
16,331
1,759
5,164
11,757
365
24,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
52,030
145
Minions Killed
157
0
Camps Cleared
0
882,550
Distance Traveled
1,204,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,319
693
34
3
0
226,934
0
W
Vulcan
10,798
900
28
2
0
266,072
0
W
Kukulkan
9,952
829
34
3
0
240,186
0
L
Guan Yu
6,530
544
2
0
0
50,429
0
L
Tsukuyomi
8,803
734
27
2
0
198,888
0
W
Zeus
10,440
870
36
3
0
203,129
0
L
Kuzenbo
7,762
647
5
0
0
213,515
0
L
Cernunnos
9,838
820
77
6
0
192,784
0
W
Chang'e
11,053
921
41
3
0
236,860
0
W
Surtr
9,787
816
18
2
0
258,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role