Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold II
Angyalmaci
Anhur
Gold II
Level 125
God Stats
3W - 4L
1,776 SR
Queue Stats
20W - 14L
1,821 MMR
Party 2
Horus
Horus
Gold I
Habosbabafos
Horus
Gold I
Level 119
God Stats
17W - 12L
1,627 SR
Queue Stats
51W - 42L
1,811 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,634 SR
1,711 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,623 SR
1,795 MMR
Chiron
Chiron
Gold III
AYYlLDlZ
Chiron
Gold III
Level 178
God Stats
3W - 5L
1,675 SR
Queue Stats
110W - 100L
1,659 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Naitxn
Morgan Le Fay
Diamond V
Level 144
God Stats
3W - 6L
1,571 SR
Queue Stats
178W - 180L
1,941 MMR
Party 1
Ymir
Ymir
Platinum IV
hanse_hb
Ymir
Platinum IV
Level 127
God Stats
125W - 107L
1,624 SR
Queue Stats
248W - 260L
1,784 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 4 / 1
12,614
788
10,247
10,879
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
14
2 / 4 / 5
11,952
747
11,483
13,886
5,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 4 / 6
10,674
667
8,160
16,604
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneThothMartichorasNe ZhaKuzenbo

VS

Bans
AchillesHachimanAresXbalanqueAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AYYlLDlZ
Chiron
16
6 / 2 / 5
13,185
824
12,583
12,811
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Naitxn
Morgan Le Fay
15
6 / 4 / 6
12,719
795
16,099
12,398
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
0 / 2 / 10
11,309
707
4,032
15,556
17,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
12
12
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
1
1.63
W
Chiron
AYYlLDlZ
Chiron
6
2
5
4.25
L
Anhur
2
4
5
1.13
L
0
4
6
0.75
W
Morgan Le Fay
Naitxn
Morgan Le Fay
6
4
6
2.25
W
Ymir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
32,714
41,369
Taken
40,765
25,036
Mitigated
27,632
11,538
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,247
453
0
1,478
10,879
4,166
1,441
5,191
5,688
67,346
0
W
Chiron
AYYlLDlZ
Chiron
12,583
3,829
959
2,704
12,811
5,024
1,728
3,334
9,298
0
68,104
L
Anhur
11,483
5,955
0
3,470
13,886
5,059
1,872
7,012
6,874
0
47,640
L
8,160
2,840
1,296
5,294
16,604
15,811
99
8,149
8,455
0
11,336
W
Morgan Le Fay
Naitxn
Morgan Le Fay
16,099
1,019
0
1,338
12,398
4,851
1,062
3,690
8,279
79,214
0
W
Ymir
4,032
674
0
1,087
15,556
17,757
280
3,907
11,125
16,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
37,213
152
Minions Killed
195
0
Camps Cleared
0
859,543
Distance Traveled
856,213
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,614
788
79
5
0
300,144
0
W
Chiron
13,185
824
77
5
0
282,798
2
L
Anhur
11,952
747
60
4
0
268,523
5
L
Horus
10,674
667
13
1
0
290,876
4
W
Morgan Le Fay
12,719
795
105
7
0
290,985
0
W
Ymir
11,309
707
13
1
0
282,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role