Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dawsanoo
Medusa
Level 100
God Stats
3W - 3L
1,327 SR
Queue Stats
342W - 330L
1,444 Elo+
Solo
Ix Chel
Ix Chel
ObeIix
Ix Chel
Level 25
God Stats
1W - 1L
1,286 SR
Queue Stats
61W - 38L
1,531 Elo+
Party 2
Freya
Freya
Talirus
Freya
Level 63
God Stats
4W - 1L
1,691 SR
Queue Stats
48W - 50L
1,470 Elo+
Party 2
Team Averages
Level 70
1,461 SR
1,489 Elo+

VS

Team Averages
Level 80
1,564 SR
1,474 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fonsa
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,452 Elo+
Solo
Jing Wei
Jing Wei
K1llKing
Jing Wei
Level 59
God Stats
0W - 1L
1,807 SR
Queue Stats
60W - 60L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
Popperdinger
Ix Chel
Level 79
God Stats
1W - 2L
1,437 SR
Queue Stats
80W - 62L
1,518 Elo+
Party 1
Sol
Sol
herogiorgos
Sol
Level 106
God Stats
12W - 10L
1,575 SR
Queue Stats
547W - 574L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 2 / 11
8,530
853
4,169
10,503
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
 
Cabrakan
7
0 / 2 / 0
6,057
606
1,162
2,939
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Dawsanoo
Medusa
17
5 / 2 / 5
8,863
886
14,671
8,774
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
ObeIix
Ix Chel
16
4 / 2 / 6
8,508
851
12,633
7,341
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Talirus
Freya
14
3 / 3 / 8
8,009
801
7,559
9,241
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 6
8,100
810
6,137
12,981
13,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Fonsa
Ah Muzen Cab
15
3 / 2 / 6
8,226
823
9,650
9,114
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
K1llKing
Jing Wei
12
1 / 3 / 5
7,218
722
3,883
8,587
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Popperdinger
Ix Chel
15
3 / 2 / 7
8,210
821
7,821
8,268
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 2 / 4
7,048
705
7,958
7,166
2,506
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
13
Kills
11
11
Deaths
13
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
11
3.25
W
Cabrakan
 
Cabrakan
0
2
0
0
L
King Arthur
 
King Arthur
2
4
6
1.25
W
Medusa
Dawsanoo
Medusa
5
2
5
3.75
L
Ah Muzen Cab
Fonsa
Ah Muzen Cab
3
2
6
3
L
Jing Wei
K1llKing
Jing Wei
1
3
5
1.17
W
Ix Chel
ObeIix
Ix Chel
4
2
6
3.5
L
Ix Chel
Popperdinger
Ix Chel
3
2
7
3.25
W
Freya
Talirus
Freya
3
3
8
2.33
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
35,449
38,798
Taken
46,116
27,701
Mitigated
27,521
13,223
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,169
174
440
1,427
10,503
12,473
257
3,889
6,456
10,416
0
W
Cabrakan
 
Cabrakan
1,162
0
42
115
2,939
1,764
0
1,123
1,640
2,798
0
L
King Arthur
 
King Arthur
6,137
12
857
1,109
12,981
13,557
0
7,166
5,815
0
14,555
W
Medusa
Dawsanoo
Medusa
14,671
3,849
1,997
1,400
8,774
4,854
931
3,302
5,196
0
36,321
L
Ah Muzen Cab
Fonsa
Ah Muzen Cab
9,650
2,668
1,213
1,254
9,114
4,205
156
5,630
3,484
0
22,110
L
Jing Wei
K1llKing
Jing Wei
3,883
2,312
831
1,284
8,587
3,751
84
5,422
3,165
0
10,319
W
Ix Chel
ObeIix
Ix Chel
12,633
1,608
2,086
1,652
7,341
3,914
44
2,151
5,026
20,867
0
L
Ix Chel
Popperdinger
Ix Chel
7,821
860
4,291
2,828
8,268
3,502
70
4,795
3,473
21,670
0
W
Freya
Talirus
Freya
7,559
1,979
1,409
2,655
9,241
4,696
546
4,314
4,701
11,155
0
L
7,958
618
1,909
2,165
7,166
2,506
294
2,510
4,656
11,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
38,802
109
Minions Killed
108
0
Camps Cleared
0
824,277
Distance Traveled
931,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,530
853
5
1
0
180,586
0
W
Cabrakan
6,057
606
1
0
0
48,360
0
L
King Arthur
8,100
810
10
1
0
178,331
0
W
Medusa
8,863
886
55
6
0
200,158
0
L
Ah Muzen Cab
8,226
823
37
4
0
198,914
0
L
Jing Wei
7,218
722
29
3
0
193,989
0
W
Ix Chel
8,508
851
36
4
0
208,535
0
L
Ix Chel
8,210
821
17
2
0
187,338
0
W
Freya
8,009
801
12
1
0
186,638
0
L
Sol
7,048
705
15
2
0
173,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role