Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChickenBeanMeal
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 107L
1,647 Elo+
Party 3
Mercury
Mercury
MrNicNac
Mercury
Level 126
God Stats
33W - 19L
1,631 SR
Queue Stats
141W - 130L
1,529 Elo+
Solo
Janus
Janus
ThéGood
Janus
Level 86
God Stats
6W - 5L
1,223 SR
Queue Stats
60W - 42L
1,552 Elo+
Party 3
Ra
Ra
xS4MUx
Ra
Level 135
God Stats
11W - 13L
1,515 SR
Queue Stats
388W - 367L
1,494 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,544 Elo+

VS

Team Averages
Level 109
1,541 SR
1,586 Elo+
Nemesis
Nemesis
Bluelol
Nemesis
Level 129
God Stats
15W - 17L
1,490 SR
Queue Stats
383W - 332L
1,520 Elo+
Solo
Ares
Ares
Er_Supremo12
Ares
Level 133
God Stats
12W - 11L
1,506 SR
Queue Stats
133W - 111L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
IMNOTSMURFING21
Gilgamesh
Level 27
God Stats
3W - 0L
1,745 SR
Queue Stats
14W - 5L
1,748 Elo+
Party 2
Janus
Janus
Juilyanus12
Janus
Level 134
God Stats
15W - 5L
1,690 SR
Queue Stats
217W - 218L
1,510 Elo+
Party 1
Medusa
Medusa
manuelgg0
Medusa
Level 124
God Stats
1W - 1L
1,274 SR
Queue Stats
22W - 12L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
7,557
581
8,434
11,954
9,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
ChickenBeanMeal
Xbalanque
11
2 / 5 / 2
7,134
549
8,966
11,977
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
MrNicNac
Mercury
11
3 / 2 / 1
6,619
509
3,895
9,345
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ThéGood
Janus
14
0 / 1 / 2
7,759
597
3,957
5,334
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ra
10
2 / 7 / 1
6,353
489
3,098
8,471
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluelol
Nemesis
13
2 / 1 / 3
7,218
555
3,027
9,483
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,139
472
6,365
11,813
13,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IMNOTSMURFING21
Gilgamesh
11
8 / 2 / 4
7,247
557
9,086
13,644
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 2
7,059
543
2,683
5,147
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
manuelgg0
Medusa
13
4 / 2 / 3
7,960
612
9,586
10,359
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Nemesis
Bluelol
Nemesis
2
1
3
3.5
L
Xbalanque
ChickenBeanMeal
Xbalanque
2
5
2
0.6
W
0
0
1
0.5
W
Gilgamesh
IMNOTSMURFING21
Gilgamesh
8
2
4
5
W
1
2
2
1
L
Mercury
MrNicNac
Mercury
3
2
1
1.75
L
Janus
ThéGood
Janus
0
1
2
1
W
Medusa
manuelgg0
Medusa
4
2
3
2.75
L
Ra
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
30,747
47,081
Taken
50,446
20,495
Mitigated
34,635
7,466
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,434
1,100
0
1,769
11,954
9,079
0
5,806
5,522
0
66,206
W
Nemesis
Bluelol
Nemesis
3,027
783
0
1,520
9,483
3,573
382
1,189
8,234
0
68,426
L
Xbalanque
ChickenBeanMeal
Xbalanque
8,966
4,837
0
3,424
11,977
3,775
0
0
11,640
0
42,551
W
6,365
507
0
750
11,813
13,173
0
0
11,813
34,645
57
W
Gilgamesh
IMNOTSMURFING21
Gilgamesh
9,086
3,402
0
4,550
13,644
11,975
252
2,917
10,653
0
30,927
W
2,683
46
0
1,037
5,147
1,623
0
1,638
3,387
56,432
0
L
Mercury
MrNicNac
Mercury
3,895
1,986
0
695
9,345
3,227
0
1,233
7,898
0
40,523
L
Janus
ThéGood
Janus
3,957
475
0
500
5,334
1,661
0
469
4,826
70,621
0
W
Medusa
manuelgg0
Medusa
9,586
4,688
0
5,076
10,359
4,291
544
1,055
9,304
0
58,671
L
Ra
3,098
580
60
1,018
8,471
2,753
0
850
7,519
35,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
35,623
419
Minions Killed
394
0
Camps Cleared
0
1,335,950
Distance Traveled
1,268,182
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,557
581
90
7
0
275,663
2
W
Nemesis
7,218
555
95
7
0
288,623
0
L
Xbalanque
7,134
549
67
5
0
242,301
0
W
Ares
6,139
472
57
4
0
229,901
0
W
Gilgamesh
7,247
557
30
2
0
279,789
0
W
Janus
7,059
543
112
9
0
232,391
2
L
Mercury
6,619
509
56
4
0
299,496
5
L
Janus
7,759
597
144
11
0
269,535
0
W
Medusa
7,960
612
100
8
0
237,478
2
L
Ra
6,353
489
62
5
0
248,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role