Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BATMAN1337028
Horus
Level 142
God Stats
2W - 0L
1,704 SR
Queue Stats
236W - 214L
1,567 Elo+
Solo
Shiva
Shiva
LazyVtorino
Shiva
Level 150
God Stats
3W - 2L
1,277 SR
Queue Stats
276W - 294L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Pirranaconda
Jormungandr
Level 142
God Stats
14W - 3L
2,021 SR
Queue Stats
529W - 316L
1,643 Elo+
Solo
Heimdallr
Heimdallr
Wiitomahawki
Heimdallr
Level 120
God Stats
6W - 6L
1,737 SR
Queue Stats
192W - 168L
1,560 Elo+
Solo
Team Averages
Level 115
1,648 SR
1,559 Elo+

VS

Team Averages
Level 127
1,509 SR
1,572 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CalamityCaller
Martichoras
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,520 Elo+
Party 1
Horus
Horus
NotAtHome
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,697 Elo+
Party 1
Raijin
Raijin
Zimzamzulio
Raijin
Level 154
God Stats
4W - 5L
1,526 SR
Queue Stats
145W - 148L
1,569 Elo+
Solo
Lancelot
Lancelot
bbybuns
Lancelot
Level 105
God Stats
0W - 1L
1,520 SR
Queue Stats
23W - 13L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 11
8,182
818
10,024
12,576
12,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 15
8,479
848
4,959
16,700
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 1 / 12
8,951
895
11,699
12,471
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Pirranaconda
Jormungandr
14
5 / 3 / 10
8,615
862
18,785
11,179
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Wiitomahawki
Heimdallr
16
5 / 1 / 12
9,013
901
17,346
7,467
4,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 5 / 3
6,990
699
6,821
12,068
6,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
CalamityCaller
Martichoras
16
1 / 4 / 5
8,005
801
7,043
13,823
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
NotAtHome
Horus
12
1 / 3 / 4
7,493
749
1,864
15,440
17,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
14
4 / 3 / 2
7,909
791
9,925
10,351
4,969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
bbybuns
Lancelot
14
2 / 4 / 6
7,713
771
9,171
13,245
9,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
19
Kills
9
10
Deaths
19
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
11
4.25
L
Izanami
 
Izanami
1
5
3
0.5
W
1
3
15
2.83
L
Martichoras
CalamityCaller
Martichoras
1
4
5
0.88
W
5
1
12
11
L
Horus
NotAtHome
Horus
1
3
4
1
W
Jormungandr
Pirranaconda
Jormungandr
5
3
10
3.33
W
Heimdallr
Wiitomahawki
Heimdallr
5
1
12
11
L
Raijin
4
3
2
1.67
L
Lancelot
bbybuns
Lancelot
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,813
Damage
34,824
60,393
Taken
64,927
66,857
Mitigated
45,761
24,266
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,024
626
1,069
1,408
12,576
12,828
191
1,062
11,514
0
14,732
L
Izanami
 
Izanami
6,821
4,859
813
1,239
12,068
6,173
0
3,503
8,102
0
14,336
W
4,959
2,037
5,594
4,784
16,700
22,532
219
1,801
14,899
0
8,788
L
Martichoras
CalamityCaller
Martichoras
7,043
2,055
1,603
1,376
13,823
8,054
0
3,800
9,690
0
25,301
W
11,699
1,027
4,091
3,901
12,471
13,814
617
2,076
10,395
1,435
17,878
L
Horus
NotAtHome
Horus
1,864
859
5,461
5,645
15,440
17,225
0
4,001
10,837
0
2,706
W
Jormungandr
Pirranaconda
Jormungandr
18,785
2,220
322
1,818
11,179
13,615
57
2,794
8,385
31,621
489
W
Heimdallr
Wiitomahawki
Heimdallr
17,346
6,473
776
503
7,467
4,068
1,930
2,192
5,275
0
35,625
L
Raijin
9,925
319
446
831
10,351
4,969
0
4,386
5,553
22,408
0
L
Lancelot
bbybuns
Lancelot
9,171
1,315
389
2,460
13,245
9,340
0
2,619
9,994
0
13,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
38,110
113
Minions Killed
103
0
Camps Cleared
0
983,167
Distance Traveled
943,439
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,182
818
15
2
0
209,845
0
L
Izanami
6,990
699
20
2
0
162,184
0
W
Horus
8,479
848
3
0
0
183,744
1
L
Martichoras
8,005
801
42
4
0
156,372
0
W
Shiva
8,951
895
24
2
0
213,451
0
L
Horus
7,493
749
3
0
0
208,309
0
W
Jormungandr
8,615
862
18
2
0
193,464
0
W
Heimdallr
9,013
901
53
5
0
182,663
0
L
Raijin
7,909
791
37
4
0
173,317
0
L
Lancelot
7,713
771
1
0
0
243,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role