Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold IV
BigWhiffy
Neith
Gold IV
Level 133
God Stats
78W - 78L
1,505 SR
Queue Stats
232W - 241L
1,263 MMR
Party 2
Shiva
Shiva
Platinum IV
ResetaCALL
Shiva
Platinum IV
Level 105
God Stats
8W - 1L
1,275 SR
Queue Stats
9W - 1L
1,744 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,427 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,619 SR
1,542 MMR
Hera
Hera
Gold V
Infiniti3k
Hera
Gold V
Level 124
God Stats
166W - 139L
1,587 SR
Queue Stats
586W - 646L
1,361 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum IV
LSSJ Ankou
Ao Kuang
Platinum IV
Level 159
God Stats
5W - 5L
1,516 SR
Queue Stats
226W - 235L
1,750 MMR
Party 1
Medusa
Medusa
Gold V
chuckda11
Medusa
Gold V
Level 109
God Stats
10W - 6L
1,753 SR
Queue Stats
194W - 218L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 0 / 3
9,163
833
9,609
6,612
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
BigWhiffy
Neith
12
2 / 0 / 6
8,969
815
4,901
3,605
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
12
1 / 0 / 7
8,515
774
5,418
8,927
8,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AphroditeThothHerculesAresSobek

VS

Bans
BacchusAchillesMartichorasKuzenboDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,433
676
4,092
6,105
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
LSSJ Ankou
Ao Kuang
9
0 / 3 / 0
7,044
640
2,813
10,325
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
chuckda11
Medusa
10
0 / 2 / 0
7,186
653
4,903
7,481
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
3
6.5
W
Neith
BigWhiffy
Neith
2
0
6
5
L
0
3
0
0
L
Ao Kuang
LSSJ Ankou
Ao Kuang
0
3
0
0
W
Shiva
1
0
7
4.5
L
Medusa
chuckda11
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,928
Damage
11,808
19,144
Taken
23,911
12,882
Mitigated
12,467
2,676
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,609
409
0
494
6,612
2,744
362
2,589
3,985
37,717
0
W
Neith
BigWhiffy
Neith
4,901
637
0
1,024
3,605
1,593
934
1,715
1,890
0
37,394
L
4,092
458
0
501
6,105
2,262
0
2,623
3,268
34,521
0
L
Ao Kuang
LSSJ Ankou
Ao Kuang
2,813
533
0
1,697
10,325
7,544
0
3,587
6,109
17,738
0
W
Shiva
5,418
672
154
1,004
8,927
8,545
287
3,144
5,516
0
19,892
L
Medusa
chuckda11
Medusa
4,903
1,283
0
370
7,481
2,661
0
3,238
4,009
0
26,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
21,663
126
Minions Killed
123
0
Camps Cleared
0
684,080
Distance Traveled
602,535
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,163
833
51
5
0
227,266
0
W
Neith
8,969
815
67
6
0
210,588
2
L
Hera
7,433
676
59
5
0
203,443
2
L
Ao Kuang
7,044
640
32
3
0
209,323
2
W
Shiva
8,515
774
8
1
0
246,226
0
L
Medusa
7,186
653
32
3
0
189,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role