Player Matchup

Sun Wukong
Sun Wukong
Astrvn
Sun Wukong
Level 100
God Stats
5W - 4L
1,559 SR
Queue Stats
27W - 22L
1,573 Elo+
Solo
Bastet
Bastet
Buszuu
Bastet
Level 128
God Stats
25W - 19L
1,486 SR
Queue Stats
237W - 228L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Tuskawkeee
Baron Samedi
Level 27
God Stats
3W - 5L
1,661 SR
Queue Stats
101W - 94L
1,461 Elo+
Party 1
Team Averages
Level 85
1,569 SR
1,497 Elo+

VS

Team Averages
Level 89
1,540 SR
1,499 Elo+
Ra
Ra
IKLepTiKz
Ra
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 15L
1,565 Elo+
Solo
Atlas
Atlas
iLL_Bill_420
Atlas
Level 104
God Stats
5W - 7L
1,546 SR
Queue Stats
186W - 200L
1,431 Elo+
Solo
Apollo
Apollo
senpai_nate
Apollo
Level 106
God Stats
0W - 2L
1,573 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astrvn
Sun Wukong
12
3 / 0 / 9
8,878
807
6,893
9,089
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Buszuu
Bastet
11
2 / 3 / 11
8,582
780
8,655
8,939
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tuskawkeee
Baron Samedi
13
8 / 2 / 5
9,802
891
10,669
7,484
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
8,460
769
6,655
9,965
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 4
7,267
661
5,474
13,015
10,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
1 / 3 / 4
7,833
712
4,361
7,126
2,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
5
5
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Astrvn
Sun Wukong
3
0
9
7.5
W
Bastet
Buszuu
Bastet
2
3
11
2.5
L
4
6
1
0.75
W
Baron Samedi
Tuskawkeee
Baron Samedi
8
2
5
5.25
L
0
4
4
0.5
L
Apollo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
16,490
25,512
Taken
30,106
14,238
Mitigated
16,977
8,890
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Astrvn
Sun Wukong
6,893
1,476
0
4,036
9,089
7,182
245
3,272
5,817
0
37,729
W
Bastet
Buszuu
Bastet
8,655
1,408
0
909
8,939
3,282
547
3,642
5,271
0
21,841
L
6,655
613
492
1,238
9,965
3,594
101
2,543
7,422
33,548
0
W
Baron Samedi
Tuskawkeee
Baron Samedi
10,669
1,219
1,489
2,456
7,484
3,774
728
5,524
1,960
33,097
0
L
5,474
2,306
0
0
13,015
10,644
0
6,238
6,777
18,222
0
L
Apollo
4,361
2,815
0
852
7,126
2,739
380
2,155
4,971
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
23,560
117
Minions Killed
103
0
Camps Cleared
0
616,977
Distance Traveled
522,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,878
807
44
4
0
218,260
0
W
Bastet
8,582
780
22
2
0
228,230
0
L
Ra
8,460
769
53
5
0
183,294
0
W
Baron Samedi
9,802
891
51
5
0
170,487
0
L
Atlas
7,267
661
16
1
0
170,377
0
L
Apollo
7,833
712
34
3
0
168,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role