Player Matchup

Sylvanus
Sylvanus
AngryPandazZ
Sylvanus
Level 140
God Stats
15W - 15L
1,442 SR
Queue Stats
263W - 328L
1,458 Elo+
Party 1
Anubis
Anubis
EkohAqua
Anubis
Level 108
God Stats
65W - 46L
1,629 SR
Queue Stats
154W - 147L
1,555 Elo+
Party 2
Chernobog
Chernobog
Entius
Chernobog
Level 96
God Stats
10W - 7L
1,720 SR
Queue Stats
292W - 262L
1,525 Elo+
Solo
Kali
Kali
TZVelocityzZ
Kali
Level 125
God Stats
4W - 7L
1,340 SR
Queue Stats
271W - 298L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
YvngGhost
Sun Wukong
Level 44
God Stats
5W - 3L
1,607 SR
Queue Stats
95W - 79L
1,541 Elo+
Party 2
Team Averages
Level 103
1,548 SR
1,501 Elo+

VS

Team Averages
Level 147
1,653 SR
1,521 Elo+
Eset
Eset
BPotsz
Eset
Level 133
God Stats
5W - 5L
1,940 SR
Queue Stats
231W - 171L
1,597 Elo+
Solo
Cliodhna
Cliodhna
BlackCyclone397
Cliodhna
Level 125
God Stats
2W - 5L
1,448 SR
Queue Stats
212W - 208L
1,503 Elo+
Solo
Martichoras
Martichoras
Liz_Mushroom
Martichoras
Level 170
God Stats
18W - 10L
1,666 SR
Queue Stats
130W - 112L
1,536 Elo+
Solo
Thor
Thor
OzDragon
Thor
Level 148
God Stats
27W - 11L
1,724 SR
Queue Stats
602W - 571L
1,499 Elo+
Solo
Bacchus
Bacchus
Unsure4life
Bacchus
Level 159
God Stats
33W - 27L
1,486 SR
Queue Stats
1,046W - 1,058L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngryPandazZ
Sylvanus
11
0 / 4 / 8
6,523
466
6,431
12,743
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
EkohAqua
Anubis
14
4 / 2 / 6
8,751
625
15,943
11,682
5,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Entius
Chernobog
15
1 / 0 / 3
9,136
653
8,856
6,756
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 2
9,234
660
8,763
15,854
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
YvngGhost
Sun Wukong
14
4 / 1 / 0
8,705
622
9,884
11,163
8,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BPotsz
Eset
12
3 / 6 / 2
7,048
503
11,940
12,981
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
11
1 / 3 / 4
6,822
487
6,822
13,529
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
Liz_Mushroom
Martichoras
13
1 / 2 / 1
7,111
508
3,383
11,241
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
11
0 / 1 / 0
6,769
484
6,535
16,120
10,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Unsure4life
Bacchus
11
2 / 5 / 2
7,155
511
6,614
13,111
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AngryPandazZ
Sylvanus
0
4
8
1
L
Eset
BPotsz
Eset
3
6
2
0.67
L
Cliodhna
1
3
4
1
W
Anubis
EkohAqua
Anubis
4
2
6
3.5
W
Chernobog
Entius
Chernobog
1
0
3
2.5
L
Martichoras
Liz_Mushroom
Martichoras
1
2
1
0.75
L
Thor
0
1
0
0
W
7
0
2
8
L
Bacchus
Unsure4life
Bacchus
2
5
2
0.6
W
Sun Wukong
YvngGhost
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
35,294
58,198
Taken
66,982
33,537
Mitigated
38,374
21,573
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AngryPandazZ
Sylvanus
6,431
1,351
696
2,186
12,743
8,300
164
7,057
5,686
24,970
6,898
L
Eset
BPotsz
Eset
11,940
1,711
237
1,652
12,981
4,019
0
7,991
4,990
51,273
0
L
Cliodhna
6,822
827
0
5,336
13,529
4,286
0
4,773
8,756
0
49,414
W
Anubis
EkohAqua
Anubis
15,943
942
0
6,461
11,682
5,795
315
6,717
4,965
82,697
0
W
Chernobog
Entius
Chernobog
8,856
5,527
0
3,475
6,756
3,045
152
285
6,471
0
86,514
L
Martichoras
Liz_Mushroom
Martichoras
3,383
1,096
0
3,698
11,241
4,392
0
959
10,282
0
60,303
L
Thor
6,535
864
0
1,000
16,120
10,985
0
2,658
13,462
77
52,227
W
8,763
4,631
0
5,059
15,854
8,392
0
3,692
12,162
0
73,906
L
Bacchus
Unsure4life
Bacchus
6,614
1,418
0
2,231
13,111
14,692
0
5,734
7,377
18,981
0
W
Sun Wukong
YvngGhost
Sun Wukong
9,884
1,861
0
3,696
11,163
8,005
0
880
10,283
0
62,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
34,905
516
Minions Killed
405
0
Camps Cleared
0
1,407,576
Distance Traveled
1,380,220
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,523
466
38
3
0
271,685
0
L
Eset
7,048
503
91
7
0
275,670
3
L
Cliodhna
6,822
487
87
6
0
303,276
2
W
Anubis
8,751
625
114
8
0
257,029
3
W
Chernobog
9,136
653
150
11
0
279,476
4
L
Martichoras
7,111
508
117
8
0
253,077
1
L
Thor
6,769
484
85
6
0
269,681
4
W
Kali
9,234
660
100
7
0
335,992
0
L
Bacchus
7,155
511
25
2
0
278,516
2
W
Sun Wukong
8,705
622
114
8
0
263,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role