Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DanteTorobolino
Thanatos
Level 124
God Stats
1W - 0L
1,290 SR
Queue Stats
27W - 28L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
SirCarlos00
Amaterasu
Level 109
God Stats
1W - 0L
1,377 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 1
He Bo
He Bo
SrChato
He Bo
Level 139
God Stats
2W - 1L
1,455 SR
Queue Stats
75W - 88L
1,540 Elo+
Party 1
Mercury
Mercury
SuperWero
Mercury
Level 124
God Stats
1W - 1L
1,409 SR
Queue Stats
44W - 58L
1,446 Elo+
Party 1
Team Averages
Level 129
1,406 SR
1,474 Elo+

VS

Team Averages
Level 94
1,431 SR
1,546 Elo+
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Rawraps
Hercules
Level 77
God Stats
5W - 14L
1,269 SR
Queue Stats
698W - 692L
1,505 Elo+
Solo
Achilles
Achilles
RealMolagDBal
Achilles
Level 68
God Stats
0W - 3L
1,388 SR
Queue Stats
203W - 211L
1,525 Elo+
Solo
Chiron
Chiron
TheJamerGamerHD
Chiron
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Loki
Loki
TheLazerDude
Loki
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 0 / 20
9,219
922
21,120
7,445
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
16
10 / 1 / 10
9,238
924
12,394
10,219
11,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
SirCarlos00
Amaterasu
13
0 / 3 / 16
7,744
774
4,682
16,107
18,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
SrChato
He Bo
14
4 / 3 / 17
8,395
840
12,091
7,653
6,631
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
SuperWero
Mercury
16
6 / 0 / 15
9,200
920
8,306
6,510
3,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 5 / 2
7,287
729
7,223
9,322
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Rawraps
Hercules
15
1 / 2 / 4
7,201
720
7,488
18,671
16,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
RealMolagDBal
Achilles
13
2 / 7 / 1
7,368
737
8,923
14,186
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 2
7,095
710
5,206
11,083
4,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 2
6,982
698
4,810
10,340
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
25
Kills
7
7
Deaths
25
78
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
20
15
L
Thor
 
Thor
2
5
2
0.6
W
Thanatos
10
1
10
15
L
Hercules
Rawraps
Hercules
1
2
4
1.5
L
Achilles
RealMolagDBal
Achilles
2
7
1
0.36
W
Amaterasu
SirCarlos00
Amaterasu
0
3
16
2.67
W
He Bo
SrChato
He Bo
4
3
17
4.17
W
Mercury
SuperWero
Mercury
6
0
15
13.5
L
0
6
2
0.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,593
Damage
33,650
47,934
Taken
63,602
44,121
Mitigated
46,173
22,578
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,120
1,368
1,759
1,219
7,445
3,562
670
0
7,149
36,686
0
L
Thor
 
Thor
7,223
981
285
538
9,322
4,511
0
5,042
4,280
0
9,246
W
Thanatos
12,394
1,993
747
5,508
10,219
11,613
372
0
10,101
0
16,609
L
Hercules
Rawraps
Hercules
7,488
2,270
855
10,157
18,671
16,532
0
8,877
9,794
0
14,196
L
Achilles
RealMolagDBal
Achilles
8,923
1,617
520
1,550
14,186
16,740
0
6,628
7,558
0
16,095
W
Amaterasu
SirCarlos00
Amaterasu
4,682
2,215
1,269
4,962
16,107
18,891
0
0
15,900
0
11,382
W
He Bo
SrChato
He Bo
12,091
1,014
569
574
7,653
6,631
627
0
7,465
17,791
0
W
Mercury
SuperWero
Mercury
8,306
1,606
3,833
2,138
6,510
3,424
1,095
0
6,468
0
21,421
L
5,206
1,776
639
2,410
11,083
4,371
0
6,350
4,733
0
15,157
L
4,810
756
20
1,140
10,340
4,019
0
6,314
4,026
0
16,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
35,933
104
Minions Killed
78
0
Camps Cleared
0
1,107,142
Distance Traveled
833,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,219
922
37
4
0
232,548
0
L
Thor
7,287
729
5
1
0
153,529
0
W
Thanatos
9,238
924
12
1
0
234,465
0
L
Hercules
7,201
720
18
2
0
184,658
0
L
Achilles
7,368
737
13
1
0
171,264
0
W
Amaterasu
7,744
774
12
1
0
202,207
0
W
He Bo
8,395
840
8
1
0
174,898
0
W
Mercury
9,200
920
35
4
0
263,024
0
L
Chiron
7,095
710
29
3
0
145,669
0
L
Loki
6,982
698
13
1
0
178,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role