Player Matchup

Hercules
Hercules
EmperorNihilus
Hercules
Level 148
God Stats
14W - 17L
1,572 SR
Queue Stats
255W - 246L
1,503 Elo+
Solo
Heimdallr
Heimdallr
KibaBloodfang
Heimdallr
Level 24
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 10L
1,508 Elo+
Party 1
Yemoja
Yemoja
Tigoline
Yemoja
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
3W - 10L
1,508 Elo+
Party 1
Arachne
Arachne
kushkush11111
Arachne
Level 35
God Stats
3W - 7L
1,497 SR
Queue Stats
7W - 22L
1,288 Elo+
Party 1
Janus
Janus
xDeadcain
Janus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,311 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,424 Elo+

VS

Team Averages
Level 106
1,498 SR
1,435 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dior47
Cabrakan
Level 113
God Stats
5W - 6L
1,550 SR
Queue Stats
303W - 301L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
MrFreezeYT
Amaterasu
Level 158
God Stats
29W - 23L
1,493 SR
Queue Stats
194W - 188L
1,424 Elo+
Party 2
Thoth
Thoth
Sn0way21
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Stylebob
Danzaburou
Level 66
God Stats
70W - 74L
1,446 SR
Queue Stats
118W - 140L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 2 / 0
8,327
520
4,494
15,370
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
KibaBloodfang
Heimdallr
10
1 / 6 / 2
6,400
400
4,737
14,028
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Tigoline
Yemoja
11
0 / 2 / 5
7,115
445
7,374
9,204
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
2 / 4 / 0
7,318
457
6,116
12,848
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
xDeadcain
Janus
12
1 / 5 / 1
7,410
463
5,216
12,045
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 2 / 3
8,881
555
4,531
12,160
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Dior47
Cabrakan
13
1 / 0 / 8
7,649
478
8,507
9,325
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
MrFreezeYT
Amaterasu
14
4 / 0 / 5
9,445
590
12,024
13,103
13,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
Sn0way21
Thoth
16
6 / 2 / 0
9,916
620
11,026
7,110
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Stylebob
Danzaburou
13
6 / 3 / 3
8,631
539
8,309
9,062
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
19
19
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
3
1.75
W
Cabrakan
Dior47
Cabrakan
1
0
8
5
L
Hercules
3
2
0
1.5
L
Heimdallr
KibaBloodfang
Heimdallr
1
6
2
0.33
W
Amaterasu
MrFreezeYT
Amaterasu
4
0
5
6.5
W
Thoth
Sn0way21
Thoth
6
2
0
3
W
Danzaburou
Stylebob
Danzaburou
6
3
3
2.5
L
Yemoja
Tigoline
Yemoja
0
2
5
1.25
L
Arachne
2
4
0
0.5
L
Janus
xDeadcain
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
44,397
63,495
Taken
50,760
29,827
Mitigated
31,855
16,438
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,531
207
0
3,335
12,160
5,458
0
812
11,284
0
84,160
W
Cabrakan
Dior47
Cabrakan
8,507
1,062
0
2,724
9,325
6,494
0
3,139
6,186
38,631
0
L
Hercules
4,494
688
0
4,351
15,370
9,497
0
2,878
12,340
0
80,780
L
Heimdallr
KibaBloodfang
Heimdallr
4,737
2,178
0
2,180
14,028
6,090
189
4,680
9,248
0
30,663
W
Amaterasu
MrFreezeYT
Amaterasu
12,024
5,323
0
7,056
13,103
13,358
120
1,035
12,036
0
72,217
W
Thoth
Sn0way21
Thoth
11,026
697
0
840
7,110
2,495
0
3,958
2,862
82,488
0
W
Danzaburou
Stylebob
Danzaburou
8,309
3,738
0
3,537
9,062
4,050
1,224
3,719
5,343
0
51,018
L
Yemoja
Tigoline
Yemoja
7,374
1,549
2,587
1,898
9,204
6,813
75
2,149
7,055
22,930
0
L
Arachne
6,116
4,997
0
4,966
12,848
3,932
0
898
11,422
0
31,922
L
Janus
xDeadcain
Janus
5,216
645
0
456
12,045
3,495
0
8,928
3,069
46,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
44,522
357
Minions Killed
505
0
Camps Cleared
0
1,508,698
Distance Traveled
1,653,358
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,881
555
121
8
0
370,512
0
W
Cabrakan
7,649
478
59
4
0
363,804
0
L
Hercules
8,327
520
127
8
0
353,941
0
L
Heimdallr
6,400
400
64
4
0
281,233
0
W
Amaterasu
9,445
590
114
7
0
276,237
3
W
Thoth
9,916
620
134
8
0
325,728
4
W
Danzaburou
8,631
539
77
5
0
317,077
1
L
Yemoja
7,115
445
19
1
0
263,929
1
L
Arachne
7,318
457
62
4
0
325,967
0
L
Janus
7,410
463
85
5
0
283,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role