Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LDG SAGEMODE
Merlin
Level 127
God Stats
3W - 6L
1,442 SR
Queue Stats
301W - 290L
1,470 Elo+
Solo
Geb
Geb
PHANTOM_GREG4231
Geb
Level 87
God Stats
3W - 0L
1,841 SR
Queue Stats
351W - 400L
1,389 Elo+
Party 1
Serqet
Serqet
Xwesly_pipesX
Serqet
Level 92
God Stats
5W - 3L
1,557 SR
Queue Stats
192W - 169L
1,448 Elo+
Solo
Hachiman
Hachiman
bltaylor45
Hachiman
Level 87
God Stats
2W - 4L
1,173 SR
Queue Stats
507W - 564L
1,331 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,428 Elo+

VS

Team Averages
Level 89
1,653 SR
1,379 Elo+
Ymir
Ymir
Ankles Aquired
Ymir
Level 85
God Stats
3W - 4L
1,912 SR
Queue Stats
109W - 106L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Navi_Zurc
Amaterasu
Level 49
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 6L
1,047 Elo+
Solo
Ah Puch
Ah Puch
TheOneTage
Ah Puch
Level 129
God Stats
0W - 2L
1,861 SR
Queue Stats
115W - 127L
1,412 Elo+
Solo
Thor
Thor
Young-_-Rab242
Thor
Level 119
God Stats
1W - 1L
1,745 SR
Queue Stats
117W - 115L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
john_of_the_nigh
Erlang Shen
Level 61
God Stats
17W - 7L
1,586 SR
Queue Stats
206W - 202L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 1
5,703
570
4,654
4,819
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
2 / 0 / 1
7,211
721
3,024
2,618
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 0
6,535
654
4,175
4,572
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 2
5,538
554
1,030
4,886
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
bltaylor45
Hachiman
8
1 / 1 / 1
4,970
497
3,476
5,747
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,427
443
1,928
4,960
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Navi_Zurc
Amaterasu
5
0 / 4 / 0
4,048
405
1,620
5,614
2,061
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TheOneTage
Ah Puch
9
0 / 1 / 0
4,835
484
735
2,643
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,715
472
1,634
7,587
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
john_of_the_nigh
Erlang Shen
9
1 / 1 / 0
5,381
538
2,397
8,177
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
0
0
0
0
W
Merlin
2
0
1
2.5
L
Amaterasu
Navi_Zurc
Amaterasu
0
4
0
0
W
2
0
0
2
L
Ah Puch
TheOneTage
Ah Puch
0
1
0
0
W
0
0
2
1
L
0
2
0
0
W
Hachiman
bltaylor45
Hachiman
1
1
1
1.5
L
Erlang Shen
john_of_the_nigh
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
8,314
22,642
Taken
28,981
9,379
Mitigated
12,586
4,951
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,654
2,783
0
2,887
4,819
1,528
2,212
1,179
3,640
0
33,506
L
1,928
744
0
685
4,960
3,509
0
220
4,740
13,451
0
W
Merlin
3,024
225
0
757
2,618
977
474
697
1,921
44,967
0
L
Amaterasu
Navi_Zurc
Amaterasu
1,620
831
0
473
5,614
2,061
0
1,520
4,048
0
8,007
W
4,175
525
0
330
4,572
3,628
474
0
4,572
30,125
244
L
Ah Puch
TheOneTage
Ah Puch
735
0
0
960
2,643
837
0
588
2,055
28,881
0
W
1,030
0
0
631
4,886
1,724
0
38
4,848
0
33,382
L
1,634
121
0
1,072
7,587
2,435
0
3,242
3,971
0
21,954
W
Hachiman
bltaylor45
Hachiman
3,476
2,180
0
346
5,747
1,522
968
749
4,998
0
20,185
L
Erlang Shen
john_of_the_nigh
Erlang Shen
2,397
1,544
0
1,923
8,177
3,744
0
1,096
7,034
0
35,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
23,406
283
Minions Killed
187
0
Camps Cleared
0
939,482
Distance Traveled
908,351
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,703
570
50
5
0
150,541
0
L
Ymir
4,427
443
14
1
0
154,290
0
W
Merlin
7,211
721
103
10
0
197,180
0
L
Amaterasu
4,048
405
13
1
0
197,664
0
W
Geb
6,535
654
47
5
0
178,864
0
L
Ah Puch
4,835
484
54
5
0
142,915
0
W
Serqet
5,538
554
54
5
0
250,774
2
L
Thor
4,715
472
43
4
0
214,590
0
W
Hachiman
4,970
497
29
3
0
162,123
0
L
Erlang Shen
5,381
538
63
6
0
198,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role