Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CaPNCLuTcHxx
Ao Kuang
Level 121
God Stats
10W - 3L
1,791 SR
Queue Stats
437W - 443L
1,540 Elo+
Solo
Apollo
Apollo
Too Elated
Apollo
Level 117
God Stats
2W - 2L
1,206 SR
Queue Stats
265W - 239L
1,515 Elo+
Solo
Olorun
Olorun
Zen Zoso Solo
Olorun
Level 156
God Stats
36W - 33L
1,537 SR
Queue Stats
552W - 553L
1,458 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,503 Elo+

VS

Team Averages
Level 109
1,445 SR
1,484 Elo+
Yemoja
Yemoja
Barbaro_brutal21
Yemoja
Level 112
God Stats
2W - 4L
1,517 SR
Queue Stats
5W - 9L
1,447 Elo+
Solo
Janus
Janus
F3VIZIONS
Janus
Level 64
God Stats
63W - 43L
1,550 SR
Queue Stats
128W - 116L
1,462 Elo+
Solo
King Arthur
King Arthur
LLUSST
King Arthur
Level 77
God Stats
1W - 2L
1,260 SR
Queue Stats
5W - 9L
1,457 Elo+
Solo
Anhur
Anhur
OkayKENLO
Anhur
Level 201
God Stats
9W - 7L
1,650 SR
Queue Stats
509W - 497L
1,510 Elo+
Solo
Serqet
Serqet
Young-bandit999
Serqet
Level 89
God Stats
0W - 2L
1,246 SR
Queue Stats
128W - 125L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,659
732
692
1,266
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
 
Erlang Shen
5
0 / 1 / 0
3,221
644
630
4,516
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
CaPNCLuTcHxx
Ao Kuang
7
2 / 1 / 0
4,289
858
2,153
5,558
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Too Elated
Apollo
7
0 / 0 / 1
3,746
749
512
3,215
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,307
661
463
1,895
896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,252
650
621
1,727
753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
F3VIZIONS
Janus
6
2 / 0 / 0
3,457
691
1,921
1,491
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LLUSST
King Arthur
6
1 / 2 / 0
3,629
726
2,458
4,671
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
OkayKENLO
Anhur
5
0 / 0 / 2
3,102
620
1,631
2,211
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 0 / 0
2,538
508
0
309
65
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
W
Erlang Shen
 
Erlang Shen
0
1
0
0
L
0
0
0
0
W
Ao Kuang
CaPNCLuTcHxx
Ao Kuang
2
1
0
2
L
Janus
F3VIZIONS
Janus
2
0
0
2
L
King Arthur
LLUSST
King Arthur
1
2
0
0.5
L
Anhur
OkayKENLO
Anhur
0
0
2
1
W
Apollo
Too Elated
Apollo
0
0
1
0.5
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,450
Damage
6,631
16,450
Taken
10,409
5,051
Mitigated
3,858
7,885
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
692
0
0
467
1,266
377
0
786
442
17,378
0
W
Erlang Shen
 
Erlang Shen
630
190
0
1,652
4,516
1,327
651
538
3,914
0
14,510
L
621
143
114
642
1,727
753
0
570
1,035
6,740
0
W
Ao Kuang
CaPNCLuTcHxx
Ao Kuang
2,153
403
0
3,901
5,558
1,503
0
0
5,558
19,996
0
L
Janus
F3VIZIONS
Janus
1,921
94
0
692
1,491
342
0
137
1,354
15,988
0
L
King Arthur
LLUSST
King Arthur
2,458
758
0
1,070
4,671
2,131
0
2,153
2,518
0
16,159
L
Anhur
OkayKENLO
Anhur
1,631
1,224
0
833
2,211
567
0
326
1,885
0
10,041
W
Apollo
Too Elated
Apollo
512
375
0
884
3,215
948
0
641
2,484
0
20,131
L
0
0
0
0
309
65
0
0
309
0
1,687
W
463
122
345
636
1,895
896
150
339
1,510
10,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
15,978
143
Minions Killed
89
0
Camps Cleared
0
482,477
Distance Traveled
366,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,659
732
40
8
0
93,447
0
W
Erlang Shen
3,221
644
18
4
0
109,478
0
L
Yemoja
3,252
650
14
3
0
84,342
0
W
Ao Kuang
4,289
858
26
5
0
94,772
0
L
Janus
3,457
691
24
5
0
102,107
0
L
King Arthur
3,629
726
30
6
0
101,243
0
L
Anhur
3,102
620
18
4
0
61,793
0
W
Apollo
3,746
749
44
9
0
94,985
0
L
Serqet
2,538
508
3
1
0
16,962
0
W
Olorun
3,307
661
15
3
0
89,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role