Player Matchup

Nox
Nox
Douglas12541
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,509 Elo+
Solo
Bacchus
Bacchus
GoeCephus
Bacchus
Level 155
God Stats
0W - 2L
1,770 SR
Queue Stats
39W - 52L
1,489 Elo+
Solo
Vamana
Vamana
KrakeN573
Vamana
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,525 Elo+
Solo
Thor
Thor
Postpwn
Thor
Level 128
God Stats
4W - 2L
1,795 SR
Queue Stats
374W - 348L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Trolling_Trash_
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,591 Elo+
Solo
Team Averages
Level 99
1,613 SR
1,535 Elo+

VS

Team Averages
Level 110
1,410 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Chadouming
Zhong Kui
Level 129
God Stats
2W - 4L
1,154 SR
Queue Stats
254W - 254L
1,575 Elo+
Solo
Bastet
Bastet
CyberThreat1
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Davidovensky
Nu Wa
Level 86
God Stats
4W - 5L
1,484 SR
Queue Stats
212W - 198L
1,522 Elo+
Solo
Shiva
Shiva
MrHotShotDave
Shiva
Level 88
God Stats
1W - 1L
1,291 SR
Queue Stats
529W - 507L
1,544 Elo+
Solo
Bacchus
Bacchus
Xo-Death-Fire-oX
Bacchus
Level 158
God Stats
1W - 2L
1,622 SR
Queue Stats
41W - 48L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,825
965
2,460
3,348
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GoeCephus
Bacchus
9
0 / 2 / 0
4,597
919
3,046
5,053
4,078
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
KrakeN573
Vamana
8
0 / 2 / 0
4,424
885
2,073
4,466
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Postpwn
Thor
8
0 / 3 / 0
4,456
891
3,299
5,493
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,370
874
982
1,975
621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chadouming
Zhong Kui
11
1 / 0 / 8
5,797
1,159
5,936
4,770
4,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bastet
10
1 / 0 / 8
5,788
1,158
2,094
2,505
948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
1 / 0 / 6
5,433
1,087
3,893
385
91
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 5
5,929
1,186
3,359
5,079
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 5
6,391
1,278
3,008
4,928
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
10
10
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chadouming
Zhong Kui
1
0
8
5
W
Bastet
1
0
8
5
W
1
0
6
4
L
0
2
0
0
L
Bacchus
GoeCephus
Bacchus
0
2
0
0
L
Vamana
KrakeN573
Vamana
0
2
0
0
W
3
0
5
5.5
L
Thor
Postpwn
Thor
0
3
0
0
L
0
1
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,860
Damage
18,290
20,335
Taken
17,667
11,105
Mitigated
14,734
3,592
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chadouming
Zhong Kui
5,936
400
553
884
4,770
4,070
739
1,248
3,399
13,396
0
W
Bastet
2,094
671
184
497
2,505
948
260
1,043
1,462
0
8,161
W
3,893
642
951
203
385
91
108
109
276
7,868
0
L
2,460
152
399
143
3,348
1,296
0
2,661
687
10,404
0
L
Bacchus
GoeCephus
Bacchus
3,046
59
594
675
5,053
4,078
0
2,514
2,432
5,837
0
L
Vamana
KrakeN573
Vamana
2,073
629
262
438
4,466
3,290
0
2,530
1,748
0
4,428
W
3,359
481
968
804
5,079
3,799
0
2,251
2,640
0
6,004
L
Thor
Postpwn
Thor
3,299
415
0
781
5,493
1,820
0
3,894
1,554
0
5,850
L
982
471
0
300
1,975
621
0
1,238
698
0
3,418
W
3,008
151
1,600
1,982
4,928
5,826
54
855
4,038
5,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
29,338
42
Minions Killed
59
0
Camps Cleared
0
381,630
Distance Traveled
520,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,797
1,159
21
4
0
101,460
0
W
Bastet
5,788
1,158
15
3
0
101,894
0
W
Nu Wa
5,433
1,087
13
3
0
103,089
0
L
Nox
4,825
965
21
4
0
86,687
0
L
Bacchus
4,597
919
6
1
0
84,977
0
L
Vamana
4,424
885
4
1
0
83,628
0
W
Shiva
5,929
1,186
4
1
0
107,634
0
L
Thor
4,456
891
2
0
0
84,835
0
L
Hou Yi
4,370
874
9
2
0
41,503
0
W
Bacchus
6,391
1,278
6
1
0
106,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role