Player Matchup

Odin
Odin
KibaBloodfang
Odin
Level 24
God Stats
1W - 1L
1,340 SR
Queue Stats
3W - 10L
1,301 Elo+
Party 2
Olorun
Olorun
Letsmakeithot
Olorun
Level 113
God Stats
7W - 6L
1,536 SR
Queue Stats
401W - 364L
1,474 Elo+
Solo
Yemoja
Yemoja
Tigoline
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,301 Elo+
Party 2
Arachne
Arachne
kushkush11111
Arachne
Level 35
God Stats
3W - 7L
1,459 SR
Queue Stats
7W - 22L
1,220 Elo+
Party 2
Nu Wa
Nu Wa
xDeadcain
Nu Wa
Level 21
God Stats
1W - 1L
1,241 SR
Queue Stats
3W - 12L
1,128 Elo+
Party 2
Team Averages
Level 44
1,415 SR
1,285 Elo+

VS

Team Averages
Level 134
1,572 SR
1,470 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LastLord96
Ra
Level 119
God Stats
3W - 3L
1,557 SR
Queue Stats
19W - 26L
1,428 Elo+
Party 1
Bastet
Bastet
Yotar
Bastet
Level 171
God Stats
6W - 6L
1,802 SR
Queue Stats
293W - 293L
1,524 Elo+
Solo
Hades
Hades
saint-panda887
Hades
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,986
544
3,065
7,646
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 1
7,433
676
11,917
15,002
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Tigoline
Yemoja
10
1 / 1 / 6
6,317
574
5,210
7,601
4,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
11
4 / 4 / 0
6,692
608
3,652
12,912
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
xDeadcain
Nu Wa
10
2 / 4 / 4
6,256
569
6,328
7,838
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 3 / 0
7,550
686
6,797
6,032
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
11
0 / 4 / 3
6,608
601
6,426
10,202
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 3
5,488
499
5,903
7,905
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Yotar
Bastet
12
6 / 2 / 2
7,473
679
7,517
10,323
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 3
4,980
453
3,732
11,183
4,444
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
16
Kills
11
11
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
0
1.67
L
Cliodhna
 
Cliodhna
0
4
3
0.38
W
1
1
2
2
L
0
4
3
0.38
W
8
1
1
8.5
W
Yemoja
Tigoline
Yemoja
1
1
6
4
L
Bastet
Yotar
Bastet
6
2
2
3.5
W
Arachne
4
4
0
1
L
0
3
3
0.5
W
Nu Wa
xDeadcain
Nu Wa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
30,375
50,999
Taken
45,645
24,617
Mitigated
17,040
18,472
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,797
220
0
698
6,032
1,834
114
2,897
3,135
60,581
0
L
Cliodhna
 
Cliodhna
6,426
234
0
1,699
10,202
3,784
0
4,108
6,094
0
45,690
W
3,065
970
0
1,110
7,646
6,270
0
276
7,328
575
23,162
L
5,903
1,165
445
1,234
7,905
2,938
0
6,555
1,350
38,794
0
W
11,917
5,008
120
8,325
15,002
6,416
329
5,528
9,395
59,232
4,812
W
Yemoja
Tigoline
Yemoja
5,210
1,468
2,064
1,772
7,601
4,708
350
3,519
3,999
22,228
0
L
Bastet
Yotar
Bastet
7,517
3,017
0
2,696
10,323
4,040
0
2,550
7,773
0
51,978
W
Arachne
3,652
2,692
0
4,206
12,912
4,661
0
1,997
10,793
0
28,023
L
3,732
719
40
2,553
11,183
4,444
0
7,547
3,636
15,928
0
W
Nu Wa
xDeadcain
Nu Wa
6,328
2,634
0
875
7,838
2,562
241
4,509
3,052
39,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
32,099
262
Minions Killed
347
0
Camps Cleared
0
1,086,398
Distance Traveled
1,162,336
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,550
686
118
11
0
237,678
0
L
Cliodhna
6,608
601
74
7
0
234,248
5
W
Odin
5,986
544
37
3
0
221,051
0
L
Ra
5,488
499
59
5
0
228,938
2
W
Olorun
7,433
676
101
9
0
208,211
0
W
Yemoja
6,317
574
14
1
0
217,564
1
L
Bastet
7,473
679
75
7
0
240,745
0
W
Arachne
6,692
608
52
5
0
240,865
0
L
Hades
4,980
453
21
2
0
220,727
0
W
Nu Wa
6,256
569
58
5
0
198,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role