Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AndreaXOX
Rama
Level 141
God Stats
2W - 4L
1,333 SR
Queue Stats
364W - 329L
1,554 Elo+
Party 3
Skadi
Skadi
Devilyne
Skadi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,706 Elo+
Party 3
Bacchus
Bacchus
GOT U KENT
Bacchus
Level 149
God Stats
11W - 6L
1,577 SR
Queue Stats
446W - 443L
1,501 Elo+
Solo
Ullr
Ullr
chilla Emmi
Ullr
Level 227
God Stats
4W - 3L
1,677 SR
Queue Stats
1,275W - 1,270L
1,489 Elo+
Solo
Team Averages
Level 158
1,517 SR
1,550 Elo+

VS

Team Averages
Level 124
1,477 SR
1,483 Elo+
Mercury
Mercury
BlackFalconAS
Mercury
Level 146
God Stats
0W - 1L
1,359 SR
Queue Stats
84W - 77L
1,533 Elo+
Party 1
Scylla
Scylla
Dx3Cubed
Scylla
Level 151
God Stats
1W - 3L
1,528 SR
Queue Stats
49W - 42L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
ShadowDemon-QT
Nu Wa
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 1
Izanami
Izanami
Valopee
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,305 Elo+
Party 2
Lancelot
Lancelot
chubacaf4
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
1 / 1 / 11
10,453
653
9,290
10,208
11,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
17
2 / 4 / 5
10,517
657
8,199
10,428
5,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Skadi
Devilyne
Skadi
18
6 / 4 / 6
11,613
726
12,948
10,605
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
GOT U KENT
Bacchus
18
5 / 4 / 6
10,841
678
9,452
18,753
21,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 5
10,478
655
6,837
11,885
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 2 / 7
10,117
632
5,197
9,152
4,430
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Dx3Cubed
Scylla
20
6 / 1 / 9
12,958
810
17,137
8,048
3,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 10
10,902
681
13,600
7,485
3,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Valopee
Izanami
14
2 / 7 / 9
9,629
602
9,430
12,898
5,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
chubacaf4
Lancelot
15
1 / 5 / 8
9,272
580
6,965
12,399
10,567
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
18
Kills
16
16
Deaths
18
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
11
6.5
W
Rama
2
4
5
1.13
L
Mercury
3
2
7
3.25
W
Skadi
Devilyne
Skadi
6
4
6
2.25
L
Scylla
Dx3Cubed
Scylla
6
1
9
10.5
W
Bacchus
GOT U KENT
Bacchus
5
4
6
2
L
4
3
10
3
L
Izanami
Valopee
Izanami
2
7
9
0.93
W
4
3
5
2.17
L
Lancelot
chubacaf4
Lancelot
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
52,329
61,879
Taken
49,982
50,065
Mitigated
27,207
18,551
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,290
426
822
863
10,208
11,953
110
5,003
5,205
0
16,116
W
Rama
8,199
5,846
50
321
10,428
5,204
769
6,535
3,893
0
41,179
L
Mercury
5,197
756
2,237
1,634
9,152
4,430
571
781
8,253
0
16,900
W
Skadi
Devilyne
Skadi
12,948
5,476
3,256
2,286
10,605
5,585
660
6,245
4,360
0
33,338
L
Scylla
Dx3Cubed
Scylla
17,137
1,017
894
2,169
8,048
3,862
670
1,457
6,321
48,780
0
W
Bacchus
GOT U KENT
Bacchus
9,452
294
2,522
4,847
18,753
21,693
234
7,909
10,844
21,945
0
L
13,600
3,297
808
1,063
7,485
3,071
265
2,179
5,020
27,471
0
L
Izanami
Valopee
Izanami
9,430
3,583
654
708
12,898
5,277
226
2,310
10,244
0
17,251
W
6,837
1,020
1,467
2,117
11,885
5,630
0
5,045
6,840
0
29,000
L
Lancelot
chubacaf4
Lancelot
6,965
366
1,618
595
12,399
10,567
37
1,375
10,692
0
11,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,902
Gold Earned
52,878
209
Minions Killed
157
0
Camps Cleared
0
1,327,250
Distance Traveled
1,377,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,453
653
15
1
0
313,754
0
W
Rama
10,517
657
77
5
0
241,625
0
L
Mercury
10,117
632
30
2
0
298,170
0
W
Skadi
11,613
726
48
3
0
241,942
0
L
Scylla
12,958
810
80
5
0
301,401
0
W
Bacchus
10,841
678
29
2
0
267,088
0
L
Nu Wa
10,902
681
27
2
0
251,636
0
L
Izanami
9,629
602
16
1
0
238,271
2
W
Ullr
10,478
655
40
3
0
262,841
0
L
Lancelot
9,272
580
4
0
0
288,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role