Player Matchup

Bacchus
Bacchus
GengarEwar
Bacchus
Level 52
God Stats
1W - 3L
1,661 SR
Queue Stats
103W - 94L
1,493 Elo+
Party 1
Ishtar
Ishtar
MrLatreille
Ishtar
Level 129
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
NGMsnowman0507x
Janus
Level 124
God Stats
5W - 11L
1,274 SR
Queue Stats
508W - 521L
1,471 Elo+
Solo
Skadi
Skadi
elddir7
Skadi
Level 139
God Stats
2W - 1L
1,868 SR
Queue Stats
164W - 130L
1,580 Elo+
Party 1
Scylla
Scylla
superswayin
Scylla
Level 127
God Stats
6W - 9L
1,475 SR
Queue Stats
756W - 769L
1,527 Elo+
Solo
Team Averages
Level 114
1,599 SR
1,514 Elo+

VS

Team Averages
Level 152
1,456 SR
1,516 Elo+
Yu Huang
Yu Huang
GugaMight
Yu Huang
Level 155
God Stats
2W - 6L
1,417 SR
Queue Stats
611W - 489L
1,489 Elo+
Solo
Athena
Athena
OMB David
Athena
Level 154
God Stats
1W - 3L
1,243 SR
Queue Stats
294W - 305L
1,506 Elo+
Solo
Ares
Ares
Schlasch
Ares
Level 159
God Stats
7W - 1L
1,500 SR
Queue Stats
135W - 136L
1,557 Elo+
Solo
Mulan
Mulan
blackhawksr1
Mulan
Level 145
God Stats
1W - 0L
1,609 SR
Queue Stats
96W - 91L
1,545 Elo+
Solo
Ishtar
Ishtar
iRepto
Ishtar
Level 147
God Stats
3W - 2L
1,512 SR
Queue Stats
230W - 219L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GengarEwar
Bacchus
12
0 / 4 / 8
7,134
713
8,420
11,827
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ishtar
10
0 / 4 / 10
6,453
645
3,866
7,239
2,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 8
7,467
747
10,836
6,060
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
elddir7
Skadi
15
5 / 3 / 4
8,449
845
10,813
9,100
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
5 / 2 / 3
8,540
854
14,083
6,037
2,870
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GugaMight
Yu Huang
15
2 / 1 / 8
8,684
868
10,832
7,585
3,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
OMB David
Athena
15
4 / 2 / 9
9,440
944
4,980
16,109
11,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
14
4 / 3 / 10
9,277
928
7,429
14,116
14,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 3 / 10
9,168
917
10,793
11,258
11,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
iRepto
Ishtar
13
2 / 4 / 7
8,002
800
4,731
9,233
3,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
12
Kills
16
16
Deaths
13
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GengarEwar
Bacchus
0
4
8
1
W
Yu Huang
GugaMight
Yu Huang
2
1
8
6
L
Ishtar
0
4
10
1.25
L
2
3
8
2
W
Athena
OMB David
Athena
4
2
9
4.25
W
Ares
4
3
10
3
W
4
3
10
3
L
Skadi
elddir7
Skadi
5
3
4
2.33
W
Ishtar
iRepto
Ishtar
2
4
7
1.38
L
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,018
Damage
38,765
40,263
Taken
58,301
24,981
Mitigated
44,809
11,059
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GengarEwar
Bacchus
8,420
688
1,722
2,910
11,827
12,563
0
8,736
3,091
11,641
0
W
Yu Huang
GugaMight
Yu Huang
10,832
598
916
1,086
7,585
3,599
1,346
5,052
2,533
24,703
0
L
Ishtar
3,866
1,601
535
1,258
7,239
2,785
0
3,981
3,258
0
6,456
L
10,836
279
0
0
6,060
2,848
0
3,934
2,126
20,339
0
W
Athena
OMB David
Athena
4,980
1,145
837
6,139
16,109
11,254
465
7,824
8,263
9,681
0
W
Ares
7,429
403
1,321
3,849
14,116
14,484
518
7,099
6,919
9,681
0
W
10,793
215
2,612
1,603
11,258
11,642
505
6,249
5,009
2,518
16,074
L
Skadi
elddir7
Skadi
10,813
4,513
1,643
2,020
9,100
3,915
0
4,600
4,500
0
25,291
W
Ishtar
iRepto
Ishtar
4,731
2,456
694
1,688
9,233
3,830
1,745
6,955
2,238
0
18,878
L
Scylla
14,083
1,143
163
808
6,037
2,870
0
4,050
1,987
26,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
44,571
103
Minions Killed
103
0
Camps Cleared
0
888,177
Distance Traveled
934,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,134
713
3
0
0
182,454
0
W
Yu Huang
8,684
868
40
4
0
188,627
0
L
Ishtar
6,453
645
3
0
0
150,347
0
L
Janus
7,467
747
29
3
0
197,845
0
W
Athena
9,440
944
15
2
0
175,390
0
W
Ares
9,277
928
5
1
0
198,639
0
W
Mulan
9,168
917
13
1
0
197,256
0
L
Skadi
8,449
845
35
4
0
178,422
0
W
Ishtar
8,002
800
30
3
0
174,602
0
L
Scylla
8,540
854
33
3
0
179,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role