Player Matchup

Nu Wa
Nu Wa
Mm4wayMurder
Nu Wa
Level 119
God Stats
111W - 56L
1,664 SR
Queue Stats
335W - 305L
1,479 Elo+
Solo
Atlas
Atlas
MrPache95
Atlas
Level 147
God Stats
3W - 9L
1,330 SR
Queue Stats
821W - 762L
1,408 Elo+
Solo
Kali
Kali
NoobMatapro57
Kali
Level 61
God Stats
3W - 0L
1,869 SR
Queue Stats
57W - 69L
1,367 Elo+
Solo
Amaterasu
Amaterasu
lMR_WAFFLEl
Amaterasu
Level 55
God Stats
6W - 6L
1,514 SR
Queue Stats
329W - 327L
1,437 Elo+
Solo
Izanami
Izanami
rockasha
Izanami
Level 63
God Stats
5W - 1L
1,433 SR
Queue Stats
57W - 62L
1,394 Elo+
Solo
Team Averages
Level 89
1,562 SR
1,417 Elo+

VS

Team Averages
Level 62
1,542 SR
1,404 Elo+
Pele
Pele
DashingEarth73
Pele
Level 67
God Stats
4W - 2L
1,770 SR
Queue Stats
78W - 89L
1,411 Elo+
Solo
Thanatos
Thanatos
StayedHippo4
Thanatos
Level 86
God Stats
11W - 9L
1,523 SR
Queue Stats
393W - 438L
1,453 Elo+
Party 1
Sol
Sol
TTVItzWaggy
Sol
Level 46
God Stats
3W - 4L
1,482 SR
Queue Stats
9W - 15L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Tanchi 13
Ah Puch
Level 89
God Stats
6W - 5L
1,436 SR
Queue Stats
150W - 143L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
Wildeabeast4
Baron Samedi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 163L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,768
575
14,085
7,517
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
MrPache95
Atlas
13
2 / 1 / 7
9,365
551
6,019
14,588
12,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 6
10,526
619
9,196
17,191
7,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
lMR_WAFFLEl
Amaterasu
14
2 / 5 / 5
9,137
537
7,707
15,722
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
rockasha
Izanami
16
6 / 3 / 4
10,457
615
14,335
8,496
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,461
439
7,177
16,889
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
StayedHippo4
Thanatos
11
4 / 2 / 1
7,461
439
5,843
11,038
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 4
7,466
439
3,869
12,548
9,265
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Tanchi 13
Ah Puch
14
4 / 5 / 1
8,915
524
12,723
16,707
6,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Wildeabeast4
Baron Samedi
9
1 / 7 / 3
6,311
371
4,105
12,522
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
12
12
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
4
1
8
8
W
Atlas
MrPache95
Atlas
2
1
7
5.5
W
7
2
6
5
L
Thanatos
StayedHippo4
Thanatos
4
2
1
2.25
L
0
1
4
2
L
Ah Puch
Tanchi 13
Ah Puch
4
5
1
0.9
L
Baron Samedi
Wildeabeast4
Baron Samedi
1
7
3
0.36
W
Amaterasu
lMR_WAFFLEl
Amaterasu
2
5
5
0.9
W
Izanami
rockasha
Izanami
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,342
Damage
33,717
63,514
Taken
69,704
35,269
Mitigated
36,241
18,120
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,177
2,502
0
918
16,889
5,755
0
3,551
13,338
0
48,218
W
14,085
5,071
304
1,839
7,517
3,007
2,522
3,917
3,600
70,569
0
W
Atlas
MrPache95
Atlas
6,019
2,106
0
3,512
14,588
12,767
0
5,155
9,433
25,242
0
W
9,196
4,634
0
4,345
17,191
7,866
0
3,045
14,146
0
95,778
L
Thanatos
StayedHippo4
Thanatos
5,843
1,028
0
6,436
11,038
9,340
0
2,150
8,888
0
27,648
L
3,869
754
0
7,519
12,548
9,265
14
3,223
9,325
51,738
0
L
Ah Puch
Tanchi 13
Ah Puch
12,723
1,529
18
6,182
16,707
6,432
0
5,105
11,602
71,113
0
L
Baron Samedi
Wildeabeast4
Baron Samedi
4,105
281
80
2,483
12,522
5,449
0
6,075
6,447
30,896
0
W
Amaterasu
lMR_WAFFLEl
Amaterasu
7,707
4,193
0
4,635
15,722
8,264
1,574
7,564
8,158
0
52,483
W
Izanami
rockasha
Izanami
14,335
11,022
0
3,485
8,496
3,365
4,335
1,604
6,892
0
99,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
37,614
482
Minions Killed
306
0
Camps Cleared
0
1,707,960
Distance Traveled
1,448,270
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,461
439
60
4
0
355,221
0
W
Nu Wa
9,768
575
109
6
0
295,776
6
W
Atlas
9,365
551
30
2
0
346,601
6
W
Kali
10,526
619
110
6
0
392,400
0
L
Thanatos
7,461
439
29
2
0
243,721
0
L
Sol
7,466
439
80
5
0
339,017
0
L
Ah Puch
8,915
524
92
5
0
266,768
0
L
Baron Samedi
6,311
371
45
3
0
243,543
0
W
Amaterasu
9,137
537
84
5
0
354,709
1
W
Izanami
10,457
615
149
9
0
318,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role