Player Matchup

Cerberus
Cerberus
Summonnersrift
Cerberus
Level 84
God Stats
3W - 5L
1,312 SR
Queue Stats
66W - 79L
1,448 Elo+
Solo
Hades
Hades
rafa-squidz
Hades
Level 48
God Stats
42W - 34L
1,408 SR
Queue Stats
79W - 81L
1,330 Elo+
Solo
Neith
Neith
tonycroixdar
Neith
Level 43
God Stats
4W - 5L
1,481 SR
Queue Stats
68W - 88L
1,376 Elo+
Solo
Team Averages
Level 58
1,400 SR
1,384 Elo+

VS

Team Averages
Level 57
1,459 SR
1,312 Elo+
Horus
Horus
Jörgum
Horus
Level 58
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 6L
1,184 Elo+
Party 1
Zhong Kui
Zhong Kui
arvid8881
Zhong Kui
Level 69
God Stats
9W - 7L
1,588 SR
Queue Stats
14W - 14L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
sewix52
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 0 / 9
7,632
763
7,113
10,385
9,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 5
7,155
716
9,072
7,940
4,395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 2
9,101
910
10,505
7,212
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jörgum
Horus
10
2 / 4 / 2
7,142
714
5,413
11,925
5,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
arvid8881
Zhong Kui
10
2 / 4 / 1
7,395
740
12,073
8,696
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
sewix52
Sylvanus
9
0 / 2 / 3
6,698
670
2,648
10,079
7,460
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Jörgum
Horus
2
4
2
0.75
W
Cerberus
1
0
9
5.5
L
Zhong Kui
arvid8881
Zhong Kui
2
4
1
0.63
W
1
3
5
1.17
L
Sylvanus
sewix52
Sylvanus
0
2
3
0.75
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
20,134
25,537
Taken
30,700
17,440
Mitigated
20,226
7,210
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Jörgum
Horus
5,413
2,823
325
1,067
11,925
5,690
0
6,955
4,970
0
15,972
W
Cerberus
7,113
474
0
1,774
10,385
9,875
0
6,058
4,327
14,182
0
L
Zhong Kui
arvid8881
Zhong Kui
12,073
1,480
0
816
8,696
7,076
0
4,046
4,650
39,115
0
W
9,072
545
584
1,706
7,940
4,395
0
4,778
3,162
25,084
0
L
Sylvanus
sewix52
Sylvanus
2,648
1,253
1,630
1,832
10,079
7,460
0
5,419
4,660
12,366
0
W
10,505
4,231
0
3,146
7,212
3,170
304
4,099
3,113
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
21,235
101
Minions Killed
77
0
Camps Cleared
0
505,492
Distance Traveled
492,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,142
714
14
1
0
155,124
0
W
Cerberus
7,632
763
23
2
0
187,668
0
L
Zhong Kui
7,395
740
49
5
0
166,477
0
W
Hades
7,155
716
30
3
0
164,164
0
L
Sylvanus
6,698
670
14
1
0
170,681
0
W
Neith
9,101
910
48
5
0
153,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role