Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KingAcidical
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,427 Elo+
Party 1
Nike
Nike
Mawck
Nike
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
iRepto
Zhong Kui
Level 147
God Stats
3W - 5L
1,414 SR
Queue Stats
230W - 219L
1,495 Elo+
Solo
Ganesha
Ganesha
oxIXSnipezXIxo
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,458 Elo+
Party 1
Team Averages
Level 99
1,483 SR
1,473 Elo+

VS

Team Averages
Level 108
1,479 SR
1,488 Elo+
Atlas
Atlas
 
Atlas
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Andresduve
Xbalanque
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 202L
1,528 Elo+
Solo
Da Ji
Da Ji
ErMichael94
Da Ji
Level 53
God Stats
1W - 1L
1,257 SR
Queue Stats
143W - 145L
1,477 Elo+
Solo
Charon
Charon
MRbrownVANILLA
Charon
Level 109
God Stats
8W - 2L
1,638 SR
Queue Stats
402W - 419L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
1,220
244
0
202
93
Danzaburou
KingAcidical
Danzaburou
11
1 / 2 / 2
5,260
1,052
3,905
4,337
1,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Mawck
Nike
11
3 / 2 / 0
5,791
1,158
5,707
8,761
5,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
iRepto
Zhong Kui
8
0 / 1 / 0
4,770
954
2,721
1,591
994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 2
5,141
1,028
2,355
8,401
4,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 0 / 6
5,834
1,167
3,371
4,347
2,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xing Tian
 
Xing Tian
9
1 / 0 / 7
5,716
1,143
2,170
4,756
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Andresduve
Xbalanque
10
0 / 2 / 7
5,357
1,071
6,584
4,551
1,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 2 / 3
5,880
1,176
3,265
4,539
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 1
5,631
1,126
3,525
3,033
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
8
8
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Atlas
 
Atlas
1
0
6
4
W
Xing Tian
 
Xing Tian
1
0
7
4.5
W
Xbalanque
Andresduve
Xbalanque
0
2
7
1.75
W
3
2
3
2.25
L
Danzaburou
KingAcidical
Danzaburou
1
2
2
1
W
3
1
1
3.5
L
Nike
Mawck
Nike
3
2
0
1.5
L
Zhong Kui
iRepto
Zhong Kui
0
1
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,688
Damage
18,915
23,292
Taken
21,226
12,947
Mitigated
11,579
6,820
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
202
93
0
202
0
0
0
W
Atlas
 
Atlas
3,371
1,156
844
1,326
4,347
2,415
352
457
3,890
7,270
0
W
Xing Tian
 
Xing Tian
2,170
77
2,025
1,896
4,756
3,677
0
1,230
3,439
3,099
0
W
Xbalanque
Andresduve
Xbalanque
6,584
3,573
253
661
4,551
1,702
38
1,549
2,878
0
13,981
W
3,265
534
399
191
4,539
2,381
0
936
3,433
0
4,535
L
Danzaburou
KingAcidical
Danzaburou
3,905
1,236
0
720
4,337
1,813
0
2,353
1,984
0
8,705
W
3,525
591
264
741
3,033
1,404
259
904
2,041
10,582
0
L
Nike
Mawck
Nike
5,707
760
281
3,517
8,761
5,520
0
2,924
5,837
0
11,831
L
Zhong Kui
iRepto
Zhong Kui
2,721
156
197
189
1,591
994
0
705
886
4,835
0
L
2,355
295
0
1,916
8,401
4,527
0
2,882
5,519
5,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,182
Gold Earned
28,418
38
Minions Killed
51
0
Camps Cleared
0
301,371
Distance Traveled
469,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
1,220
244
0
0
0
150
0
W
Atlas
5,834
1,167
13
3
0
87,184
0
W
Xing Tian
5,716
1,143
4
1
0
105,869
0
W
Xbalanque
5,357
1,071
17
3
0
82,428
0
W
Da Ji
5,880
1,176
3
1
0
99,193
0
L
Danzaburou
5,260
1,052
16
3
0
87,103
0
W
Charon
5,631
1,126
14
3
0
94,453
0
L
Nike
5,791
1,158
14
3
0
90,952
0
L
Zhong Kui
4,770
954
8
2
0
42,454
0
L
Ganesha
5,141
1,028
0
0
0
80,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role