Player Matchup

Heimdallr
Heimdallr
HoldMyDucks
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Merlin
Merlin
Jarac
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
akumaeshi
Bacchus
Level 42
God Stats
0W - 2L
1,151 SR
Queue Stats
25W - 23L
1,358 Elo+
Party 1
Team Averages
Level 32
1,384 SR
1,419 Elo+

VS

Team Averages
Level 48
1,527 SR
1,470 Elo+
Neith
Neith
EricAlves07
Neith
Level 48
God Stats
15W - 8L
1,505 SR
Queue Stats
207W - 214L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Numbersgoob
Zhong Kui
Level 47
God Stats
11W - 6L
1,374 SR
Queue Stats
290W - 289L
1,432 Elo+
Solo
Bastet
Bastet
xkennyy1k
Bastet
Level 48
God Stats
5W - 3L
1,702 SR
Queue Stats
70W - 73L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HoldMyDucks
Heimdallr
11
2 / 5 / 1
7,575
758
4,229
11,064
4,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jarac
Merlin
9
1 / 7 / 1
6,876
688
1,496
8,662
2,799
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
akumaeshi
Bacchus
9
1 / 5 / 1
7,113
711
4,966
13,654
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
9,492
949
10,789
6,572
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Numbersgoob
Zhong Kui
12
7 / 3 / 9
9,617
962
10,308
6,650
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
xkennyy1k
Bastet
11
3 / 1 / 9
8,819
882
8,536
7,060
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
17
17
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Heimdallr
HoldMyDucks
Heimdallr
2
5
1
0.5
L
Merlin
Jarac
Merlin
1
7
1
0.21
W
Zhong Kui
Numbersgoob
Zhong Kui
7
3
9
3.83
L
Bacchus
akumaeshi
Bacchus
1
5
1
0.3
W
Bastet
xkennyy1k
Bastet
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
29,633
33,380
Taken
20,282
21,701
Mitigated
9,361
4,074
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,789
2,835
0
1,697
6,572
2,407
1,320
2,209
4,005
0
40,525
L
Heimdallr
HoldMyDucks
Heimdallr
4,229
1,655
0
1,307
11,064
4,373
0
3,749
7,175
0
23,038
L
Merlin
Jarac
Merlin
1,496
326
0
570
8,662
2,799
0
1,716
6,784
13,106
0
W
Zhong Kui
Numbersgoob
Zhong Kui
10,308
1,009
0
75
6,650
4,437
1,349
2,008
4,523
29,044
0
L
Bacchus
akumaeshi
Bacchus
4,966
733
0
2,197
13,654
14,529
0
4,521
8,844
13,179
0
W
Bastet
xkennyy1k
Bastet
8,536
1,108
0
1,940
7,060
2,517
0
2,038
4,667
0
34,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
27,928
56
Minions Killed
128
0
Camps Cleared
0
457,236
Distance Traveled
638,812
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,492
949
44
4
0
179,441
0
L
Heimdallr
7,575
758
23
2
0
149,198
0
L
Merlin
6,876
688
19
2
0
131,954
0
W
Zhong Kui
9,617
962
41
4
0
203,143
0
L
Bacchus
7,113
711
14
1
0
176,084
0
W
Bastet
8,819
882
43
4
0
256,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role