Player Matchup

Izanami
Izanami
AlphaSpace
Izanami
Level 146
God Stats
8W - 2L
1,520 SR
Queue Stats
146W - 118L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Pepesiito
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,528 Elo+
Party 2
Mercury
Mercury
Sculpie
Mercury
Level 129
God Stats
6W - 1L
1,696 SR
Queue Stats
192W - 171L
1,559 Elo+
Solo
Raijin
Raijin
WhoPoppy
Raijin
Level 128
God Stats
6W - 3L
1,317 SR
Queue Stats
200W - 177L
1,568 Elo+
Solo
Ravana
Ravana
llaki1122
Ravana
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
69W - 58L
1,528 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,544 Elo+

VS

Team Averages
Level 113
1,535 SR
1,526 Elo+
Sol
Sol
ChampChad
Sol
Level 107
God Stats
217W - 203L
1,537 SR
Queue Stats
290W - 277L
1,494 Elo+
Solo
Ymir
Ymir
Clypper
Ymir
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 17L
1,570 Elo+
Party 1
Susano
Susano
Jarogi
Susano
Level 154
God Stats
0W - 1L
1,686 SR
Queue Stats
37W - 30L
1,514 Elo+
Party 1
Anhur
Anhur
Oskita94
Anhur
Level 128
God Stats
2W - 6L
1,451 SR
Queue Stats
37W - 38L
1,520 Elo+
Solo
Cliodhna
Cliodhna
bolgohd
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 176L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaSpace
Izanami
19
6 / 2 / 4
11,847
624
11,649
16,810
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Pepesiito
Sylvanus
13
0 / 4 / 9
9,309
490
6,245
22,326
18,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Sculpie
Mercury
16
3 / 8 / 7
10,015
527
9,685
18,428
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
WhoPoppy
Raijin
18
9 / 5 / 7
11,694
615
17,969
13,686
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
llaki1122
Ravana
15
1 / 1 / 6
9,239
486
6,610
12,420
13,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
10,630
559
17,007
15,792
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Clypper
Ymir
13
1 / 3 / 9
8,121
427
5,781
18,481
19,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Jarogi
Susano
16
5 / 2 / 4
10,515
553
15,171
15,188
9,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Oskita94
Anhur
12
0 / 3 / 1
8,188
431
6,629
8,982
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
bolgohd
Cliodhna
18
9 / 6 / 6
11,457
603
16,175
20,004
9,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
19
Kills
20
20
Deaths
19
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaSpace
Izanami
6
2
4
4
L
5
5
6
1.6
L
Ymir
Clypper
Ymir
1
3
9
1.83
L
Susano
Jarogi
Susano
5
2
4
3.5
L
Anhur
Oskita94
Anhur
0
3
1
0.17
W
Sylvanus
Pepesiito
Sylvanus
0
4
9
1.13
W
Mercury
Sculpie
Mercury
3
8
7
0.81
W
Raijin
WhoPoppy
Raijin
9
5
7
2.5
L
Cliodhna
bolgohd
Cliodhna
9
6
6
2
W
Ravana
llaki1122
Ravana
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
60,763
83,670
Taken
78,447
53,171
Mitigated
47,363
21,122
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaSpace
Izanami
11,649
6,803
0
5,951
16,810
7,625
1,771
2,849
13,961
0
116,340
L
17,007
6,618
0
6,288
15,792
6,410
2,155
7,714
8,078
85,418
13,529
L
Ymir
Clypper
Ymir
5,781
1,785
0
2,824
18,481
19,321
0
6,063
12,418
27,661
0
L
Susano
Jarogi
Susano
15,171
2,729
0
5,008
15,188
9,606
442
3,578
11,610
836
77,633
L
Anhur
Oskita94
Anhur
6,629
3,222
0
2,475
8,982
2,949
0
1,625
7,357
0
57,002
W
Sylvanus
Pepesiito
Sylvanus
6,245
1,345
4,556
4,316
22,326
18,891
32
8,089
14,237
18,909
0
W
Mercury
Sculpie
Mercury
9,685
4,369
0
1,794
18,428
7,875
0
4,781
13,647
0
74,822
W
Raijin
WhoPoppy
Raijin
17,969
1,644
0
1,548
13,686
5,666
0
4,386
9,300
97,981
0
L
Cliodhna
bolgohd
Cliodhna
16,175
2,888
0
8,273
20,004
9,077
0
5,459
14,545
0
94,524
W
Ravana
llaki1122
Ravana
6,610
1,256
0
2,957
12,420
13,114
0
2,560
9,860
225
46,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
48,911
552
Minions Killed
527
0
Camps Cleared
0
1,809,726
Distance Traveled
1,749,038
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,847
624
180
9
0
357,068
2
L
Sol
10,630
559
137
7
0
370,642
0
L
Ymir
8,121
427
39
2
0
348,877
7
L
Susano
10,515
553
123
6
0
396,583
5
L
Anhur
8,188
431
96
5
0
224,877
4
W
Sylvanus
9,309
490
27
1
0
338,081
2
W
Mercury
10,015
527
112
6
0
384,248
5
W
Raijin
11,694
615
166
9
0
346,254
4
L
Cliodhna
11,457
603
132
7
0
408,059
0
W
Ravana
9,239
486
67
4
0
384,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role