Player Matchup

Geb
Geb
Beothen95
Geb
Level 68
God Stats
7W - 7L
1,589 SR
Queue Stats
886W - 899L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
FANFAR0N
Ix Chel
Level 190
God Stats
6W - 5L
1,513 SR
Queue Stats
481W - 473L
1,543 Elo+
Solo
Hera
Hera
Luxorith
Hera
Level 157
God Stats
7W - 4L
1,536 SR
Queue Stats
946W - 989L
1,488 Elo+
Party 1
Janus
Janus
bakasurviver
Janus
Level 160
God Stats
1W - 1L
1,248 SR
Queue Stats
421W - 163L
1,726 Elo+
Party 2
Bellona
Bellona
milaan
Bellona
Level 145
God Stats
10W - 3L
1,660 SR
Queue Stats
331W - 98L
1,741 Elo+
Party 2
Team Averages
Level 144
1,509 SR
1,597 Elo+

VS

Team Averages
Level 126
1,405 SR
1,554 Elo+
Sylvanus
Sylvanus
Dekest
Sylvanus
Level 249
God Stats
0W - 3L
1,300 SR
Queue Stats
363W - 355L
1,550 Elo+
Solo
Anubis
Anubis
DimetriTV
Anubis
Level 31
God Stats
0W - 3L
1,143 SR
Queue Stats
73W - 71L
1,553 Elo+
Party 4
Nox
Nox
MeroZed
Nox
Level 127
God Stats
4W - 7L
1,380 SR
Queue Stats
297W - 273L
1,575 Elo+
Party 4
Kukulkan
Kukulkan
Zbeny
Kukulkan
Level 92
God Stats
1W - 2L
1,482 SR
Queue Stats
42W - 37L
1,531 Elo+
Party 3
Arachne
Arachne
profesorja
Arachne
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
69W - 52L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 15
9,945
904
8,956
15,628
15,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
FANFAR0N
Ix Chel
16
6 / 1 / 9
9,741
886
7,516
7,396
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
16
2 / 3 / 16
9,484
862
10,034
8,459
3,511
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 17
9,920
902
13,588
7,451
4,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
milaan
Bellona
16
8 / 2 / 13
9,886
899
10,601
12,602
13,650
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dekest
Sylvanus
14
0 / 2 / 4
7,548
686
6,206
13,858
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
DimetriTV
Anubis
13
1 / 7 / 5
7,709
701
7,883
11,624
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
13
1 / 4 / 3
7,574
689
4,231
8,295
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
Zbeny
Kukulkan
15
1 / 5 / 2
8,599
782
4,279
8,586
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
profesorja
Arachne
13
4 / 6 / 1
8,020
729
6,120
12,218
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
24
Kills
7
9
Deaths
24
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Sylvanus
Dekest
Sylvanus
0
2
4
1
L
Anubis
DimetriTV
Anubis
1
7
5
0.5
W
Ix Chel
FANFAR0N
Ix Chel
6
1
9
10.5
W
Hera
2
3
16
3.33
L
Nox
1
4
3
0.63
L
Kukulkan
Zbeny
Kukulkan
1
5
2
0.4
W
4
1
17
12.5
W
Bellona
milaan
Bellona
8
2
13
7.25
L
Arachne
profesorja
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,695
Damage
28,719
51,536
Taken
54,581
40,975
Mitigated
28,925
22,533
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,956
803
2,386
1,936
15,628
15,564
894
6,086
9,542
18,186
0
L
Sylvanus
Dekest
Sylvanus
6,206
1,464
1,740
5,948
13,858
8,743
0
9,033
4,553
12,672
1,548
L
Anubis
DimetriTV
Anubis
7,883
52
345
1,478
11,624
6,209
0
8,729
2,705
20,433
0
W
Ix Chel
FANFAR0N
Ix Chel
7,516
1,170
8,846
3,236
7,396
3,962
1,693
4,238
3,075
30,782
0
W
Hera
10,034
1,305
53
263
8,459
3,511
2,224
3,541
4,789
22,195
0
L
Nox
4,231
116
222
1,669
8,295
3,269
0
6,657
1,506
12,098
0
L
Kukulkan
Zbeny
Kukulkan
4,279
122
249
448
8,586
3,409
0
6,915
1,582
21,387
0
W
13,588
914
1,648
1,253
7,451
4,288
2,711
3,344
4,062
27,439
0
W
Bellona
milaan
Bellona
10,601
2,074
755
2,157
12,602
13,650
793
5,136
7,375
66
18,196
L
Arachne
profesorja
Arachne
6,120
2,569
309
3,079
12,218
7,295
0
8,760
3,228
0
7,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
39,450
164
Minions Killed
102
0
Camps Cleared
0
1,094,934
Distance Traveled
830,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,945
904
19
2
0
234,277
0
L
Sylvanus
7,548
686
19
2
0
118,751
0
L
Anubis
7,709
701
27
2
0
148,229
2
W
Ix Chel
9,741
886
56
5
0
202,950
0
W
Hera
9,484
862
23
2
0
218,225
0
L
Nox
7,574
689
22
2
0
197,282
0
L
Kukulkan
8,599
782
30
3
0
194,075
0
W
Janus
9,920
902
44
4
0
228,783
0
W
Bellona
9,886
899
22
2
0
210,699
0
L
Arachne
8,020
729
4
0
0
172,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role