Player Matchup

Arachne
Arachne
Imlanceyy
Arachne
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
Kahrivvv
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,506 Elo+
Party 1
Mulan
Mulan
Oblyviate
Mulan
Level 18
God Stats
2W - 4L
1,769 SR
Queue Stats
6W - 16L
1,430 Elo+
Party 1
Team Averages
Level 35
1,590 SR
1,481 Elo+

VS

Team Averages
Level 96
1,433 SR
1,518 Elo+
Chronos
Chronos
BLlND JOKER
Chronos
Level 112
God Stats
23W - 8L
1,552 SR
Queue Stats
38W - 42L
1,438 Elo+
Party 2
Medusa
Medusa
F3AR ZERQ
Medusa
Level 108
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 2L
1,646 Elo+
Party 2
Ares
Ares
Haniel9261
Ares
Level 67
God Stats
2W - 2L
1,429 SR
Queue Stats
68W - 56L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Imlanceyy
Arachne
17
10 / 1 / 2
14,221
790
17,388
16,631
9,398
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Kahrivvv
Baron Samedi
14
2 / 3 / 7
12,347
686
15,229
11,274
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Oblyviate
Mulan
15
1 / 2 / 11
12,395
689
6,861
15,242
14,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BLlND JOKER
Chronos
16
2 / 4 / 3
13,269
737
13,941
15,024
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
F3AR ZERQ
Medusa
16
4 / 4 / 1
13,721
762
12,350
12,835
5,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 5 / 2
11,227
624
6,162
17,919
22,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
BLlND JOKER
Chronos
2
4
3
0.88
W
Medusa
F3AR ZERQ
Medusa
4
4
1
1.13
W
0
5
2
0.2
L
Arachne
Imlanceyy
Arachne
10
1
2
11
L
Baron Samedi
Kahrivvv
Baron Samedi
2
3
7
1.83
L
Mulan
Oblyviate
Mulan
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
32,453
43,147
Taken
45,778
29,771
Mitigated
33,526
12,720
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BLlND JOKER
Chronos
13,941
3,177
0
1,901
15,024
5,592
1,143
5,608
9,416
77,280
0
W
Medusa
F3AR ZERQ
Medusa
12,350
4,640
0
2,619
12,835
5,130
2,149
4,209
8,626
0
78,669
W
6,162
70
90
1,145
17,919
22,804
0
5,795
12,124
12,201
0
L
Arachne
Imlanceyy
Arachne
17,388
12,041
0
6,607
16,631
9,398
1,410
7,707
8,924
0
63,308
L
Baron Samedi
Kahrivvv
Baron Samedi
15,229
1,166
1,018
3,435
11,274
6,185
208
6,960
4,314
58,625
0
L
Mulan
Oblyviate
Mulan
6,861
995
0
1,660
15,242
14,188
135
5,969
9,273
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
38,217
179
Minions Killed
260
0
Camps Cleared
0
1,021,875
Distance Traveled
973,664
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,269
737
135
8
0
337,458
6
W
Medusa
13,721
762
109
6
0
330,917
1
W
Ares
11,227
624
16
1
0
305,289
1
L
Arachne
14,221
790
95
5
0
364,766
8
L
Baron Samedi
12,347
686
55
3
0
315,863
0
L
Mulan
12,395
689
29
2
0
341,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role