Player Matchup

Janus
Janus
 
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ru5tyx8
Sun Wukong
Level 136
God Stats
11W - 13L
1,530 SR
Queue Stats
283W - 288L
1,509 Elo+
Solo
Skadi
Skadi
SetaSouji
Skadi
Level 83
God Stats
5W - 7L
1,265 SR
Queue Stats
67W - 63L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Willobe
Nu Wa
Level 146
God Stats
19W - 21L
1,445 SR
Queue Stats
257W - 246L
1,496 Elo+
Solo
Ishtar
Ishtar
Zilphium
Ishtar
Level 107
God Stats
0W - 1L
1,293 SR
Queue Stats
20W - 29L
1,544 Elo+
Party 1
Team Averages
Level 106
1,407 SR
1,509 Elo+

VS

Team Averages
Level 121
1,458 SR
1,516 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DONMATANZAPR
Awilix
Level 40
God Stats
7W - 9L
1,231 SR
Queue Stats
68W - 58L
1,577 Elo+
Solo
Fenrir
Fenrir
Professuh
Fenrir
Level 127
God Stats
3W - 2L
1,558 SR
Queue Stats
133W - 117L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
4,013
803
0
0
0
Sun Wukong
Ru5tyx8
Sun Wukong
9
0 / 2 / 0
4,586
917
5,053
6,266
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
SetaSouji
Skadi
10
1 / 3 / 0
4,816
963
4,548
6,577
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Willobe
Nu Wa
9
0 / 3 / 0
4,545
909
1,858
3,382
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Zilphium
Ishtar
10
0 / 2 / 0
4,396
879
2,115
4,530
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 7
5,791
1,158
4,831
3,127
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
11
1 / 0 / 6
5,037
1,007
2,488
4,526
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
 
Charybdis
9
0 / 1 / 2
4,714
943
1,748
4,454
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
11
5 / 0 / 2
5,609
1,122
5,588
3,570
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
Professuh
Fenrir
11
2 / 0 / 7
5,167
1,033
3,402
5,239
3,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
10
10
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Janus
 
Janus
2
0
7
5.5
W
Artio
 
Artio
1
0
6
4
W
Charybdis
 
Charybdis
0
1
2
1
W
Awilix
5
0
2
6
W
Fenrir
Professuh
Fenrir
2
0
7
5.5
L
Sun Wukong
Ru5tyx8
Sun Wukong
0
2
0
0
L
Skadi
SetaSouji
Skadi
1
3
0
0.33
L
Nu Wa
Willobe
Nu Wa
0
3
0
0
L
Ishtar
Zilphium
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
18,057
20,755
Taken
20,916
7,501
Mitigated
10,885
1,856
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
4,831
195
0
594
3,127
1,192
0
393
2,734
18,421
0
W
Artio
 
Artio
2,488
335
590
1,355
4,526
3,487
592
358
4,168
9,251
0
W
Charybdis
 
Charybdis
1,748
524
0
797
4,454
1,527
675
443
4,011
0
14,433
W
Awilix
5,588
1,936
0
0
3,570
1,430
965
495
3,075
0
14,165
W
Fenrir
Professuh
Fenrir
3,402
932
0
1,816
5,239
3,249
0
169
5,070
0
9,856
L
Sun Wukong
Ru5tyx8
Sun Wukong
5,053
1,071
0
908
6,266
2,964
0
1,406
4,585
0
14,127
L
Skadi
SetaSouji
Skadi
4,548
1,457
0
773
6,577
1,935
0
1,730
4,647
0
15,569
L
Nu Wa
Willobe
Nu Wa
1,858
720
0
10
3,382
1,073
54
1,724
1,537
9,421
0
L
Ishtar
Zilphium
Ishtar
2,115
1,079
0
165
4,530
1,529
0
1,683
2,667
0
7,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
26,318
86
Minions Killed
124
0
Camps Cleared
0
403,529
Distance Traveled
677,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,013
803
0
0
0
0
0
W
Janus
5,791
1,158
43
9
0
139,650
0
W
Artio
5,037
1,007
18
4
0
136,935
0
W
Charybdis
4,714
943
29
6
0
104,883
0
W
Awilix
5,609
1,122
17
3
0
140,444
0
W
Fenrir
5,167
1,033
17
3
0
155,301
0
L
Sun Wukong
4,586
917
23
5
0
115,411
0
L
Skadi
4,816
963
29
6
0
116,977
0
L
Nu Wa
4,545
909
25
5
0
55,277
0
L
Ishtar
4,396
879
9
2
0
115,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role