Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigBlueberry
Mulan
Level 148
God Stats
18W - 15L
1,573 SR
Queue Stats
243W - 230L
1,544 Elo+
Party 1
Scylla
Scylla
SoulTap
Scylla
Level 157
God Stats
9W - 11L
1,477 SR
Queue Stats
335W - 315L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
Toika69
Jormungandr
Level 110
God Stats
3W - 0L
1,875 SR
Queue Stats
271W - 243L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
krisball
Zhong Kui
Level 149
God Stats
3W - 5L
1,395 SR
Queue Stats
357W - 331L
1,563 Elo+
Party 1
Team Averages
Level 139
1,564 SR
1,522 Elo+

VS

Team Averages
Level 111
1,493 SR
1,539 Elo+
Scylla
Scylla
FeelsofJustice
Scylla
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 35L
1,700 Elo+
Solo
Arachne
Arachne
MrChoci
Arachne
Level 126
God Stats
3W - 5L
1,441 SR
Queue Stats
685W - 636L
1,560 Elo+
Solo
Hachiman
Hachiman
Neezalor
Hachiman
Level 147
God Stats
2W - 1L
1,403 SR
Queue Stats
8W - 13L
1,372 Elo+
Party 2
Geb
Geb
SergioSino
Geb
Level 125
God Stats
3W - 3L
1,506 SR
Queue Stats
8W - 11L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
mynjelodeon
Guan Yu
Level 109
God Stats
0W - 1L
1,614 SR
Queue Stats
135W - 128L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 1
5,186
519
1,485
4,931
1,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
6,857
686
7,808
9,852
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
SoulTap
Scylla
10
1 / 0 / 0
5,781
578
2,246
4,242
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Toika69
Jormungandr
8
0 / 1 / 1
5,207
521
5,244
9,080
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
krisball
Zhong Kui
11
2 / 0 / 2
5,875
588
6,940
5,950
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,304
530
3,093
4,440
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MrChoci
Arachne
10
1 / 2 / 0
5,843
584
5,264
10,766
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
Neezalor
Hachiman
10
0 / 1 / 1
5,382
538
3,763
5,250
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,335
534
2,935
6,356
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
mynjelodeon
Guan Yu
9
0 / 2 / 0
5,156
516
3,528
10,793
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
1
1
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
3
0
0
3
L
0
1
0
0
L
Arachne
MrChoci
Arachne
1
2
0
0.5
L
Hachiman
Neezalor
Hachiman
0
1
1
0.5
L
0
0
1
0.5
W
Scylla
SoulTap
Scylla
1
0
0
1
W
Jormungandr
Toika69
Jormungandr
0
1
1
0.5
W
Zhong Kui
krisball
Zhong Kui
2
0
2
3
L
Guan Yu
mynjelodeon
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
18,583
34,055
Taken
37,605
23,240
Mitigated
19,402
11,924
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,485
754
0
1,945
4,931
1,774
0
679
4,252
0
34,042
W
7,808
1,473
0
3,289
9,852
7,979
0
0
9,852
0
53,339
L
3,093
698
0
868
4,440
1,592
0
3,030
1,410
39,102
0
L
Arachne
MrChoci
Arachne
5,264
3,257
0
3,705
10,766
4,145
0
4,063
6,703
0
56,884
L
Hachiman
Neezalor
Hachiman
3,763
1,910
0
2,188
5,250
1,949
0
2,075
3,175
0
44,042
L
2,935
321
1,321
1,744
6,356
4,449
0
3,812
2,544
19,725
0
W
Scylla
SoulTap
Scylla
2,246
411
0
1,972
4,242
1,533
0
2,288
1,952
41,942
0
W
Jormungandr
Toika69
Jormungandr
5,244
1,485
0
1,612
9,080
7,169
0
2,355
6,710
25,856
0
W
Zhong Kui
krisball
Zhong Kui
6,940
2,291
0
3,106
5,950
4,785
0
689
5,261
38,009
10,228
L
Guan Yu
mynjelodeon
Guan Yu
3,528
951
0
2,948
10,793
7,267
0
990
9,803
0
31,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
27,020
351
Minions Killed
308
0
Camps Cleared
0
995,077
Distance Traveled
1,032,355
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,186
519
56
6
0
185,806
0
W
Mulan
6,857
686
85
9
0
205,313
1
L
Scylla
5,304
530
69
7
0
166,137
0
L
Arachne
5,843
584
85
9
0
239,563
0
L
Hachiman
5,382
538
90
9
0
192,094
0
L
Geb
5,335
534
14
1
0
225,454
4
W
Scylla
5,781
578
81
8
0
194,739
3
W
Jormungandr
5,207
521
40
4
0
198,606
0
W
Zhong Kui
5,875
588
89
9
0
210,613
0
L
Guan Yu
5,156
516
50
5
0
209,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role