Player Matchup

Cernunnos
Cernunnos
Defin3dx
Cernunnos
Level 122
God Stats
4W - 2L
1,495 SR
Queue Stats
144W - 109L
1,428 Elo+
Solo
Ah Puch
Ah Puch
DiGeStEd Kills
Ah Puch
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 116L
1,515 Elo+
Solo
Anubis
Anubis
Neir1
Anubis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Loki
Loki
TiredofBS4Real
Loki
Level 189
God Stats
4W - 2L
1,577 SR
Queue Stats
279W - 271L
1,420 Elo+
Solo
Pele
Pele
buchen89
Pele
Level 88
God Stats
1W - 3L
1,300 SR
Queue Stats
208W - 197L
1,501 Elo+
Solo
Team Averages
Level 133
1,474 SR
1,415 Elo+

VS

Team Averages
Level 91
1,587 SR
1,445 Elo+
Arachne
Arachne
JHAXS
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,546 Elo+
Solo
Scylla
Scylla
RetiredHunter
Scylla
Level 48
God Stats
2W - 1L
1,494 SR
Queue Stats
59W - 72L
1,422 Elo+
Solo
Nu Wa
Nu Wa
bryancrak456
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 123L
1,374 Elo+
Solo
Chronos
Chronos
conundrum216
Chronos
Level 159
God Stats
8W - 13L
1,488 SR
Queue Stats
671W - 700L
1,472 Elo+
Solo
Discordia
Discordia
xLastHashira
Discordia
Level 119
God Stats
5W - 2L
1,955 SR
Queue Stats
166W - 193L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Defin3dx
Cernunnos
20
11 / 4 / 6
12,499
1,042
16,784
15,252
7,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 6 / 9
9,744
812
14,745
13,021
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Neir1
Anubis
15
3 / 6 / 4
9,726
811
4,274
11,829
5,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 8
9,943
829
8,714
8,656
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
17
5 / 4 / 5
10,077
840
8,982
12,545
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JHAXS
Arachne
15
3 / 3 / 13
9,645
804
10,876
10,402
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 11
11,101
925
16,577
11,609
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 7 / 7
9,834
820
8,102
12,746
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
conundrum216
Chronos
17
5 / 7 / 8
9,597
800
9,342
17,622
7,891
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xLastHashira
Discordia
12
1 / 5 / 5
7,991
666
4,584
7,101
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
25
Kills
23
24
Deaths
25
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Defin3dx
Cernunnos
11
4
6
3.5
W
3
6
9
1.25
L
Arachne
JHAXS
Arachne
3
3
13
3.17
W
Anubis
Neir1
Anubis
3
6
4
0.83
L
8
3
11
4.5
W
3
4
8
1.75
L
6
7
7
1.36
W
Pele
5
4
5
1.88
L
Chronos
conundrum216
Chronos
5
7
8
1.29
L
Discordia
xLastHashira
Discordia
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,499
Damage
49,481
61,303
Taken
59,480
28,307
Mitigated
28,116
14,486
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Defin3dx
Cernunnos
16,784
8,354
514
4,608
15,252
7,229
3,132
10,435
4,594
0
41,855
W
14,745
1,042
840
1,844
13,021
5,523
365
8,578
4,358
36,570
0
L
Arachne
JHAXS
Arachne
10,876
7,101
248
2,646
10,402
6,587
120
1,823
8,579
0
17,215
W
Anubis
Neir1
Anubis
4,274
147
736
2,017
11,829
5,986
101
8,272
3,557
17,327
0
L
16,577
822
1,571
5,320
11,609
5,593
445
3,388
8,221
29,356
0
W
8,714
1,618
714
333
8,656
3,750
0
4,034
4,529
0
22,089
L
8,102
3,448
513
1,594
12,746
5,314
236
5,094
7,652
13,991
0
W
Pele
8,982
1,891
411
2,469
12,545
5,819
427
7,286
5,129
0
22,373
L
Chronos
conundrum216
Chronos
9,342
2,716
354
1,887
17,622
7,891
749
5,608
12,014
24,425
0
L
Discordia
xLastHashira
Discordia
4,584
110
0
375
7,101
2,731
94
3,106
3,995
11,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
48,168
198
Minions Killed
133
0
Camps Cleared
0
1,025,100
Distance Traveled
939,691
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,499
1,042
75
6
0
193,602
0
W
Ah Puch
9,744
812
46
4
0
183,520
0
L
Arachne
9,645
804
19
2
0
224,630
0
W
Anubis
9,726
811
30
3
0
172,714
0
L
Scylla
11,101
925
43
4
0
219,845
1
W
Loki
9,943
829
23
2
0
248,420
0
L
Nu Wa
9,834
820
11
1
0
192,804
0
W
Pele
10,077
840
24
2
0
226,844
0
L
Chronos
9,597
800
43
4
0
181,925
0
L
Discordia
7,991
666
17
1
0
120,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role