Player Matchup

Tyr
Tyr
CrystalRift
Tyr
Level 60
God Stats
5W - 1L
1,843 SR
Queue Stats
65W - 63L
1,624 Elo+
Party 2
Yu Huang
Yu Huang
Hollandshoop050
Yu Huang
Level 108
God Stats
7W - 7L
1,592 SR
Queue Stats
682W - 730L
1,437 Elo+
Party 1
King Arthur
King Arthur
MaxCrashstappen
King Arthur
Level 26
God Stats
9W - 2L
1,786 SR
Queue Stats
23W - 18L
1,648 Elo+
Party 2
Neith
Neith
exceptical11
Neith
Level 63
God Stats
5W - 4L
1,542 SR
Queue Stats
144W - 123L
1,492 Elo+
Solo
Nemesis
Nemesis
set101
Nemesis
Level 109
God Stats
16W - 7L
1,653 SR
Queue Stats
204W - 165L
1,531 Elo+
Party 1
Team Averages
Level 73
1,683 SR
1,547 Elo+

VS

Team Averages
Level 119
1,541 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Azsvst
Athena
Level 158
God Stats
61W - 69L
1,437 SR
Queue Stats
331W - 349L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
Jeffrix1258
Sun Wukong
Level 125
God Stats
3W - 4L
1,526 SR
Queue Stats
21W - 14L
1,556 Elo+
Solo
Poseidon
Poseidon
new-36441150
Poseidon
Level 127
God Stats
7W - 4L
1,743 SR
Queue Stats
172W - 214L
1,494 Elo+
Party 3
Anhur
Anhur
theduckdragon
Anhur
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 119L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,728
573
3,329
6,440
4,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
10
0 / 0 / 2
6,007
601
3,429
2,463
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MaxCrashstappen
King Arthur
10
0 / 2 / 1
5,883
588
6,568
10,878
8,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,038
604
5,055
3,239
946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
set101
Nemesis
13
5 / 0 / 2
7,156
716
5,825
6,553
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 1 / 0
4,370
437
687
6,015
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
Azsvst
Athena
8
0 / 0 / 0
4,826
483
981
7,086
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Jeffrix1258
Sun Wukong
10
2 / 0 / 0
5,978
598
7,071
10,417
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
new-36441150
Poseidon
10
0 / 4 / 0
5,470
547
2,592
5,548
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,188
519
3,982
7,812
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Athena
Azsvst
Athena
0
0
0
0
W
1
0
2
2
W
Yu Huang
0
0
2
1
L
Sun Wukong
Jeffrix1258
Sun Wukong
2
0
0
2
W
King Arthur
MaxCrashstappen
King Arthur
0
2
1
0.25
W
3
0
1
3.5
L
Poseidon
new-36441150
Poseidon
0
4
0
0
W
Nemesis
set101
Nemesis
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
15,313
29,573
Taken
36,878
17,557
Mitigated
16,548
8,443
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
687
223
0
700
6,015
1,705
0
368
5,609
0
19,285
L
Athena
Azsvst
Athena
981
432
0
1,408
7,086
3,789
0
497
6,553
8,666
0
W
3,329
608
0
3,775
6,440
4,356
0
1,978
4,462
0
14,959
W
Yu Huang
3,429
246
0
714
2,463
938
0
1,308
1,155
36,604
0
L
Sun Wukong
Jeffrix1258
Sun Wukong
7,071
1,614
0
3,505
10,417
7,115
0
0
10,417
0
45,538
W
King Arthur
MaxCrashstappen
King Arthur
6,568
912
0
2,205
10,878
8,842
0
0
10,878
0
44,789
W
5,055
1,603
0
1,106
3,239
946
406
72
3,167
0
42,408
L
Poseidon
new-36441150
Poseidon
2,592
193
0
1,050
5,548
1,682
0
2,198
3,058
42,201
0
W
Nemesis
set101
Nemesis
5,825
2,996
0
643
6,553
2,475
447
215
6,338
0
64,173
L
3,982
2,740
0
1,391
7,812
2,257
0
0
7,812
0
34,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
25,832
349
Minions Killed
264
0
Camps Cleared
0
1,105,379
Distance Traveled
916,324
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,370
437
39
4
0
145,640
0
L
Athena
4,826
483
13
1
0
194,038
1
W
Tyr
5,728
573
25
3
0
239,616
2
W
Yu Huang
6,007
601
75
8
0
185,885
0
L
Sun Wukong
5,978
598
73
7
0
197,510
0
W
King Arthur
5,883
588
77
8
0
201,385
4
W
Neith
6,038
604
76
8
0
210,635
0
L
Poseidon
5,470
547
73
7
0
205,201
0
W
Nemesis
7,156
716
96
10
0
267,858
0
L
Anhur
5,188
519
66
7
0
173,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role