Player Matchup

He Bo
He Bo
GodStopMePlz
He Bo
Level 192
God Stats
4W - 5L
1,680 SR
Queue Stats
746W - 762L
1,479 Elo+
Party 1
Serqet
Serqet
Makoto98
Serqet
Level 95
God Stats
8W - 4L
1,667 SR
Queue Stats
791W - 776L
1,514 Elo+
Solo
Ares
Ares
Shеridan
Ares
Level 203
God Stats
42W - 27L
1,597 SR
Queue Stats
1,845W - 1,862L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Sutenyor
Baron Samedi
Level 169
God Stats
13W - 6L
1,681 SR
Queue Stats
516W - 499L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qNasty
Morgan Le Fay
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
305W - 284L
1,468 Elo+
Party 1
Team Averages
Level 161
1,625 SR
1,496 Elo+

VS

Team Averages
Level 146
1,568 SR
1,499 Elo+
Shiva
Shiva
MoonlightKiana
Shiva
Level 153
God Stats
1W - 1L
1,828 SR
Queue Stats
126W - 129L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
NixiBuschBoy
Cu Chulainn
Level 120
God Stats
2W - 3L
1,206 SR
Queue Stats
83W - 95L
1,466 Elo+
Party 2
Discordia
Discordia
SirRozi
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,527 Elo+
Party 2
Olorun
Olorun
VoIver
Olorun
Level 159
God Stats
3W - 1L
1,804 SR
Queue Stats
148W - 161L
1,531 Elo+
Solo
Awilix
Awilix
wtffury
Awilix
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
9,471
861
9,884
8,013
2,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Makoto98
Serqet
17
9 / 2 / 13
9,910
901
7,939
12,047
11,700
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
4 / 4 / 14
9,584
871
8,894
15,747
16,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Sutenyor
Baron Samedi
15
3 / 3 / 15
8,814
801
10,407
10,537
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
qNasty
Morgan Le Fay
17
2 / 2 / 16
9,409
855
15,512
8,948
5,438
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
8,688
790
7,258
12,226
12,351
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
NixiBuschBoy
Cu Chulainn
16
1 / 5 / 11
8,868
806
8,685
14,428
18,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SirRozi
Discordia
16
2 / 4 / 7
9,070
825
11,542
10,673
4,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
VoIver
Olorun
13
2 / 6 / 6
7,873
716
8,936
10,030
4,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
wtffury
Awilix
14
5 / 6 / 6
8,821
802
9,097
11,885
8,345
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
25
Kills
14
15
Deaths
25
68
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
Serqet
Makoto98
Serqet
9
2
13
7.75
L
4
4
8
2
L
Cu Chulainn
NixiBuschBoy
Cu Chulainn
1
5
11
1.3
W
Ares
4
4
14
2.75
L
Discordia
SirRozi
Discordia
2
4
7
1.38
W
Baron Samedi
Sutenyor
Baron Samedi
3
3
15
3.5
L
Olorun
VoIver
Olorun
2
6
6
0.83
W
Morgan Le Fay
qNasty
Morgan Le Fay
2
2
16
5
L
Awilix
wtffury
Awilix
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,636
Damage
45,518
55,292
Taken
59,242
41,808
Mitigated
48,539
17,256
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,884
167
703
504
8,013
2,804
565
3,152
4,848
17,663
0
W
Serqet
Makoto98
Serqet
7,939
946
701
1,452
12,047
11,700
1,126
5,673
6,050
0
10,944
L
7,258
431
1,525
2,145
12,226
12,351
0
9,761
2,248
0
9,223
L
Cu Chulainn
NixiBuschBoy
Cu Chulainn
8,685
1,135
701
2,000
14,428
18,152
0
10,495
3,305
0
17,916
W
Ares
8,894
465
2,290
3,264
15,747
16,254
242
4,215
11,278
12,547
0
L
Discordia
SirRozi
Discordia
11,542
722
632
2,750
10,673
4,785
0
9,251
1,323
32,157
0
W
Baron Samedi
Sutenyor
Baron Samedi
10,407
327
2,907
3,849
10,537
5,612
968
4,397
5,950
18,340
0
L
Olorun
VoIver
Olorun
8,936
3,508
1,309
699
10,030
4,906
0
7,450
2,286
17,835
0
W
Morgan Le Fay
qNasty
Morgan Le Fay
15,512
1,083
222
1,364
8,948
5,438
1,523
3,041
5,772
39,127
0
L
Awilix
wtffury
Awilix
9,097
2,739
0
478
11,885
8,345
0
7,740
3,604
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
43,320
103
Minions Killed
109
0
Camps Cleared
0
1,013,105
Distance Traveled
977,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,471
861
19
2
0
166,960
0
W
Serqet
9,910
901
10
1
0
227,590
0
L
Shiva
8,688
790
7
1
0
201,505
0
L
Cu Chulainn
8,868
806
31
3
0
212,506
0
W
Ares
9,584
871
9
1
0
189,299
0
L
Discordia
9,070
825
43
4
0
197,437
0
W
Baron Samedi
8,814
801
23
2
0
208,131
0
L
Olorun
7,873
716
19
2
0
175,196
0
W
Morgan Le Fay
9,409
855
42
4
0
221,125
0
L
Awilix
8,821
802
9
1
0
190,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role