Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ZuluTruffles
Ah Muzen Cab
Level 106
God Stats
11W - 7L
1,605 SR
Queue Stats
137W - 173L
1,325 Elo+
Party 2
Vulcan
Vulcan
bloody psycho 1
Vulcan
Level 124
God Stats
5W - 6L
1,528 SR
Queue Stats
142W - 175L
1,310 Elo+
Party 2
Cabrakan
Cabrakan
surgeon4booty
Cabrakan
Level 140
God Stats
1W - 1L
1,719 SR
Queue Stats
177W - 172L
1,454 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,363 Elo+

VS

Team Averages
Level 66
1,660 SR
1,331 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
OnEyedBandit441
Nike
Level 67
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 1L
1,155 Elo+
Solo
Charon
Charon
VoltzZ_Slays
Charon
Level 64
God Stats
3W - 0L
1,724 SR
Queue Stats
16W - 15L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ZuluTruffles
Ah Muzen Cab
10
1 / 2 / 1
7,067
707
5,196
7,668
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 1
6,793
679
4,663
7,128
2,672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
surgeon4booty
Cabrakan
10
1 / 1 / 1
6,944
694
3,356
7,683
8,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 0 / 4
7,719
772
7,993
2,236
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 2 / 3
8,388
839
5,669
10,676
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
11
2 / 0 / 6
7,821
782
4,747
7,705
7,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
4
4
W
4
2
3
2.75
W
Charon
2
0
6
5
L
Ah Muzen Cab
ZuluTruffles
Ah Muzen Cab
1
2
1
0.75
L
0
5
1
0.1
L
Cabrakan
surgeon4booty
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,215
Damage
18,409
22,479
Taken
20,617
14,308
Mitigated
13,840
2,365
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,993
97
0
1,033
2,236
940
429
909
1,327
29,588
0
W
5,669
401
134
616
10,676
5,891
293
4,133
6,543
0
26,168
W
Charon
4,747
611
0
697
7,705
7,009
489
3,904
3,801
16,809
0
L
Ah Muzen Cab
ZuluTruffles
Ah Muzen Cab
5,196
2,323
85
739
7,668
3,410
0
4,638
2,835
0
21,008
L
4,663
1,149
313
168
7,128
2,672
324
3,372
3,592
26,031
0
L
Cabrakan
surgeon4booty
Cabrakan
3,356
911
0
1,060
7,683
8,226
0
5,181
2,382
15,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,804
Gold Earned
23,928
108
Minions Killed
101
0
Camps Cleared
0
493,185
Distance Traveled
538,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,719
772
49
5
0
181,994
0
W
Nike
8,388
839
31
3
0
180,993
2
W
Charon
7,821
782
21
2
0
175,743
0
L
Ah Muzen Cab
7,067
707
47
5
0
164,410
0
L
Vulcan
6,793
679
38
4
0
131,085
0
L
Cabrakan
6,944
694
23
2
0
197,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role