Player Matchup

Arachne
Arachne
Gold IV
BFMV_Talent
Arachne
Gold IV
Level 193
God Stats
12W - 3L
1,752 SR
Queue Stats
274W - 280L
1,432 MMR
Solo
Bakasura
Bakasura
Silver V
ChR0me2
Bakasura
Silver V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,326 MMR
Party 1
Athena
Athena
Gold V
MVGIIWVRA
Athena
Gold V
Level 129
God Stats
2W - 4L
1,484 SR
Queue Stats
236W - 239L
1,332 MMR
Solo
Vulcan
Vulcan
Gold V
shegazy-z
Vulcan
Gold V
Level 141
God Stats
4W - 5L
1,420 SR
Queue Stats
53W - 54L
1,376 MMR
Solo
Hou Yi
Hou Yi
Silver II
uyytdy
Hou Yi
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,291 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,531 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,489 SR
1,336 MMR
Nu Wa
Nu Wa
Gold III
CausFiresky
Nu Wa
Gold III
Level 125
God Stats
9W - 8L
1,502 SR
Queue Stats
176W - 160L
1,460 MMR
Solo
Rama
Rama
Silver II
Creepershy
Rama
Silver II
Level 132
God Stats
2W - 4L
1,477 SR
Queue Stats
3W - 8L
1,359 MMR
Solo
Geb
Geb
Gold V
EIIisy
Geb
Gold V
Level 144
God Stats
40W - 35L
1,499 SR
Queue Stats
90W - 86L
1,350 MMR
Solo
Hercules
Hercules
Silver IV
Shalliska
Hercules
Silver IV
Level 51
God Stats
2W - 2L
1,460 SR
Queue Stats
5W - 12L
1,221 MMR
Solo
Thor
Thor
Gold V
Shepherdofyou
Thor
Gold V
Level 161
God Stats
14W - 22L
1,505 SR
Queue Stats
704W - 734L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BFMV_Talent
Arachne
11
5 / 2 / 1
6,330
703
5,625
9,419
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
ChR0me2
Bakasura
9
2 / 0 / 3
6,013
668
2,906
5,861
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
MVGIIWVRA
Athena
9
0 / 1 / 6
5,687
632
2,742
7,007
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
shegazy-z
Vulcan
10
2 / 0 / 3
6,062
674
4,757
3,637
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
uyytdy
Hou Yi
9
1 / 0 / 1
5,324
592
3,923
3,179
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliMartichorasAnubisHachiman

VS

Bans
KuzenboThanatosMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,094
566
4,260
5,040
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,592
510
1,916
4,379
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
EIIisy
Geb
7
1 / 1 / 0
4,906
545
2,017
6,693
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Shalliska
Hercules
6
0 / 1 / 1
4,209
468
56
2,010
933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 0
5,525
614
3,827
7,962
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
BFMV_Talent
Arachne
5
2
1
2.75
L
0
3
2
0.33
W
Bakasura
ChR0me2
Bakasura
2
0
3
3.5
L
0
2
0
0
L
Geb
EIIisy
Geb
1
1
0
1
W
Athena
MVGIIWVRA
Athena
0
1
6
3
L
Hercules
Shalliska
Hercules
0
1
1
0.5
L
2
3
0
0.67
W
Vulcan
shegazy-z
Vulcan
2
0
3
3.5
W
Hou Yi
uyytdy
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
12,076
29,103
Taken
26,084
15,572
Mitigated
10,436
11,905
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BFMV_Talent
Arachne
5,625
3,263
0
4,916
9,419
4,626
55
1,129
8,100
0
51,201
L
4,260
492
0
490
5,040
1,692
0
3,124
1,916
30,826
0
W
Bakasura
ChR0me2
Bakasura
2,906
1,954
0
2,571
5,861
2,785
919
789
4,988
0
25,644
L
1,916
1,797
0
1,412
4,379
1,306
0
1,304
3,075
0
25,818
L
Geb
EIIisy
Geb
2,017
299
0
2,024
6,693
3,855
0
1,957
4,681
10,158
0
W
Athena
MVGIIWVRA
Athena
2,742
1,074
192
2,281
7,007
5,762
0
1,639
5,278
16,218
0
L
Hercules
Shalliska
Hercules
56
56
0
324
2,010
933
0
427
1,502
0
10,712
L
3,827
858
0
2,555
7,962
2,650
0
687
6,816
0
33,818
W
Vulcan
shegazy-z
Vulcan
4,757
571
0
705
3,637
1,252
117
1,307
2,206
39,020
0
W
Hou Yi
uyytdy
Hou Yi
3,923
1,523
0
1,240
3,179
1,147
0
855
2,254
0
28,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
24,326
281
Minions Killed
214
0
Camps Cleared
0
976,383
Distance Traveled
836,440
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,330
703
81
9
0
229,981
0
L
Nu Wa
5,094
566
72
8
0
184,171
0
W
Bakasura
6,013
668
63
7
0
190,287
0
L
Rama
4,592
510
51
6
0
160,082
0
L
Geb
4,906
545
13
1
0
183,783
0
W
Athena
5,687
632
19
2
0
194,201
0
L
Hercules
4,209
468
19
2
0
115,096
0
L
Thor
5,525
614
59
7
0
193,308
0
W
Vulcan
6,062
674
66
7
0
197,488
2
W
Hou Yi
5,324
592
52
6
0
164,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role